Player Matchup

King Arthur
King Arthur
AgusKlos
King Arthur
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
144W - 131L
1,522 Elo+
Party 1
Hercules
Hercules
Maxxeyy
Hercules
Level 28
God Stats
21W - 22L
1,609 SR
Queue Stats
157W - 121L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
NicolMantecol
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,804 Elo+
Party 1
Set
Set
hoyoloco
Set
Level 2
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 1
Janus
Janus
valencarp14
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,566 Elo+
Party 1
Team Averages
Level 32
1,564 SR
1,622 Elo+

VS

Team Averages
Level 22
1,569 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Agust1ncabj
Gilgamesh
Level 28
God Stats
19W - 7L
1,769 SR
Queue Stats
120W - 104L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DEVORADOR2
Cthulhu
Level 17
God Stats
4W - 4L
1,127 SR
Queue Stats
44W - 44L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hometown__
Morgan Le Fay
Level 26
God Stats
7W - 2L
1,493 SR
Queue Stats
92W - 101L
1,464 Elo+
Solo
Loki
Loki
LobodeWayne23
Loki
Level 27
God Stats
4W - 1L
1,823 SR
Queue Stats
43W - 41L
1,427 Elo+
Solo
Artemis
Artemis
NoBuses
Artemis
Level 11
God Stats
3W - 1L
1,633 SR
Queue Stats
79W - 42L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgusKlos
King Arthur
13
3 / 4 / 2
8,181
511
10,660
16,909
8,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Maxxeyy
Hercules
10
1 / 6 / 2
7,365
460
6,433
16,592
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
NicolMantecol
Jing Wei
10
0 / 11 / 0
6,303
394
4,537
11,933
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 4 / 1
6,928
433
4,261
10,807
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 9 / 3
7,210
451
9,288
10,578
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agust1ncabj
Gilgamesh
13
7 / 2 / 13
9,423
589
10,892
14,650
11,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
DEVORADOR2
Cthulhu
13
3 / 3 / 6
7,909
494
8,291
12,318
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Hometown__
Morgan Le Fay
14
5 / 1 / 8
8,824
552
15,284
10,561
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 3 / 6
8,544
534
4,608
8,246
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
NoBuses
Artemis
15
12 / 1 / 2
9,903
619
12,692
11,461
4,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
9
Kills
34
34
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgusKlos
King Arthur
3
4
2
1
W
Gilgamesh
Agust1ncabj
Gilgamesh
7
2
13
6.75
W
Cthulhu
DEVORADOR2
Cthulhu
3
3
6
2
W
Morgan Le Fay
Hometown__
Morgan Le Fay
5
1
8
9
W
7
3
6
3.33
L
Hercules
Maxxeyy
Hercules
1
6
2
0.33
L
Jing Wei
NicolMantecol
Jing Wei
0
11
0
0
W
Artemis
NoBuses
Artemis
12
1
2
13
L
3
4
1
0.88
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
51,767
66,819
Taken
57,236
27,031
Mitigated
33,154
11,470
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgusKlos
King Arthur
10,660
1,130
0
5,003
16,909
8,956
0
7,066
9,043
0
41,951
W
Gilgamesh
Agust1ncabj
Gilgamesh
10,892
2,255
0
3,369
14,650
11,416
0
2,368
11,979
79
28,423
W
Cthulhu
DEVORADOR2
Cthulhu
8,291
1,551
184
3,238
12,318
10,000
455
1,062
11,145
32,980
0
W
Morgan Le Fay
Hometown__
Morgan Le Fay
15,284
1,340
0
3,983
10,561
4,346
92
2,457
7,808
55,256
0
W
4,608
884
0
2,352
8,246
2,567
0
776
7,356
0
34,031
L
Hercules
Maxxeyy
Hercules
6,433
2,118
0
2,461
16,592
7,297
38
5,509
10,803
0
21,440
L
Jing Wei
NicolMantecol
Jing Wei
4,537
3,993
0
606
11,933
2,853
604
2,595
9,238
0
25,075
W
Artemis
NoBuses
Artemis
12,692
7,982
0
5,668
11,461
4,825
2,639
1,693
9,660
0
57,133
L
4,261
1,806
0
2,588
10,807
4,736
0
2,280
8,291
0
29,241
L
9,288
537
0
812
10,578
3,189
0
4,358
5,790
32,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
44,603
267
Minions Killed
365
0
Camps Cleared
0
1,497,819
Distance Traveled
1,497,056
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,181
511
71
4
0
311,713
0
W
Gilgamesh
9,423
589
29
2
0
340,627
3
W
Cthulhu
7,909
494
66
4
0
250,960
0
W
Morgan Le Fay
8,824
552
106
7
0
283,029
4
W
Loki
8,544
534
60
4
0
331,883
3
L
Hercules
7,365
460
31
2
0
329,638
1
L
Jing Wei
6,303
394
53
3
0
266,147
0
W
Artemis
9,903
619
104
7
0
290,557
2
L
Set
6,928
433
59
4
0
299,798
0
L
Janus
7,210
451
53
3
0
290,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role