Player Matchup

Bacchus
Bacchus
FizzleGamer101
Bacchus
Level 8
God Stats
2W - 4L
1,281 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Sol
Sol
Joso2881
Sol
Level 28
God Stats
2W - 6L
1,244 SR
Queue Stats
185W - 213L
1,404 Elo+
Solo
Neith
Neith
Talanted79
Neith
Level 29
God Stats
14W - 24L
1,402 SR
Queue Stats
89W - 83L
1,385 Elo+
Solo
Arachne
Arachne
cingtome
Arachne
Level 14
God Stats
15W - 8L
1,605 SR
Queue Stats
27W - 18L
1,545 Elo+
Solo
Hades
Hades
happyhollow56
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,406 SR
1,467 Elo+

VS

Team Averages
Level 24
1,628 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Alex__EL__Loco
Gilgamesh
Level 27
God Stats
23W - 9L
1,702 SR
Queue Stats
196W - 184L
1,464 Elo+
Party 1
Hades
Hades
Burnerrr5388
Hades
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,397 Elo+
Solo
Rama
Rama
Norhead
Rama
Level 24
God Stats
1W - 0L
1,695 SR
Queue Stats
16W - 13L
1,460 Elo+
Solo
Tyr
Tyr
Pressure5504
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,408 Elo+
Solo
Camazotz
Camazotz
stvrluv
Camazotz
Level 32
God Stats
6W - 1L
1,741 SR
Queue Stats
204W - 195L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
8,499
405
6,468
16,411
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 3
9,156
436
9,298
17,317
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
4 / 6 / 2
10,402
495
10,992
18,645
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
cingtome
Arachne
19
5 / 12 / 3
11,804
562
12,064
25,041
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 4
8,208
391
5,806
13,721
6,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex__EL__Loco
Gilgamesh
18
7 / 2 / 6
11,737
559
12,008
11,122
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 1 / 6
14,056
669
33,932
24,686
14,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Norhead
Rama
19
9 / 4 / 3
12,116
577
11,203
14,914
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

3
0 / 1 / 0
6,433
306
0
649
244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Camazotz
stvrluv
Camazotz
19
5 / 5 / 8
11,850
564
10,877
19,902
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
12
Kills
38
39
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alex__EL__Loco
Gilgamesh
7
2
6
5
W
17
1
6
20
L
1
4
6
1
L
1
10
3
0.25
W
Rama
Norhead
Rama
9
4
3
2.63
W
0
1
0
0
L
Neith
4
6
2
0.83
L
Arachne
cingtome
Arachne
5
12
3
0.54
L
1
7
4
0.43
W
Camazotz
stvrluv
Camazotz
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,628
Damage
68,020
91,135
Taken
71,273
49,289
Mitigated
36,696
18,435
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alex__EL__Loco
Gilgamesh
12,008
2,863
0
1,902
11,122
7,173
2,296
3,651
7,471
0
51,351
W
33,932
2,732
0
14,636
24,686
14,631
2,757
9,927
14,759
115,262
0
L
6,468
1,376
0
923
16,411
18,937
290
6,580
9,831
24,006
0
L
9,298
2,495
663
3,948
17,317
5,595
0
11,627
5,690
46,530
0
W
Rama
Norhead
Rama
11,203
7,352
0
4,822
14,914
5,704
3,581
2,851
12,063
0
82,654
W
0
0
0
0
649
244
16
0
649
0
0
L
Neith
10,992
4,865
0
2,854
18,645
7,107
1,093
6,909
11,736
0
75,558
L
Arachne
cingtome
Arachne
12,064
9,156
0
7,192
25,041
10,898
0
7,895
17,146
0
68,425
L
5,806
1,753
96
2,759
13,721
6,752
360
921
12,800
34,854
0
W
Camazotz
stvrluv
Camazotz
10,877
3,999
0
7,535
19,902
8,944
2,844
5,143
14,759
0
83,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
56,192
426
Minions Killed
560
0
Camps Cleared
0
1,688,253
Distance Traveled
1,563,546
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,737
559
106
5
0
420,345
0
W
Hades
14,056
669
200
10
0
365,084
1
L
Bacchus
8,499
405
26
1
0
408,371
3
L
Sol
9,156
436
80
4
0
270,747
0
W
Rama
12,116
577
126
6
0
351,876
0
W
Tyr
6,433
306
0
0
0
13,448
0
L
Neith
10,402
495
129
6
0
313,139
3
L
Arachne
11,804
562
120
6
0
364,409
1
L
Hades
8,208
391
71
3
0
331,587
3
W
Camazotz
11,850
564
128
6
0
412,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role