Player Matchup

Terra
Terra
Dhisnak
Terra
Level 24
God Stats
1W - 2L
1,272 SR
Queue Stats
24W - 20L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Dreytn
Gilgamesh
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 193L
1,475 Elo+
Solo
Sol
Sol
chichitodelboom
Sol
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
131W - 102L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
felippemazzari
Morgan Le Fay
Level 16
God Stats
24W - 35L
1,100 SR
Queue Stats
30W - 43L
1,255 Elo+
Solo
Mercury
Mercury
pumpedbykludd
Mercury
Level 23
God Stats
7W - 3L
1,707 SR
Queue Stats
262W - 291L
1,406 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,429 Elo+

VS

Team Averages
Level 16
1,513 SR
1,411 Elo+
Zeus
Zeus
Antares317
Zeus
Level 15
God Stats
1W - 1L
1,656 SR
Queue Stats
10W - 4L
1,578 Elo+
Solo
Sol
Sol
ChicoEstrella666
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,484 Elo+
Solo
Achilles
Achilles
S3P7IM0
Achilles
Level 18
God Stats
0W - 2L
1,413 SR
Queue Stats
1W - 8L
1,043 Elo+
Solo
Tyr
Tyr
WolfMonteiro
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,336 Elo+
Solo
Ravana
Ravana
tadeo-jg-
Ravana
Level 13
God Stats
67W - 90L
1,495 SR
Queue Stats
152W - 189L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dhisnak
Terra
13
1 / 1 / 11
9,653
536
4,002
14,333
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Dreytn
Gilgamesh
18
9 / 1 / 1
11,421
635
8,590
9,954
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
17 / 1 / 6
12,650
703
19,291
12,824
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
felippemazzari
Morgan Le Fay
13
2 / 7 / 7
9,010
501
7,932
11,135
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
15
3 / 4 / 9
9,903
550
5,842
12,139
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
6,579
366
6,354
12,751
3,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 2
11,178
621
12,359
13,337
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
S3P7IM0
Achilles
14
1 / 6 / 1
8,127
452
2,347
12,949
7,818
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,055
392
2,544
13,041
4,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
tadeo-jg-
Ravana
14
4 / 6 / 1
8,541
475
6,076
13,243
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
32
Kills
14
14
Deaths
33
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
8
3
2
3
W
Terra
Dhisnak
Terra
1
1
11
6.5
W
Gilgamesh
Dreytn
Gilgamesh
9
1
1
9.5
L
Achilles
S3P7IM0
Achilles
1
6
1
0.25
L
0
7
3
0.21
W
17
1
6
20
W
Morgan Le Fay
felippemazzari
Morgan Le Fay
2
7
7
0.79
W
Mercury
3
4
9
1.88
L
Ravana
tadeo-jg-
Ravana
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
29,680
60,385
Taken
65,321
27,895
Mitigated
26,760
23,457
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,354
992
0
1,195
12,751
3,831
0
6,187
6,564
34,452
0
L
12,359
4,467
0
4,263
13,337
4,224
1,157
7,490
5,847
73,480
0
W
Terra
Dhisnak
Terra
4,002
109
1,153
7,178
14,333
10,998
204
4,645
9,688
19,895
0
W
Gilgamesh
Dreytn
Gilgamesh
8,590
2,472
0
2,647
9,954
4,745
1,450
324
9,630
0
63,572
L
Achilles
S3P7IM0
Achilles
2,347
1,003
0
2,222
12,949
7,818
570
2,361
10,588
0
36,733
L
2,544
380
0
2,610
13,041
4,838
482
7,163
5,878
0
25,125
W
19,291
7,747
0
9,016
12,824
4,799
12,946
2,722
10,102
96,371
0
W
Morgan Le Fay
felippemazzari
Morgan Le Fay
7,932
133
0
2,428
11,135
3,308
941
7,131
4,004
28,193
0
W
Mercury
5,842
2,769
0
1,035
12,139
4,045
607
3,891
8,248
0
53,355
L
Ravana
tadeo-jg-
Ravana
6,076
1,512
0
2,056
13,243
6,049
752
8,024
5,219
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
41,480
442
Minions Killed
394
0
Camps Cleared
0
1,767,485
Distance Traveled
1,539,638
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,579
366
52
3
0
259,844
1
L
Sol
11,178
621
141
8
0
307,583
1
W
Terra
9,653
536
32
2
0
388,717
3
W
Gilgamesh
11,421
635
120
7
0
377,763
0
L
Achilles
8,127
452
71
4
0
318,513
2
L
Tyr
7,055
392
38
2
0
334,751
0
W
Sol
12,650
703
163
9
0
322,296
3
W
Morgan Le Fay
9,010
501
33
2
0
295,566
0
W
Mercury
9,903
550
94
5
0
383,143
2
L
Ravana
8,541
475
92
5
0
318,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role