Player Matchup

Ratatoskr
Ratatoskr
AshyyHandzz
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 179L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
LegendX1520
Cernunnos
Level 48
God Stats
13W - 11L
1,551 SR
Queue Stats
31W - 49L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
Luckoftheshadow
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,475 Elo+
Party 1
Ymir
Ymir
realWMRBOSS
Ymir
Level 112
God Stats
1W - 0L
1,396 SR
Queue Stats
9W - 12L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
shadow_mecha
Cthulhu
Level 17
God Stats
20W - 20L
1,485 SR
Queue Stats
31W - 42L
1,436 Elo+
Party 1
Team Averages
Level 65
1,487 SR
1,392 Elo+

VS

Team Averages
Level 65
1,519 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
Au7oMa7ikk
Morgan Le Fay
Level 102
God Stats
3W - 4L
1,466 SR
Queue Stats
157W - 154L
1,444 Elo+
Party 3
Cupid
Cupid
Calibos75
Cupid
Level 65
God Stats
54W - 52L
1,695 SR
Queue Stats
579W - 545L
1,477 Elo+
Solo
Bellona
Bellona
MagicTricNic
Bellona
Level 103
God Stats
21W - 19L
1,519 SR
Queue Stats
103W - 90L
1,540 Elo+
Party 2
Medusa
Medusa
MotherOfMacabre
Medusa
Level 27
God Stats
55W - 69L
1,488 SR
Queue Stats
78W - 95L
1,422 Elo+
Party 3
Geb
Geb
POST WTERMALON
Geb
Level 26
God Stats
2W - 3L
1,428 SR
Queue Stats
46W - 59L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AshyyHandzz
Ratatoskr
20
5 / 2 / 21
17,559
976
16,256
33,251
31,034
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
LegendX1520
Cernunnos
20
4 / 8 / 13
16,328
907
37,487
28,464
11,774
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
Luckoftheshadow
Xing Tian
20
14 / 7 / 16
19,822
1,101
41,043
36,869
27,270
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 6 / 22
19,276
1,071
32,349
61,049
53,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
shadow_mecha
Cthulhu
20
0 / 7 / 19
14,804
822
18,600
33,136
40,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Au7oMa7ikk
Morgan Le Fay
20
4 / 5 / 23
16,344
908
49,799
20,875
11,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Calibos75
Cupid
20
15 / 7 / 11
19,015
1,056
47,569
27,666
15,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
MagicTricNic
Bellona
20
2 / 7 / 16
15,413
856
27,514
31,165
49,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 11 / 19
17,796
989
36,581
33,062
19,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 4 / 19
16,247
903
21,789
39,379
70,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
118
34
Kills
30
30
Deaths
34
91
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AshyyHandzz
Ratatoskr
5
2
21
7.75
L
Morgan Le Fay
Au7oMa7ikk
Morgan Le Fay
4
5
23
3.1
L
Cupid
Calibos75
Cupid
15
7
11
2.93
W
Cernunnos
LegendX1520
Cernunnos
4
8
13
1.31
W
Xing Tian
Luckoftheshadow
Xing Tian
14
7
16
3.14
L
Bellona
MagicTricNic
Bellona
2
7
16
1.43
L
8
11
19
1.59
L
1
4
19
2.63
W
11
6
22
3.67
W
Cthulhu
shadow_mecha
Cthulhu
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,735
Damage
183,252
192,769
Taken
152,147
164,710
Mitigated
165,354
39,462
Healing
24,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AshyyHandzz
Ratatoskr
16,256
3,753
1,407
11,716
33,251
31,034
0
14,917
18,159
4,421
26,758
L
Morgan Le Fay
Au7oMa7ikk
Morgan Le Fay
49,799
2,458
0
1,779
20,875
11,242
0
15,766
4,847
81,745
0
L
Cupid
Calibos75
Cupid
47,569
28,405
2,035
7,192
27,666
15,389
0
18,149
9,329
0
93,501
W
Cernunnos
LegendX1520
Cernunnos
37,487
19,254
585
4,488
28,464
11,774
0
13,755
14,599
0
90,502
W
Xing Tian
Luckoftheshadow
Xing Tian
41,043
2,864
0
2,484
36,869
27,270
0
14,212
22,417
75,536
0
L
Bellona
MagicTricNic
Bellona
27,514
4,002
1,626
3,052
31,165
49,336
0
16,630
14,233
3,235
42,262
L
36,581
17,157
315
4,462
33,062
19,162
0
23,352
9,450
0
70,718
L
21,789
2,012
927
3,075
39,379
70,225
0
19,102
19,855
35,685
0
W
32,349
3,770
0
14,799
61,049
53,883
0
18,321
42,168
48,798
0
W
Cthulhu
shadow_mecha
Cthulhu
18,600
673
2,119
1,864
33,136
40,749
0
12,312
20,596
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,789
Gold Earned
84,815
309
Minions Killed
324
6
Camps Cleared
3
1,536,587
Distance Traveled
1,622,792
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
17,559
976
41
2
0
338,622
0
L
Morgan Le Fay
16,344
908
75
4
0
342,220
0
L
Cupid
19,015
1,056
106
6
0
265,830
0
W
Cernunnos
16,328
907
119
7
2
259,644
0
W
Xing Tian
19,822
1,101
85
5
2
341,493
0
L
Bellona
15,413
856
41
2
2
341,537
1
L
Medusa
17,796
989
73
4
1
334,471
0
L
Geb
16,247
903
29
2
0
338,734
0
W
Ymir
19,276
1,071
37
2
2
300,718
0
W
Cthulhu
14,804
822
27
2
0
296,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role