Player Matchup

Pele
Pele
Crypt5
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
DanniCat8106
Nu Wa
Level 7
God Stats
11W - 17L
1,527 SR
Queue Stats
65W - 82L
1,329 Elo+
Party 2
Bakasura
Bakasura
Marcelized1459
Bakasura
Level 6
God Stats
0W - 2L
1,256 SR
Queue Stats
31W - 54L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
NMR Dante
Sun Wukong
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
skarce20
Hel
Level 4
God Stats
9W - 12L
1,371 SR
Queue Stats
24W - 43L
1,259 Elo+
Party 2
Team Averages
Level 8
1,431 SR
1,367 Elo+

VS

Team Averages
Level 24
1,504 SR
1,400 Elo+
Amaterasu
Amaterasu
CosbyQuake2803
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 3
Gilgamesh
Gilgamesh
DonWan17
Gilgamesh
Level 19
God Stats
3W - 4L
1,280 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Izanami
Izanami
MarquisSB
Izanami
Level 56
God Stats
8W - 4L
1,788 SR
Queue Stats
479W - 393L
1,573 Elo+
Party 3
Anhur
Anhur
Starbuckar
Anhur
Level 15
God Stats
4W - 5L
1,115 SR
Queue Stats
215W - 240L
1,317 Elo+
Solo
Ymir
Ymir
adultgamewkid
Ymir
Level 14
God Stats
6W - 1L
1,836 SR
Queue Stats
43W - 49L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Crypt5
Pele
18
11 / 11 / 3
13,140
1,195
21,105
27,002
9,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 6 / 14
11,135
1,012
13,747
17,862
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
17
1 / 9 / 7
10,193
927
2,271
19,360
7,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NMR Dante
Sun Wukong
16
2 / 10 / 7
10,173
925
10,584
20,079
13,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 10 / 6
10,331
939
9,883
16,380
5,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CosbyQuake2803
Amaterasu
16
2 / 3 / 11
10,405
946
4,566
10,915
8,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
DonWan17
Gilgamesh
19
1 / 4 / 28
12,307
1,119
8,776
10,950
6,911
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MarquisSB
Izanami
20
38 / 1 / 3
19,478
1,771
53,180
12,648
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
19
4 / 7 / 15
11,729
1,066
11,288
14,343
5,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 23
11,718
1,065
15,092
13,852
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
126
18
Kills
46
46
Deaths
18
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CosbyQuake2803
Amaterasu
2
3
11
2.5
L
Pele
Crypt5
Pele
11
11
3
1.14
L
1
6
14
1.33
W
Gilgamesh
DonWan17
Gilgamesh
1
4
28
3.75
L
Bakasura
1
9
7
0.5
W
Izanami
MarquisSB
Izanami
38
1
3
39.5
L
Sun Wukong
NMR Dante
Sun Wukong
2
10
7
0.55
W
Anhur
4
7
15
1.64
W
1
3
23
4.17
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,590
Damage
92,902
100,683
Taken
62,708
41,887
Mitigated
37,072
12,598
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CosbyQuake2803
Amaterasu
4,566
2,612
0
1,692
10,915
8,330
0
4,983
5,923
0
10,808
L
Pele
Crypt5
Pele
21,105
7,749
279
3,555
27,002
9,076
0
2,073
24,929
0
44,213
L
13,747
6,368
0
0
17,862
6,331
0
2,715
15,147
20,226
0
W
Gilgamesh
DonWan17
Gilgamesh
8,776
1,422
0
504
10,950
6,911
0
3,731
7,198
0
27,767
L
Bakasura
2,271
1,383
0
524
19,360
7,351
0
3,623
15,737
0
5,326
W
Izanami
MarquisSB
Izanami
53,180
42,371
0
1,966
12,648
4,701
0
5,940
6,633
0
88,857
L
Sun Wukong
NMR Dante
Sun Wukong
10,584
3,836
0
191
20,079
13,561
0
3,531
16,548
0
24,914
W
Anhur
11,288
5,714
0
1,212
14,343
5,819
0
2,506
11,837
0
36,092
W
15,092
2,347
0
1,907
13,852
11,311
0
6,470
7,340
24,687
0
L
9,883
2,773
4,550
3,499
16,380
5,568
0
3,150
13,230
26,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
65,637
152
Minions Killed
208
4
Camps Cleared
8
859,819
Distance Traveled
842,177
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,405
946
11
1
0
160,862
1
L
Pele
13,140
1,195
41
4
2
215,410
0
L
Nu Wa
11,135
1,012
14
1
0
167,339
1
W
Gilgamesh
12,307
1,119
41
4
2
176,874
2
L
Bakasura
10,193
927
19
2
0
171,211
0
W
Izanami
19,478
1,771
81
7
5
192,418
0
L
Sun Wukong
10,173
925
20
2
2
157,286
1
W
Anhur
11,729
1,066
54
5
0
150,267
0
W
Ymir
11,718
1,065
21
2
1
161,756
1
L
Hel
10,331
939
58
5
0
148,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role