Player Matchup

Cerberus
Cerberus
Askense12
Cerberus
Level 46
God Stats
2W - 4L
1,086 SR
Queue Stats
22W - 32L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TxLoneSurvivor
Morgan Le Fay
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 13L
1,358 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xBondrewdx
Cu Chulainn
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
29W - 25L
1,435 Elo+
Party 2
Team Averages
Level 48
1,362 SR
1,371 Elo+

VS

Team Averages
Level 14
1,597 SR
1,444 Elo+
Loki
Loki
AlmightyLoaf45
Loki
Level 17
God Stats
1W - 1L
1,477 SR
Queue Stats
6W - 12L
1,291 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 18
God Stats
9W - 4L
1,572 SR
Queue Stats
32W - 36L
1,335 Elo+
Party 1
Olorun
Olorun
Demoneman
Olorun
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Askense12
Cerberus
17
8 / 2 / 8
13,854
729
15,710
21,986
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
TxLoneSurvivor
Morgan Le Fay
15
4 / 7 / 10
12,472
656
13,679
14,936
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
xBondrewdx
Cu Chulainn
17
5 / 6 / 9
12,737
670
19,959
26,283
22,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 4
13,620
717
11,977
16,020
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Becc6130
Bellona
17
4 / 5 / 3
11,354
598
20,796
25,222
16,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Demoneman
Olorun
15
3 / 4 / 6
11,019
580
15,210
15,927
6,249
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
15
15
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
8
4
1.25
W
Cerberus
Askense12
Cerberus
8
2
8
6
L
Bellona
Becc6130
Bellona
4
5
3
1.1
L
Olorun
Demoneman
Olorun
3
4
6
1.5
W
Morgan Le Fay
TxLoneSurvivor
Morgan Le Fay
4
7
10
1.29
W
Cu Chulainn
xBondrewdx
Cu Chulainn
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
47,983
63,205
Taken
57,169
47,480
Mitigated
27,935
15,984
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,977
1,743
0
0
16,020
5,625
0
8,574
7,446
0
41,699
W
Cerberus
Askense12
Cerberus
15,710
1,187
777
6,490
21,986
19,437
1,079
4,881
17,105
46,427
0
L
Bellona
Becc6130
Bellona
20,796
4,622
0
82
25,222
16,061
0
15,947
9,275
4,322
39,553
L
Olorun
Demoneman
Olorun
15,210
3,612
542
2,620
15,927
6,249
0
9,047
6,880
45,287
0
W
Morgan Le Fay
TxLoneSurvivor
Morgan Le Fay
13,679
1,838
109
1,716
14,936
5,455
1,207
5,231
9,705
48,938
0
W
Cu Chulainn
xBondrewdx
Cu Chulainn
19,959
2,063
917
5,975
26,283
22,588
328
6,828
19,455
12,353
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
35,993
215
Minions Killed
169
0
Camps Cleared
0
958,486
Distance Traveled
1,031,408
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,620
717
47
2
0
309,228
0
W
Cerberus
13,854
729
93
5
0
354,629
4
L
Bellona
11,354
598
61
3
0
377,180
2
L
Olorun
11,019
580
61
3
0
345,000
0
W
Morgan Le Fay
12,472
656
59
3
0
274,767
1
W
Cu Chulainn
12,737
670
63
3
0
329,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role