Player Matchup

Fafnir
Fafnir
Cesarsaladsauce
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,181 Elo+
Party 4
Sun Wukong
Sun Wukong
GottaBeChill
Sun Wukong
Level 89
God Stats
1W - 1L
1,745 SR
Queue Stats
14W - 21L
1,349 Elo+
Party 4
Guan Yu
Guan Yu
Treggotron4000
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,423 Elo+
Party 3
Bakasura
Bakasura
True_EliteSaiyan
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 3
Camazotz
Camazotz
VincentLeonheart
Camazotz
Level 139
God Stats
0W - 2L
1,275 SR
Queue Stats
79W - 76L
1,510 Elo+
Party 3
Team Averages
Level 61
1,504 SR
1,372 Elo+

VS

Team Averages
Level 95
1,526 SR
1,363 Elo+
Nemesis
Nemesis
Gulsoh
Nemesis
Level 48
God Stats
1W - 0L
1,742 SR
Queue Stats
22W - 22L
1,265 Elo+
Party 1
Chang'e
Chang'e
JonSnowKn0wsAll
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 2
Athena
Athena
QuietFoal547345
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 2
Ares
Ares
Reagz31
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,184 Elo+
Party 1
Ah Puch
Ah Puch
TimelessJem1985
Ah Puch
Level 147
God Stats
1W - 0L
1,388 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
10,366
942
6,285
9,778
11,279
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
GottaBeChill
Sun Wukong
15
2 / 8 / 8
9,201
836
13,032
15,019
8,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 7 / 6
9,390
854
6,105
14,098
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 8 / 7
8,337
758
2,374
11,622
4,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 8
8,132
739
4,946
9,924
7,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gulsoh
Nemesis
15
5 / 2 / 13
8,964
815
5,875
8,511
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 18
9,641
876
9,356
9,276
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 3 / 19
9,701
882
5,512
12,815
13,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Reagz31
Ares
16
7 / 3 / 16
9,445
859
9,969
11,474
8,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 3 / 13
10,169
924
18,519
8,317
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
13
Kills
30
30
Deaths
13
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Sun Wukong
GottaBeChill
Sun Wukong
2
8
8
0.75
W
Nemesis
Gulsoh
Nemesis
5
2
13
5.75
W
5
2
18
7
W
4
3
19
4.5
W
Ares
Reagz31
Ares
7
3
16
5
W
9
3
13
5.17
L
4
7
6
1
L
1
8
7
0.56
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
49,231
60,441
Taken
50,393
45,053
Mitigated
34,819
12,203
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,285
1,418
517
1,257
9,778
11,279
684
7,791
1,884
12,306
0
L
Sun Wukong
GottaBeChill
Sun Wukong
13,032
2,291
2,353
1,961
15,019
8,970
370
9,661
5,358
0
27,325
W
Nemesis
Gulsoh
Nemesis
5,875
1,626
1,894
2,284
8,511
4,683
70
1,291
7,181
0
13,599
W
9,356
975
4,910
4,796
9,276
3,999
1,814
873
8,343
25,857
0
W
5,512
1,078
0
1,196
12,815
13,347
484
556
12,000
11,686
0
W
Ares
Reagz31
Ares
9,969
368
326
2,315
11,474
8,924
242
2,578
8,806
15,245
0
W
18,519
1,502
1,746
1,219
8,317
3,866
1,763
987
7,300
38,597
0
L
6,105
904
1,068
931
14,098
12,016
922
9,911
4,187
0
12,755
L
2,374
1,325
182
829
11,622
4,914
687
8,356
3,266
0
11,175
L
4,946
789
849
2,256
9,924
7,874
580
7,534
2,390
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
47,920
101
Minions Killed
90
0
Camps Cleared
0
898,514
Distance Traveled
905,107
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,366
942
10
1
0
179,024
0
L
Sun Wukong
9,201
836
28
3
0
160,510
0
W
Nemesis
8,964
815
16
1
0
180,652
4
W
Chang'e
9,641
876
25
2
0
176,950
0
W
Athena
9,701
882
9
1
0
180,508
0
W
Ares
9,445
859
7
1
0
203,215
0
W
Ah Puch
10,169
924
33
3
0
163,782
0
L
Guan Yu
9,390
854
16
1
0
181,567
0
L
Bakasura
8,337
758
25
2
0
181,148
2
L
Camazotz
8,132
739
22
2
0
196,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role