Player Matchup

Hun Batz
Hun Batz
DeraileDesperado
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,555 Elo+
Solo
Scylla
Scylla
KappaTx-
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
LOJICS
Izanami
Level 28
God Stats
96W - 69L
1,700 SR
Queue Stats
196W - 185L
1,530 Elo+
Solo
Agni
Agni
Lady Savage2815
Agni
Level 26
God Stats
45W - 29L
1,689 SR
Queue Stats
118W - 96L
1,552 Elo+
Solo
Ra
Ra
dominion95
Ra
Level 27
God Stats
21W - 19L
1,515 SR
Queue Stats
26W - 26L
1,312 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,490 Elo+

VS

Team Averages
Level 19
1,560 SR
1,403 Elo+
Ne Zha
Ne Zha
Japakslll
Ne Zha
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
694W - 612L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
MÔŅŚŤŒŔ
Kukulkan
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
31W - 37L
1,259 Elo+
Solo
Izanami
Izanami
SNIPER-10-25
Izanami
Level 21
God Stats
20W - 23L
1,315 SR
Queue Stats
86W - 117L
1,289 Elo+
Party 1
Arachne
Arachne
iSnniippeerri
Arachne
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
73W - 90L
1,287 Elo+
Party 1
Anhur
Anhur
wT_O_PAI_TA_ONN
Anhur
Level 21
God Stats
7W - 9L
1,577 SR
Queue Stats
204W - 202L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
10,513
657
8,419
10,402
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
KappaTx-
Scylla
7
1 / 5 / 0
6,008
376
918
3,698
573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LOJICS
Izanami
15
5 / 1 / 5
9,206
575
7,176
9,899
2,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 2 / 3
9,661
604
10,475
9,120
3,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 0
8,647
540
2,946
7,110
5,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Japakslll
Ne Zha
13
3 / 2 / 0
8,107
507
4,229
8,266
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
MÔŅŚŤŒŔ
Kukulkan
11
1 / 8 / 0
6,430
402
2,807
9,150
5,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SNIPER-10-25
Izanami
11
2 / 7 / 2
7,464
467
4,543
10,868
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
13
1 / 4 / 0
7,419
464
4,815
10,383
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
3 / 3 / 0
6,042
378
1,151
5,671
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
24
Kills
10
12
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Ne Zha
Japakslll
Ne Zha
3
2
0
1.5
W
Scylla
KappaTx-
Scylla
1
5
0
0.2
W
Izanami
LOJICS
Izanami
5
1
5
7.5
W
10
2
3
5.75
L
Kukulkan
MÔŅŚŤŒŔ
Kukulkan
1
8
0
0.13
L
Izanami
SNIPER-10-25
Izanami
2
7
2
0.43
W
2
3
0
0.67
L
Arachne
1
4
0
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
17,545
40,229
Taken
44,338
16,460
Mitigated
18,245
11,446
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
3,402
0
500
10,402
3,996
0
445
9,957
0
87,574
L
Ne Zha
Japakslll
Ne Zha
4,229
2,879
0
4,090
8,266
2,568
0
1,914
6,352
0
40,085
W
Scylla
KappaTx-
Scylla
918
333
0
542
3,698
573
0
357
3,341
9,813
0
W
Izanami
LOJICS
Izanami
7,176
4,292
0
4,875
9,899
2,876
1,802
887
9,012
0
60,369
W
10,475
644
0
4,141
9,120
3,799
1,998
1,118
8,002
57,672
0
L
Kukulkan
MÔŅŚŤŒŔ
Kukulkan
2,807
652
0
163
9,150
5,836
435
5,213
3,937
26,209
0
L
Izanami
SNIPER-10-25
Izanami
4,543
3,926
0
100
10,868
3,434
1,039
4,133
6,735
0
39,118
W
2,946
435
0
1,388
7,110
5,216
1,884
0
7,110
46,106
0
L
Arachne
4,815
3,100
0
2,075
10,383
4,874
0
2,214
8,169
0
46,292
L
1,151
427
0
1,493
5,671
1,533
0
865
4,806
0
16,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
35,462
492
Minions Killed
314
0
Camps Cleared
0
1,318,837
Distance Traveled
1,349,286
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,513
657
157
10
0
347,257
1
L
Ne Zha
8,107
507
90
6
0
254,386
0
W
Scylla
6,008
376
26
2
0
143,982
0
W
Izanami
9,206
575
105
7
0
282,420
12
W
Agni
9,661
604
104
7
0
274,852
2
L
Kukulkan
6,430
402
40
3
0
256,909
0
L
Izanami
7,464
467
74
5
0
293,177
0
W
Ra
8,647
540
100
6
0
270,326
0
L
Arachne
7,419
464
87
5
0
322,767
2
L
Anhur
6,042
378
23
1
0
222,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role