Player Matchup

Ymir
Ymir
HappiestBear
Ymir
Level 147
God Stats
3W - 2L
1,713 SR
Queue Stats
14W - 4L
1,791 Elo+
Party 1
Neith
Neith
Songie
Neith
Level 124
God Stats
1W - 0L
1,419 SR
Queue Stats
10W - 3L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vokuu
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,568 SR
Queue Stats
23W - 12L
1,764 Elo+
Party 1
Team Averages
Level 132
1,566 SR
1,763 Elo+

VS

Team Averages
Level 118
1,528 SR
1,547 Elo+
Ymir
Ymir
G325 13th
Ymir
Level 118
God Stats
2W - 2L
1,638 SR
Queue Stats
36W - 30L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
GoldenPiwe
Gilgamesh
Level 79
God Stats
0W - 1L
1,522 SR
Queue Stats
38W - 33L
1,582 Elo+
Party 2
Anubis
Anubis
me-trash420
Anubis
Level 156
God Stats
7W - 4L
1,424 SR
Queue Stats
60W - 78L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 9
7,906
791
3,860
5,092
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Songie
Neith
12
7 / 0 / 4
8,551
855
4,715
5,035
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Vokuu
Morgan Le Fay
11
2 / 1 / 8
7,330
733
6,877
3,836
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,800
580
1,350
5,276
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GoldenPiwe
Gilgamesh
7
1 / 6 / 0
6,076
608
3,928
7,873
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
10
0 / 3 / 0
6,227
623
3,099
7,226
3,147
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
L
Gilgamesh
GoldenPiwe
Gilgamesh
1
6
0
0.17
W
3
0
9
7.5
W
Neith
Songie
Neith
7
0
4
9
W
Morgan Le Fay
Vokuu
Morgan Le Fay
2
1
8
6
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
8,377
13,963
Taken
20,375
4,919
Mitigated
8,972
5,158
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,350
152
0
172
5,276
1,980
0
2,521
2,755
9,795
0
L
Gilgamesh
GoldenPiwe
Gilgamesh
3,928
363
0
307
7,873
3,845
0
3,984
3,889
0
13,655
W
3,860
867
0
2,595
5,092
2,054
203
1,817
3,166
13,010
0
W
Neith
Songie
Neith
4,715
1,770
0
1,915
5,035
1,690
684
1,103
3,890
0
28,102
W
Morgan Le Fay
Vokuu
Morgan Le Fay
6,877
509
0
648
3,836
1,175
714
1,336
2,458
25,375
0
L
Anubis
3,099
174
0
937
7,226
3,147
0
4,232
2,994
20,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
18,103
113
Minions Killed
76
0
Camps Cleared
0
513,826
Distance Traveled
443,459
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,800
580
14
1
0
155,483
0
L
Gilgamesh
6,076
608
21
2
0
139,997
2
W
Ymir
7,906
791
19
2
0
168,591
1
W
Neith
8,551
855
50
5
0
187,211
2
W
Morgan Le Fay
7,330
733
44
4
0
158,024
1
L
Anubis
6,227
623
41
4
0
147,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role