Player Matchup

Neith
Neith
Felkshat
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1
The Morrigan
The Morrigan
Kaishida
The Morrigan
Level 29
God Stats
2W - 2L
1,268 SR
Queue Stats
90W - 44L
1,675 Elo+
Solo
Ra
Ra
Szymyneutron
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Thor
Thor
Vrgamer23
Thor
Level 29
God Stats
1W - 3L
1,452 SR
Queue Stats
30W - 27L
1,586 Elo+
Solo
Ganesha
Ganesha
ghostpyro
Ganesha
Level 6
God Stats
0W - 2L
1,496 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,409 Elo+

VS

Team Averages
Level 22
1,528 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Somnyr
Cthulhu
Level 18
God Stats
2W - 1L
1,580 SR
Queue Stats
36W - 26L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZackNox
Morgan Le Fay
Level 19
God Stats
25W - 13L
1,645 SR
Queue Stats
98W - 65L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
baratinho
Aphrodite
Level 29
God Stats
12W - 11L
1,498 SR
Queue Stats
12W - 12L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
uTizzo
Baba Yaga
Level 26
God Stats
11W - 11L
1,415 SR
Queue Stats
149W - 108L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Felkshat
Neith
15
1 / 5 / 3
8,867
985
7,096
8,912
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Kaishida
The Morrigan
14
5 / 2 / 2
9,421
1,047
3,562
2,317
738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 2
8,873
986
7,254
9,339
3,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
4 / 1 / 5
10,034
1,115
9,163
10,923
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
ghostpyro
Ganesha
16
0 / 3 / 8
10,074
1,119
7,122
10,005
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

215

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 5
8,845
983
3,966
7,298
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Somnyr
Cthulhu
16
2 / 2 / 10
9,672
1,075
10,081
12,299
9,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ZackNox
Morgan Le Fay
17
8 / 3 / 7
10,938
1,215
16,051
9,397
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
baratinho
Aphrodite
12
0 / 0 / 1
7,475
831
91
360
103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
uTizzo
Baba Yaga
16
6 / 2 / 7
10,516
1,168
6,522
8,951
2,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
17
17
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
5
0.88
L
Neith
Felkshat
Neith
1
5
3
0.5
L
The Morrigan
Kaishida
The Morrigan
5
2
2
3
W
Cthulhu
Somnyr
Cthulhu
2
2
10
3.5
L
1
6
2
0.33
L
Thor
4
1
5
6.5
W
Morgan Le Fay
ZackNox
Morgan Le Fay
8
3
7
3.83
W
Aphrodite
baratinho
Aphrodite
0
0
1
0.5
L
Ganesha
ghostpyro
Ganesha
0
3
8
1.33
W
Baba Yaga
uTizzo
Baba Yaga
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
36,711
41,496
Taken
38,305
21,799
Mitigated
18,174
4,547
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,966
737
0
905
7,298
2,893
0
2,640
4,658
22,955
503
L
Neith
Felkshat
Neith
7,096
3,123
0
494
8,912
3,219
0
8,192
720
0
17,199
L
The Morrigan
Kaishida
The Morrigan
3,562
633
0
145
2,317
738
0
1,689
450
10,591
198
W
Cthulhu
Somnyr
Cthulhu
10,081
802
54
2,765
12,299
9,311
0
6,329
5,970
23,420
0
L
7,254
1,197
1,003
1,913
9,339
3,714
0
8,343
996
35,364
0
L
Thor
9,163
2,116
0
0
10,923
5,039
0
8,974
1,949
0
25,120
W
Morgan Le Fay
ZackNox
Morgan Le Fay
16,051
2,624
0
899
9,397
3,072
0
4,186
5,211
28,581
0
W
Aphrodite
baratinho
Aphrodite
91
0
0
0
360
103
0
72
288
826
0
L
Ganesha
ghostpyro
Ganesha
7,122
194
0
992
10,005
9,089
0
9,223
782
20,889
0
W
Baba Yaga
uTizzo
Baba Yaga
6,522
401
0
309
8,951
2,795
0
4,513
4,438
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
47,446
160
Minions Killed
163
7
Camps Cleared
4
774,670
Distance Traveled
659,568
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,845
983
37
4
0
112,173
3
L
Neith
8,867
985
39
4
3
161,043
0
L
The Morrigan
9,421
1,047
9
1
1
89,805
0
W
Cthulhu
9,672
1,075
25
3
0
177,200
0
L
Ra
8,873
986
71
8
0
156,169
1
L
Thor
10,034
1,115
41
5
3
178,778
0
W
Morgan Le Fay
10,938
1,215
32
4
2
160,625
0
W
Aphrodite
7,475
831
0
0
0
34,303
0
L
Ganesha
10,074
1,119
0
0
0
188,875
0
W
Baba Yaga
10,516
1,168
69
8
2
175,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role