Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
CoopLer
Tyr
Gold V
Level 120
God Stats
57W - 51L
1,605 SR
Queue Stats
169W - 181L
1,410 MMR
Solo
Bacchus
Bacchus
Bronze III
Mewell
Bacchus
Bronze III
Level 78
God Stats
0W - 3L
1,655 SR
Queue Stats
22W - 20L
1,325 MMR
Party 1
Merlin
Merlin
Silver I
ShortDude
Merlin
Silver I
Level 102
God Stats
4W - 5L
1,657 SR
Queue Stats
20W - 14L
1,509 MMR
Party 1
Chiron
Chiron
Platinum V
cooomslayer
Chiron
Platinum V
Level 113
God Stats
15W - 18L
1,532 SR
Queue Stats
441W - 432L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,590 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,583 SR
1,417 MMR
Bastet
Bastet
Gold V
Deviad
Bastet
Gold V
Level 160
God Stats
7W - 7L
1,601 SR
Queue Stats
650W - 651L
1,401 MMR
Solo
Apollo
Apollo
Gold V
LoboNob
Apollo
Gold V
Level 145
God Stats
20W - 15L
1,653 SR
Queue Stats
115W - 116L
1,253 MMR
Party 2
Danzaburou
Danzaburou
Gold I
PakukYT
Danzaburou
Gold I
Level 148
God Stats
10W - 7L
1,599 SR
Queue Stats
291W - 288L
1,606 MMR
Party 2
Ares
Ares
Gold IV
Sora4i20
Ares
Gold IV
Level 160
God Stats
42W - 33L
1,560 SR
Queue Stats
411W - 423L
1,412 MMR
Solo
Bakasura
Bakasura
Silver II
dumaSTheFeed
Bakasura
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 105L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 6 / 6
13,036
483
20,641
29,212
25,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyr
18
5 / 8 / 4
12,190
451
10,724
28,292
21,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Mewell
Bacchus
17
2 / 4 / 8
12,401
459
8,106
20,521
32,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ShortDude
Merlin
20
3 / 4 / 9
13,387
496
17,299
14,042
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
2 / 5 / 5
12,797
474
17,243
18,300
8,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatAthenaGuan YuSetGilgamesh

VS

Bans
TsukuyomiSobekYemojaNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deviad
Bastet
20
8 / 5 / 9
17,128
634
18,816
22,626
10,015
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
LoboNob
Apollo
20
6 / 5 / 8
16,808
623
12,029
23,734
10,938
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
PakukYT
Danzaburou
20
2 / 2 / 3
16,758
621
12,390
19,450
8,722
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
19
2 / 5 / 10
15,435
572
10,149
27,407
29,218
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
dumaSTheFeed
Bakasura
20
9 / 4 / 6
16,776
621
24,719
27,463
12,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
21
Kills
27
27
Deaths
21
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
9
6
6
2
L
Tyr
5
8
4
0.88
W
Bastet
Deviad
Bastet
8
5
9
2.5
W
Apollo
LoboNob
Apollo
6
5
8
2
L
Bacchus
Mewell
Bacchus
2
4
8
1.5
W
Danzaburou
PakukYT
Danzaburou
2
2
3
1.75
L
Merlin
ShortDude
Merlin
3
4
9
1.88
W
Ares
2
5
10
1.4
L
Chiron
2
5
5
0.9
W
Bakasura
dumaSTheFeed
Bakasura
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
78,103
110,367
Taken
120,680
93,476
Mitigated
71,559
21,290
Healing
44,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
20,641
12,838
0
4,648
29,212
25,676
480
4,396
23,416
0
103,300
L
Tyr
10,724
1,137
0
5,840
28,292
21,270
41
833
24,852
0
65,630
W
Bastet
Deviad
Bastet
18,816
4,122
0
9,065
22,626
10,015
2,112
4,111
18,515
0
129,250
W
Apollo
LoboNob
Apollo
12,029
8,361
0
10,471
23,734
10,938
5,008
6,493
17,241
0
150,662
L
Bacchus
Mewell
Bacchus
8,106
548
0
976
20,521
32,038
0
3,322
15,498
25,705
0
W
Danzaburou
PakukYT
Danzaburou
12,390
5,602
0
11,625
19,450
8,722
4,919
2,405
17,045
0
147,947
L
Merlin
ShortDude
Merlin
17,299
770
0
2,908
14,042
6,193
45
288
13,467
117,816
0
W
Ares
10,149
61
0
3,516
27,407
29,218
244
5,870
21,537
36,730
0
L
Chiron
17,243
6,596
1,566
5,352
18,300
8,299
576
1,310
16,659
0
102,927
W
Bakasura
dumaSTheFeed
Bakasura
24,719
14,251
0
9,963
27,463
12,666
2,409
7,686
19,777
0
81,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,811
Gold Earned
82,905
691
Minions Killed
796
0
Camps Cleared
0
2,527,300
Distance Traveled
2,701,675
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,036
483
141
5
0
543,836
2
L
Tyr
12,190
451
112
4
0
488,968
3
W
Bastet
17,128
634
197
7
0
571,657
0
W
Apollo
16,808
623
190
7
0
526,486
2
L
Bacchus
12,401
459
34
1
0
533,474
12
W
Danzaburou
16,758
621
195
7
0
488,436
2
L
Merlin
13,387
496
218
8
0
481,744
7
W
Ares
15,435
572
49
2
0
537,842
11
L
Chiron
12,797
474
186
7
0
479,278
10
W
Bakasura
16,776
621
165
6
0
577,254
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role