Player Matchup

Tsukuyomi
Tsukuyomi
Galaxia-magica
Tsukuyomi
Level 122
God Stats
9W - 8L
1,586 SR
Queue Stats
490W - 365L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JV_Acordi
Morgan Le Fay
Level 89
God Stats
11W - 8L
1,769 SR
Queue Stats
178W - 131L
1,563 Elo+
Party 2
Chang'e
Chang'e
Sweeth_Maio
Chang'e
Level 11
God Stats
3W - 4L
1,477 SR
Queue Stats
7W - 5L
1,543 Elo+
Party 2
Achilles
Achilles
gaspar130578
Achilles
Level 88
God Stats
1W - 2L
1,726 SR
Queue Stats
67W - 57L
1,535 Elo+
Party 2
Olorun
Olorun
papagas_gordo
Olorun
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 130L
1,594 Elo+
Party 2
Team Averages
Level 66
1,612 SR
1,554 Elo+

VS

Team Averages
Level 96
1,548 SR
1,529 Elo+
Yemoja
Yemoja
CapitanAug
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 175L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
GetShwiftty
Danzaburou
Level 43
God Stats
4W - 4L
1,352 SR
Queue Stats
16W - 21L
1,318 Elo+
Solo
King Arthur
King Arthur
ItzJayKiller
King Arthur
Level 22
God Stats
11W - 3L
1,919 SR
Queue Stats
56W - 34L
1,658 Elo+
Party 1
Scylla
Scylla
Sp1dEr PiG0
Scylla
Level 129
God Stats
5W - 2L
1,545 SR
Queue Stats
209W - 182L
1,506 Elo+
Party 3
Serqet
Serqet
sot382
Serqet
Level 160
God Stats
9W - 5L
1,423 SR
Queue Stats
258W - 211L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Galaxia-magica
Tsukuyomi
17
6 / 5 / 1
10,728
596
10,875
14,285
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JV_Acordi
Morgan Le Fay
13
1 / 5 / 3
8,357
464
4,547
10,443
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Sweeth_Maio
Chang'e
12
1 / 4 / 3
7,148
397
3,329
9,267
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gaspar130578
Achilles
15
2 / 4 / 0
8,908
495
11,962
15,417
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 5 / 3
9,887
549
5,943
12,535
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CapitanAug
Yemoja
13
0 / 5 / 9
7,547
419
6,361
13,046
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GetShwiftty
Danzaburou
14
1 / 3 / 4
8,719
484
4,738
7,980
2,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ItzJayKiller
King Arthur
17
2 / 2 / 2
9,852
547
10,105
18,955
11,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
17
9 / 3 / 4
10,303
572
13,963
12,658
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
sot382
Serqet
19
11 / 0 / 2
11,360
631
9,285
10,206
4,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
13
Kills
23
23
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CapitanAug
Yemoja
0
5
9
0.9
L
Tsukuyomi
Galaxia-magica
Tsukuyomi
6
5
1
1.3
W
Danzaburou
GetShwiftty
Danzaburou
1
3
4
1
W
King Arthur
ItzJayKiller
King Arthur
2
2
2
1.5
L
Morgan Le Fay
JV_Acordi
Morgan Le Fay
1
5
3
0.5
W
Scylla
9
3
4
3.67
L
Chang'e
Sweeth_Maio
Chang'e
1
4
3
0.63
L
Achilles
gaspar130578
Achilles
2
4
0
0.5
L
3
5
3
0.9
W
Serqet
sot382
Serqet
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
44,452
61,947
Taken
62,845
34,009
Mitigated
30,840
18,371
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CapitanAug
Yemoja
6,361
1,257
2,856
3,417
13,046
7,570
674
5,609
7,437
23,652
0
L
Tsukuyomi
Galaxia-magica
Tsukuyomi
10,875
2,517
0
3,646
14,285
5,430
0
3,966
9,702
0
79,020
W
Danzaburou
GetShwiftty
Danzaburou
4,738
444
0
1,263
7,980
2,589
1,255
3,227
4,753
0
59,720
W
King Arthur
ItzJayKiller
King Arthur
10,105
1,975
0
7,602
18,955
11,711
116
186
17,738
0
67,157
L
Morgan Le Fay
JV_Acordi
Morgan Le Fay
4,547
309
0
1,070
10,443
3,640
0
7,227
2,378
50,284
0
W
Scylla
13,963
1,304
321
4,757
12,658
4,296
1,064
4,571
8,087
64,968
0
L
Chang'e
Sweeth_Maio
Chang'e
3,329
287
1,132
2,089
9,267
2,932
168
4,209
4,938
17,992
0
L
Achilles
gaspar130578
Achilles
11,962
3,918
0
5,298
15,417
17,395
0
0
14,493
0
51,157
L
5,943
2,864
552
4,584
12,535
4,612
2,878
4,188
8,089
68,459
0
W
Serqet
sot382
Serqet
9,285
1,309
0
4,936
10,206
4,674
568
226
9,890
0
75,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
47,781
511
Minions Killed
547
0
Camps Cleared
0
1,552,823
Distance Traveled
1,698,165
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,547
419
36
2
0
297,710
0
L
Tsukuyomi
10,728
596
144
8
0
356,737
2
W
Danzaburou
8,719
484
113
6
0
321,226
6
W
King Arthur
9,852
547
136
8
0
319,039
0
L
Morgan Le Fay
8,357
464
103
6
0
312,420
1
W
Scylla
10,303
572
126
7
0
320,976
1
L
Chang'e
7,148
397
30
2
0
285,372
0
L
Achilles
8,908
495
90
5
0
305,320
3
L
Olorun
9,887
549
144
8
0
292,974
2
W
Serqet
11,360
631
136
8
0
439,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role