Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Tacota-del-Norte
Vamana
Level 157
God Stats
6W - 10L
1,753 SR
Queue Stats
510W - 489L
1,556 Elo+
Solo
Thoth
Thoth
cardozo895
Thoth
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 195L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
minby7
Danzaburou
Level 107
God Stats
235W - 204L
1,562 SR
Queue Stats
343W - 363L
1,474 Elo+
Solo
Geb
Geb
timekiller10_21
Geb
Level 107
God Stats
20W - 9L
1,810 SR
Queue Stats
257W - 233L
1,561 Elo+
Solo
Team Averages
Level 113
1,625 SR
1,520 Elo+

VS

Team Averages
Level 108
1,606 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Alemun99
Geb
Level 127
God Stats
6W - 5L
1,832 SR
Queue Stats
205W - 176L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Arapothus
Zhong Kui
Level 155
God Stats
8W - 13L
1,730 SR
Queue Stats
491W - 455L
1,586 Elo+
Solo
Bakasura
Bakasura
LEETJ99
Bakasura
Level 105
God Stats
19W - 12L
1,562 SR
Queue Stats
672W - 585L
1,516 Elo+
Party 1
King Arthur
King Arthur
Tmet2106
King Arthur
Level 67
God Stats
4W - 6L
1,407 SR
Queue Stats
52W - 61L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 2 / 1
6,790
522
3,865
7,682
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,515
501
5,237
11,700
9,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
12
1 / 4 / 2
6,543
503
5,652
5,653
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
minby7
Danzaburou
9
0 / 5 / 0
5,419
417
5,789
8,109
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
5,263
405
4,691
11,125
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 1 / 3
7,063
543
7,088
7,736
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 8
7,098
546
4,246
9,860
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Arapothus
Zhong Kui
13
5 / 2 / 0
7,969
613
6,547
9,002
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
LEETJ99
Bakasura
15
4 / 0 / 3
8,413
647
4,711
8,083
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Tmet2106
King Arthur
12
3 / 0 / 0
7,371
567
9,019
11,430
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
1
1.75
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
3
5.5
W
2
1
8
6
W
Zhong Kui
Arapothus
Zhong Kui
5
2
0
2.5
W
Bakasura
LEETJ99
Bakasura
4
0
3
5.5
L
0
4
0
0
W
King Arthur
Tmet2106
King Arthur
3
0
0
3
L
Thoth
1
4
2
0.5
L
Danzaburou
minby7
Danzaburou
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
31,611
44,269
Taken
46,111
20,993
Mitigated
20,679
13,478
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,865
1,129
0
2,269
7,682
2,656
0
2,067
5,452
0
25,087
W
Ah Muzen Cab
 
Ah Muzen Cab
7,088
2,999
0
3,068
7,736
2,536
324
1,852
5,840
0
48,813
W
4,246
822
0
2,222
9,860
4,673
0
3,305
6,505
15,029
0
W
Zhong Kui
Arapothus
Zhong Kui
6,547
91
0
3,553
9,002
5,426
1,400
3,051
5,441
41,718
0
W
Bakasura
LEETJ99
Bakasura
4,711
3,314
0
2,955
8,083
2,981
150
1,099
6,928
0
68,568
L
5,237
2,077
0
4,801
11,700
9,822
0
0
11,420
0
45,632
W
King Arthur
Tmet2106
King Arthur
9,019
1,347
0
3,359
11,430
5,063
558
510
10,742
0
47,154
L
Thoth
5,652
294
0
592
5,653
1,701
0
2,800
2,429
36,235
0
L
Danzaburou
minby7
Danzaburou
5,789
1,581
0
2,329
8,109
2,145
506
1,944
5,944
0
33,553
L
4,691
475
0
3,487
11,125
4,669
0
3,492
7,593
17,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
37,914
335
Minions Killed
436
0
Camps Cleared
0
1,191,121
Distance Traveled
1,243,827
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,790
522
64
5
0
273,815
1
W
Ah Muzen Cab
7,063
543
85
7
0
212,198
3
W
Geb
7,098
546
21
2
0
241,762
4
W
Zhong Kui
7,969
613
101
8
0
222,408
0
W
Bakasura
8,413
647
144
11
0
323,870
1
L
Vamana
6,515
501
93
7
0
238,993
1
W
King Arthur
7,371
567
85
7
0
243,589
4
L
Thoth
6,543
503
89
7
0
234,673
1
L
Danzaburou
5,419
417
64
5
0
214,652
0
L
Geb
5,263
405
25
2
0
228,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role