Player Matchup

Sol
Sol
DaBaws
Sol
Level 103
God Stats
6W - 1L
1,516 SR
Queue Stats
41W - 33L
1,565 Elo+
Solo
Medusa
Medusa
DarkChaosHydra
Medusa
Level 150
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 10L
1,159 Elo+
Party 2
Hercules
Hercules
MordeSmiter
Hercules
Level 68
God Stats
8W - 2L
1,739 SR
Queue Stats
18W - 13L
1,637 Elo+
Party 2
Sobek
Sobek
NuclearHellBirb
Sobek
Level 125
God Stats
1W - 0L
1,596 SR
Queue Stats
134W - 121L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SIlentWolfe
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,462 SR
Queue Stats
165W - 153L
1,571 Elo+
Party 2
Team Averages
Level 115
1,608 SR
1,488 Elo+

VS

Team Averages
Level 94
1,555 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GrandPoobahRein
Tyr
Level 125
God Stats
1W - 4L
1,461 SR
Queue Stats
99W - 101L
1,629 Elo+
Party 1
Izanami
Izanami
JrPotato
Izanami
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,557 Elo+
Party 1
Freya
Freya
PorygonDust
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,645 Elo+
Party 1
Vamana
Vamana
SoncTheHooHog
Vamana
Level 146
God Stats
2W - 3L
1,812 SR
Queue Stats
254W - 243L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaBaws
Sol
17
6 / 3 / 9
10,328
861
16,100
10,652
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 10
9,666
806
8,692
6,804
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MordeSmiter
Hercules
16
7 / 3 / 10
10,756
896
8,416
17,098
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 11
8,870
739
4,906
11,519
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SIlentWolfe
Morgan Le Fay
16
5 / 3 / 9
9,842
820
16,405
7,537
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 1
7,892
658
5,618
9,019
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 7 / 3
8,361
697
9,303
15,661
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
JrPotato
Izanami
14
1 / 3 / 2
8,377
698
4,424
9,983
3,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 1
7,844
654
8,507
12,361
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 6
8,595
716
11,792
16,849
9,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
23
Kills
11
11
Deaths
23
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
Sol
DaBaws
Sol
6
3
9
3.5
W
4
0
10
9
L
3
7
3
0.64
L
Izanami
JrPotato
Izanami
1
3
2
0.67
W
Hercules
MordeSmiter
Hercules
7
3
10
4
W
1
2
11
3.25
L
3
6
1
0.58
W
Morgan Le Fay
SIlentWolfe
Morgan Le Fay
5
3
9
3.17
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,519
Damage
39,644
53,610
Taken
63,873
36,206
Mitigated
35,304
13,218
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,618
263
1,453
2,842
9,019
4,022
0
5,234
3,635
29,925
0
W
Sol
DaBaws
Sol
16,100
6,347
0
5,647
10,652
3,940
3,043
3,433
7,219
50,998
0
W
8,692
4,293
0
847
6,804
2,900
1,344
1,743
5,061
0
34,463
L
9,303
713
0
2,534
15,661
12,711
0
8,756
6,785
0
22,331
L
Izanami
JrPotato
Izanami
4,424
2,271
0
0
9,983
3,947
276
4,741
5,212
0
22,032
W
Hercules
MordeSmiter
Hercules
8,416
3,025
0
4,988
17,098
15,481
0
3,771
13,327
0
16,170
W
4,906
73
0
1,516
11,519
10,722
1
2,534
8,730
12,102
0
L
8,507
2,596
0
2,707
12,361
4,675
0
9,594
2,707
19,688
0
W
Morgan Le Fay
SIlentWolfe
Morgan Le Fay
16,405
952
0
220
7,537
3,163
468
2,917
4,620
38,280
0
L
11,792
3,868
0
3,408
16,849
9,949
34
9,357
7,222
0
21,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
41,069
226
Minions Killed
208
9
Camps Cleared
6
1,141,166
Distance Traveled
1,035,280
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,892
658
85
7
1
185,428
2
W
Sol
10,328
861
67
6
7
208,577
1
W
Medusa
9,666
806
64
5
1
245,577
1
L
Tyr
8,361
697
31
3
0
211,393
2
L
Izanami
8,377
698
36
3
1
192,311
3
W
Hercules
10,756
896
22
2
0
232,352
0
W
Sobek
8,870
739
23
2
0
232,080
0
L
Freya
7,844
654
31
3
2
208,126
1
W
Morgan Le Fay
9,842
820
50
4
1
222,580
0
L
Vamana
8,595
716
25
2
2
238,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role