Player Matchup

Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Blxrrd
Heimdallr
Level 108
God Stats
26W - 25L
1,492 SR
Queue Stats
779W - 769L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
DoubleButter
Kukulkan
Level 88
God Stats
3W - 12L
1,320 SR
Queue Stats
267W - 249L
1,526 Elo+
Solo
Ra
Ra
ErnestVNeck
Ra
Level 128
God Stats
4W - 2L
1,679 SR
Queue Stats
409W - 351L
1,516 Elo+
Solo
Fenrir
Fenrir
twisstwiss5
Fenrir
Level 88
God Stats
5W - 5L
1,638 SR
Queue Stats
103W - 85L
1,645 Elo+
Party 3
Team Averages
Level 96
1,526 SR
1,550 Elo+

VS

Team Averages
Level 108
1,618 SR
1,544 Elo+
Da Ji
Da Ji
A Toxic Jester
Da Ji
Level 156
God Stats
8W - 4L
1,718 SR
Queue Stats
702W - 696L
1,488 Elo+
Party 1
Pele
Pele
DuhManManson
Pele
Level 69
God Stats
2W - 3L
1,351 SR
Queue Stats
135W - 102L
1,589 Elo+
Party 2
Cerberus
Cerberus
Kienamaru
Cerberus
Level 84
God Stats
33W - 29L
1,585 SR
Queue Stats
286W - 258L
1,479 Elo+
Party 1
Skadi
Skadi
LInboundTTV
Skadi
Level 123
God Stats
4W - 4L
1,815 SR
Queue Stats
246W - 189L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTVSolidxSmite
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,619 SR
Queue Stats
459W - 409L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 8 / 5
7,214
424
9,546
14,103
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Blxrrd
Heimdallr
15
1 / 6 / 2
8,988
529
7,957
14,566
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
DoubleButter
Kukulkan
16
3 / 2 / 1
9,266
545
6,305
7,886
2,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
8,724
513
3,866
9,653
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 1 / 4
8,979
528
5,250
10,363
6,416
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,837
520
7,032
13,037
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
8 / 1 / 2
10,053
591
10,030
10,601
6,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kienamaru
Cerberus
15
5 / 2 / 5
9,751
574
5,425
14,802
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 4
9,189
541
7,340
4,835
1,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
TTVSolidxSmite
Morgan Le Fay
15
3 / 2 / 10
9,227
543
13,024
11,722
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
22
22
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
8
5
0.31
W
2
3
6
1.67
L
Heimdallr
Blxrrd
Heimdallr
1
6
2
0.33
L
Kukulkan
DoubleButter
Kukulkan
3
2
1
1.75
W
8
1
2
9
L
1
5
1
0.3
W
Cerberus
Kienamaru
Cerberus
5
2
5
3.75
W
4
0
4
6
W
Morgan Le Fay
TTVSolidxSmite
Morgan Le Fay
3
2
10
4
L
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
42,851
56,571
Taken
54,997
23,084
Mitigated
29,688
11,250
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,546
4,797
0
1,583
14,103
4,524
0
5,819
8,284
0
36,575
W
7,032
943
0
5,478
13,037
5,240
0
1,764
11,273
0
55,337
L
Heimdallr
Blxrrd
Heimdallr
7,957
3,943
0
2,917
14,566
6,469
0
3,382
11,184
0
58,027
L
Kukulkan
DoubleButter
Kukulkan
6,305
0
0
1,005
7,886
2,709
0
2,396
5,490
69,518
0
W
10,030
3,428
0
3,801
10,601
6,415
463
594
10,007
0
63,487
L
3,866
488
454
2,875
9,653
2,966
635
3,421
6,232
58,420
0
W
Cerberus
Kienamaru
Cerberus
5,425
366
507
4,439
14,802
11,730
132
4,803
9,799
35,695
0
W
7,340
3,376
0
1,217
4,835
1,699
1,174
891
3,928
0
61,290
W
Morgan Le Fay
TTVSolidxSmite
Morgan Le Fay
13,024
1,486
537
3,673
11,722
4,604
245
1,859
9,819
59,957
0
L
Fenrir
5,250
575
0
2,416
10,363
6,416
0
3,431
6,932
0
26,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
47,057
511
Minions Killed
526
0
Camps Cleared
0
1,598,689
Distance Traveled
1,828,812
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,214
424
54
3
0
322,551
4
W
Da Ji
8,837
520
104
6
0
383,834
3
L
Heimdallr
8,988
529
118
7
0
280,574
0
L
Kukulkan
9,266
545
151
9
0
342,193
5
W
Pele
10,053
591
109
6
0
409,816
2
L
Ra
8,724
513
139
8
0
308,067
6
W
Cerberus
9,751
574
80
5
0
360,197
2
W
Skadi
9,189
541
125
7
0
334,959
4
W
Morgan Le Fay
9,227
543
108
6
0
340,006
3
L
Fenrir
8,979
528
49
3
0
345,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role