Player Matchup

Fenrir
Fenrir
Gold V
BtrHavebeads
Fenrir
Gold V
Level 37
God Stats
2W - 2L
1,698 SR
Queue Stats
106W - 71L
1,670 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
CaptainCarson8
Kuzenbo
Gold III
Level 89
God Stats
8W - 7L
1,557 SR
Queue Stats
90W - 83L
1,806 MMR
Party 1
Loki
Loki
Platinum III
Deathvoidgod
Loki
Platinum III
Level 157
God Stats
18W - 13L
1,763 SR
Queue Stats
65W - 55L
1,865 MMR
Party 2
Medusa
Medusa
Gold IV
Drush
Medusa
Gold IV
Level 94
God Stats
1W - 2L
1,707 SR
Queue Stats
66W - 57L
1,549 MMR
Party 1
Vamana
Vamana
Gold III
J-e-z-e-u-s
Vamana
Gold III
Level 143
God Stats
0W - 1L
1,600 SR
Queue Stats
85W - 90L
1,533 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,665 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,581 SR
1,685 MMR
Chiron
Chiron
Gold III
Bavalanche_
Chiron
Gold III
Level 121
God Stats
1W - 0L
1,521 SR
Queue Stats
169W - 153L
1,565 MMR
Party 3
Chaac
Chaac
Platinum III
Chipper_75
Chaac
Platinum III
Level 125
God Stats
2W - 0L
1,647 SR
Queue Stats
147W - 136L
1,801 MMR
Party 3
Hercules
Hercules
Gold I
TeddyGinnJr
Hercules
Gold I
Level 157
God Stats
12W - 4L
1,657 SR
Queue Stats
348W - 335L
1,699 MMR
Solo
Thanatos
Thanatos
Gold I
Termohel
Thanatos
Gold I
Level 141
God Stats
17W - 17L
1,646 SR
Queue Stats
122W - 112L
1,696 MMR
Solo
Persephone
Persephone
Gold I
UptownOutrage
Persephone
Gold I
Level 86
God Stats
3W - 4L
1,436 SR
Queue Stats
237W - 227L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 5 / 1
10,833
433
7,880
19,359
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 1
12,056
482
9,800
20,237
19,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 5 / 1
11,129
445
7,213
14,758
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Drush
Medusa
20
1 / 7 / 2
12,895
516
10,373
18,221
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
19
0 / 2 / 1
11,881
475
6,257
19,396
14,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatDanzaburouCu ChulainnAthenaKali

VS

Bans
YmirKing ArthurApolloScyllaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
2 / 2 / 7
14,243
570
9,771
14,328
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
2 / 1 / 14
12,596
504
11,222
16,671
15,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
TeddyGinnJr
Hercules
20
2 / 1 / 5
14,527
581
14,663
23,370
30,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Termohel
Thanatos
20
9 / 2 / 4
14,989
600
10,588
15,296
6,735
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
UptownOutrage
Persephone
20
7 / 3 / 10
15,118
605
17,855
12,099
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
8
Kills
22
22
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
2
7
2.75
L
Fenrir
2
5
1
0.5
L
2
3
1
0.83
W
Chaac
2
1
14
9
L
3
5
1
0.7
L
Medusa
Drush
Medusa
1
7
2
0.29
L
Vamana
0
2
1
0.25
W
Hercules
TeddyGinnJr
Hercules
2
1
5
4.5
W
Thanatos
Termohel
Thanatos
9
2
4
5.5
W
Persephone
UptownOutrage
Persephone
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
64,099
91,971
Taken
81,764
57,137
Mitigated
62,954
19,140
Healing
53,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,771
3,279
1,294
8,005
14,328
5,835
3,324
2,113
12,206
0
143,992
L
Fenrir
7,880
720
0
6,817
19,359
7,423
0
4,744
14,615
0
79,772
L
9,800
2,308
0
1,958
20,237
19,834
51
4,240
15,997
51,461
0
W
Chaac
11,222
1,793
0
7,783
16,671
15,445
180
2,034
14,637
0
71,630
L
7,213
2,217
0
1,180
14,758
7,446
45
2,883
11,875
0
68,357
L
Medusa
Drush
Medusa
10,373
4,114
0
2,301
18,221
7,587
234
4,304
13,917
0
118,279
L
Vamana
6,257
1,504
0
6,884
19,396
14,847
1,081
5,031
14,365
0
81,891
W
Hercules
TeddyGinnJr
Hercules
14,663
4,508
0
11,200
23,370
30,512
706
1,770
21,600
23,037
80,534
W
Thanatos
Termohel
Thanatos
10,588
2,255
0
20,890
15,296
6,735
1,317
2,590
12,706
0
118,613
W
Persephone
UptownOutrage
Persephone
17,855
844
0
3,975
12,099
4,427
1,596
1,912
10,184
103,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
71,473
720
Minions Killed
866
0
Camps Cleared
0
2,368,791
Distance Traveled
2,605,774
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,243
570
231
9
0
474,901
8
L
Fenrir
10,833
433
124
5
0
478,612
10
L
Kuzenbo
12,056
482
56
2
0
507,256
8
W
Chaac
12,596
504
97
4
0
567,953
6
L
Loki
11,129
445
138
6
0
500,816
9
L
Medusa
12,895
516
217
9
0
395,348
8
L
Vamana
11,881
475
185
7
0
486,759
7
W
Hercules
14,527
581
200
8
0
476,848
6
W
Thanatos
14,989
600
168
7
0
583,942
2
W
Persephone
15,118
605
170
7
0
502,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role