Player Matchup

Medusa
Medusa
IMCF_Pabs
Medusa
Level 107
God Stats
0W - 1L
1,375 SR
Queue Stats
17W - 5L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jujuvibez
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,756 SR
Queue Stats
10W - 2L
1,890 Elo+
Party 1
Cthulhu
Cthulhu
ajmatthysse
Cthulhu
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
67W - 25L
1,813 Elo+
Party 1
Team Averages
Level 95
1,623 SR
1,829 Elo+

VS

Team Averages
Level 69
1,635 SR
1,527 Elo+
Cthulhu
Cthulhu
Blink_Zink
Cthulhu
Level 85
God Stats
11W - 12L
1,542 SR
Queue Stats
203W - 256L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DontBuyEthereum
Morgan Le Fay
Level 17
God Stats
10W - 4L
1,692 SR
Queue Stats
70W - 41L
1,609 Elo+
Party 2
Ne Zha
Ne Zha
PhelipeGustavo
Ne Zha
Level 104
God Stats
47W - 34L
1,671 SR
Queue Stats
549W - 492L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IMCF_Pabs
Medusa
15
1 / 5 / 3
10,837
570
12,371
15,866
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Jujuvibez
Morgan Le Fay
16
3 / 7 / 1
11,624
612
16,999
14,536
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ajmatthysse
Cthulhu
15
1 / 6 / 3
10,934
575
13,410
21,043
20,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blink_Zink
Cthulhu
17
2 / 1 / 12
13,587
715
9,029
26,332
26,168
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
DontBuyEthereum
Morgan Le Fay
20
12 / 2 / 6
14,419
759
21,914
18,953
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 12
12,946
681
16,051
17,733
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blink_Zink
Cthulhu
2
1
12
8
W
Morgan Le Fay
DontBuyEthereum
Morgan Le Fay
12
2
6
7.5
L
Medusa
IMCF_Pabs
Medusa
1
5
3
0.5
L
Morgan Le Fay
Jujuvibez
Morgan Le Fay
3
7
1
0.5
W
4
2
12
5
L
Cthulhu
ajmatthysse
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
46,994
51,445
Taken
63,018
30,464
Mitigated
44,993
7,634
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blink_Zink
Cthulhu
9,029
640
1,131
7,787
26,332
26,168
97
12,272
14,060
29,603
0
W
Morgan Le Fay
DontBuyEthereum
Morgan Le Fay
21,914
1,466
923
8,322
18,953
8,518
1,423
10,090
8,863
78,102
0
L
Medusa
IMCF_Pabs
Medusa
12,371
3,898
0
1,049
15,866
5,053
0
9,057
6,391
0
48,133
L
Morgan Le Fay
Jujuvibez
Morgan Le Fay
16,999
880
0
2,370
14,536
5,375
0
8,070
5,908
48,540
0
W
16,051
3,734
0
6,621
17,733
10,307
1,013
8,047
9,686
0
63,896
L
Cthulhu
ajmatthysse
Cthulhu
13,410
277
2,461
1,754
21,043
20,036
0
12,723
7,382
34,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
40,952
184
Minions Killed
235
0
Camps Cleared
0
1,027,915
Distance Traveled
1,123,843
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,587
715
47
2
0
362,297
1
W
Morgan Le Fay
14,419
759
125
7
0
375,415
0
L
Medusa
10,837
570
71
4
0
372,733
4
L
Morgan Le Fay
11,624
612
53
3
0
312,467
2
W
Ne Zha
12,946
681
63
3
0
386,131
3
L
Cthulhu
10,934
575
60
3
0
342,715
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role