Player Matchup

Jormungandr
Jormungandr
Funk Norton
Jormungandr
Level 129
God Stats
1W - 1L
1,718 SR
Queue Stats
219W - 249L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
HAV0C72
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
PhiafaceRukia
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Anhur
Anhur
ScaredxWolf
Anhur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,269 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Some1 Funny
Tsukuyomi
Level 136
God Stats
2W - 3L
1,751 SR
Queue Stats
167W - 190L
1,310 Elo+
Party 3
Team Averages
Level 98
1,594 SR
1,348 Elo+

VS

Team Averages
Level 129
1,547 SR
1,433 Elo+
Discordia
Discordia
CASHKINGsatx
Discordia
Level 148
God Stats
12W - 10L
1,544 SR
Queue Stats
735W - 735L
1,397 Elo+
Party 2
Bacchus
Bacchus
Shes A Caveman
Bacchus
Level 141
God Stats
12W - 7L
1,356 SR
Queue Stats
552W - 549L
1,397 Elo+
Party 2
Anubis
Anubis
SirLemonLord
Anubis
Level 87
God Stats
2W - 0L
1,751 SR
Queue Stats
41W - 25L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
Warri0r of War
Kuzenbo
Level 109
God Stats
4W - 2L
1,581 SR
Queue Stats
58W - 68L
1,410 Elo+
Solo
Arachne
Arachne
joodirt
Arachne
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
762W - 791L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Funk Norton
Jormungandr
17
2 / 5 / 5
10,644
760
11,732
19,932
19,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
HAV0C72
Jing Wei
13
0 / 8 / 7
7,902
564
4,832
13,224
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 6
8,930
638
7,725
12,872
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 5
8,982
642
7,975
12,805
9,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Some1 Funny
Tsukuyomi
15
3 / 4 / 5
8,818
630
8,030
11,056
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CASHKINGsatx
Discordia
18
3 / 1 / 14
10,589
756
16,305
6,959
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 1 / 15
11,824
845
8,771
19,311
20,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
19
13 / 3 / 13
12,260
876
23,216
10,060
5,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 1 / 14
9,774
698
5,427
9,999
10,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
joodirt
Arachne
16
3 / 3 / 19
10,083
720
11,561
10,085
4,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
9
Kills
27
27
Deaths
9
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
CASHKINGsatx
Discordia
3
1
14
10
L
Jormungandr
Funk Norton
Jormungandr
2
5
5
0.9
L
Jing Wei
HAV0C72
Jing Wei
0
8
7
0.44
L
1
5
6
0.8
L
3
5
5
1.1
W
6
1
15
13.5
W
Anubis
13
3
13
6.5
L
Tsukuyomi
Some1 Funny
Tsukuyomi
3
4
5
1.38
W
2
1
14
9
W
Arachne
joodirt
Arachne
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,294
Damage
65,280
69,889
Taken
56,414
46,780
Mitigated
43,667
17,888
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CASHKINGsatx
Discordia
16,305
358
2,008
1,811
6,959
2,767
1,856
1,105
5,854
38,095
0
L
Jormungandr
Funk Norton
Jormungandr
11,732
2,529
2,178
4,290
19,932
19,875
0
14,667
5,265
37,722
0
L
Jing Wei
HAV0C72
Jing Wei
4,832
4,014
169
941
13,224
5,280
0
7,166
6,058
0
13,596
L
7,725
3,686
1,138
2,367
12,872
5,937
0
11,644
1,228
0
17,381
L
7,975
3,366
1,656
1,844
12,805
9,914
0
10,876
1,929
0
15,283
W
8,771
401
4,132
9,093
19,311
20,446
379
3,165
16,146
13,595
0
W
Anubis
23,216
472
0
2,726
10,060
5,395
1,311
2,558
7,502
52,313
0
L
Tsukuyomi
Some1 Funny
Tsukuyomi
8,030
1,743
1,907
1,398
11,056
5,774
0
9,366
1,690
0
24,470
W
5,427
1,637
2,650
2,006
9,999
10,543
744
2,521
7,478
9,049
0
W
Arachne
joodirt
Arachne
11,561
8,294
0
2,239
10,085
4,516
922
2,383
7,702
0
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
54,530
172
Minions Killed
136
0
Camps Cleared
0
1,067,405
Distance Traveled
1,279,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,589
756
46
3
0
229,758
0
L
Jormungandr
10,644
760
53
4
0
223,913
0
L
Jing Wei
7,902
564
23
2
0
197,034
0
L
Medusa
8,930
638
38
3
0
197,370
0
L
Anhur
8,982
642
23
2
0
210,811
2
W
Bacchus
11,824
845
9
1
0
280,967
0
W
Anubis
12,260
876
58
4
0
220,706
0
L
Tsukuyomi
8,818
630
35
3
0
238,277
0
W
Kuzenbo
9,774
698
6
0
0
284,175
0
W
Arachne
10,083
720
17
1
0
264,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role