Player Matchup

Achilles
Achilles
Dpkcolts
Achilles
Level 19
God Stats
0W - 1L
1,255 SR
Queue Stats
14W - 9L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
GCVincent
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,481 Elo+
Party 1
Zeus
Zeus
KnottyNuff
Zeus
Level 5
God Stats
57W - 27L
1,514 SR
Queue Stats
84W - 67L
1,600 Elo+
Party 1
Baba Yaga
Baba Yaga
TurkeyChan
Baba Yaga
Level 20
God Stats
3W - 2L
1,620 SR
Queue Stats
14W - 10L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
cregv
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Team Averages
Level 17
1,478 SR
1,536 Elo+

VS

Team Averages
Level 24
1,548 SR
1,532 Elo+
Chang'e
Chang'e
ChosonOne0
Chang'e
Level 29
God Stats
68W - 43L
1,613 SR
Queue Stats
116W - 92L
1,578 Elo+
Solo
Pele
Pele
Flamelaw
Pele
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
Sage1911
Hou Yi
Level 24
God Stats
25W - 19L
1,412 SR
Queue Stats
280W - 257L
1,532 Elo+
Party 2
Ymir
Ymir
YoThisIsntLeauge
Ymir
Level 7
God Stats
6W - 3L
1,716 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 2
Yemoja
Yemoja
aFlowerPot
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dpkcolts
Achilles
17
1 / 9 / 3
11,356
811
12,684
21,940
32,670
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
GCVincent
Gilgamesh
18
1 / 12 / 4
12,946
925
14,411
26,042
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 6 / 6
12,304
879
19,136
14,252
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
TurkeyChan
Baba Yaga
18
3 / 4 / 5
12,293
878
23,800
17,266
9,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
cregv
Ah Puch
18
1 / 7 / 7
11,761
840
16,316
15,661
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChosonOne0
Chang'e
20
10 / 0 / 22
14,989
1,071
25,253
13,603
6,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
4 / 5 / 20
13,177
941
9,104
20,505
8,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Sage1911
Hou Yi
20
18 / 1 / 13
15,487
1,106
27,784
22,660
9,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 27
13,071
934
16,360
20,911
22,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
aFlowerPot
Yemoja
20
4 / 0 / 30
15,057
1,076
10,930
14,388
16,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
8
Kills
38
38
Deaths
8
25
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChosonOne0
Chang'e
10
0
22
21
L
Achilles
Dpkcolts
Achilles
1
9
3
0.28
W
Pele
4
5
20
2.8
L
Gilgamesh
GCVincent
Gilgamesh
1
12
4
0.25
L
2
6
6
0.83
W
Hou Yi
Sage1911
Hou Yi
18
1
13
24.5
L
Baba Yaga
TurkeyChan
Baba Yaga
3
4
5
1.38
W
2
2
27
7.75
W
Yemoja
aFlowerPot
Yemoja
4
0
30
19
L
Ah Puch
cregv
Ah Puch
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,347
Damage
89,431
95,161
Taken
92,067
67,943
Mitigated
63,424
6,574
Healing
30,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChosonOne0
Chang'e
25,253
1,670
8,387
6,208
13,603
6,564
0
5,193
8,410
75,394
0
L
Achilles
Dpkcolts
Achilles
12,684
3,423
0
801
21,940
32,670
0
9,498
12,442
0
22,036
W
Pele
9,104
1,419
0
584
20,505
8,722
0
14,024
6,481
0
16,718
L
Gilgamesh
GCVincent
Gilgamesh
14,411
1,733
0
151
26,042
13,814
0
17,818
8,224
0
31,313
L
19,136
1,912
0
255
14,252
5,674
0
7,789
6,463
47,826
0
W
Hou Yi
Sage1911
Hou Yi
27,784
19,916
990
5,927
22,660
9,528
0
13,225
9,435
0
54,124
L
Baba Yaga
TurkeyChan
Baba Yaga
23,800
1,552
9
4,774
17,266
9,784
0
9,344
7,922
56,334
0
W
16,360
1,868
0
356
20,911
22,206
0
17,064
3,847
27,405
0
W
Yemoja
aFlowerPot
Yemoja
10,930
1,577
5,413
2,426
14,388
16,404
0
9,746
4,642
26,197
0
L
Ah Puch
cregv
Ah Puch
16,316
1,920
0
584
15,661
6,001
0
8,094
7,567
44,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
71,781
246
Minions Killed
322
6
Camps Cleared
12
1,285,960
Distance Traveled
1,365,019
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,989
1,071
170
12
2
298,774
0
L
Achilles
11,356
811
12
1
1
274,118
0
W
Pele
13,177
941
12
1
0
276,661
0
L
Gilgamesh
12,946
925
47
3
2
258,540
2
L
Zeus
12,304
879
64
5
2
230,092
0
W
Hou Yi
15,487
1,106
65
5
10
264,722
0
L
Baba Yaga
12,293
878
72
5
1
284,652
3
W
Ymir
13,071
934
32
2
0
273,187
0
W
Yemoja
15,057
1,076
43
3
0
251,675
1
L
Ah Puch
11,761
840
51
4
0
238,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role