Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MachadinhoAc
Cerberus
Level 15
God Stats
31W - 23L
1,500 SR
Queue Stats
146W - 132L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
MeloAC
Danzaburou
Level 15
God Stats
6W - 1L
1,488 SR
Queue Stats
66W - 57L
1,559 Elo+
Party 2
Tiamat
Tiamat
Negroider
Tiamat
Level 5
God Stats
8W - 3L
1,746 SR
Queue Stats
123W - 94L
1,701 Elo+
Party 1
Tyr
Tyr
itachiUy
Tyr
Level 28
God Stats
3W - 0L
1,809 SR
Queue Stats
23W - 8L
1,776 Elo+
Party 1
Team Averages
Level 33
1,609 SR
1,624 Elo+

VS

Team Averages
Level 11
1,478 SR
1,459 Elo+
Mulan
Mulan
Docil
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fargon6824
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
aanafn
Mercury
Level 29
God Stats
8W - 10L
1,390 SR
Queue Stats
198W - 213L
1,499 Elo+
Solo
Cupid
Cupid
pluboludo
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,318 Elo+
Solo
Nemesis
Nemesis
pxndx123rock
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 2 / 2
7,701
550
3,571
8,717
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MachadinhoAc
Cerberus
11
2 / 0 / 4
7,480
534
2,278
4,842
2,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MeloAC
Danzaburou
13
8 / 0 / 1
8,273
591
8,537
5,882
2,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Negroider
Tiamat
13
5 / 2 / 2
7,893
564
7,208
6,706
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 2
8,256
590
6,811
8,135
5,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Docil
Mulan
7
1 / 2 / 0
5,328
381
1,604
4,826
2,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Fargon6824
Jormungandr
8
1 / 13 / 0
5,754
411
3,003
13,280
6,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
aanafn
Mercury
13
1 / 2 / 1
7,389
528
2,460
8,346
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
pluboludo
Cupid
11
1 / 3 / 0
6,432
459
2,011
6,555
1,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
pxndx123rock
Nemesis
9
0 / 5 / 2
5,547
396
2,316
9,573
2,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
24
Kills
4
5
Deaths
25
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
2
2.5
L
Mulan
Docil
Mulan
1
2
0
0.5
L
Jormungandr
Fargon6824
Jormungandr
1
13
0
0.08
W
Cerberus
MachadinhoAc
Cerberus
2
0
4
4
W
Danzaburou
MeloAC
Danzaburou
8
0
1
8.5
W
Tiamat
Negroider
Tiamat
5
2
2
3
L
Mercury
aanafn
Mercury
1
2
1
0.75
W
5
1
2
6
L
Cupid
pluboludo
Cupid
1
3
0
0.33
L
Nemesis
pxndx123rock
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
11,394
34,282
Taken
42,580
15,763
Mitigated
15,932
13,774
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,571
2,469
0
1,194
8,717
2,988
0
1,419
7,298
0
41,714
L
Mulan
Docil
Mulan
1,604
494
0
1,750
4,826
2,337
0
0
4,826
0
8,117
L
Jormungandr
Fargon6824
Jormungandr
3,003
641
126
295
13,280
6,393
8
3,063
10,099
13,631
0
W
Cerberus
MachadinhoAc
Cerberus
2,278
426
0
1,385
4,842
2,007
1,384
725
4,117
16,533
0
W
Danzaburou
MeloAC
Danzaburou
8,537
5,203
0
3,934
5,882
2,015
2,111
651
5,231
0
49,826
W
Tiamat
Negroider
Tiamat
7,208
1,073
0
2,185
6,706
3,347
2,171
181
6,525
38,874
0
L
Mercury
aanafn
Mercury
2,460
1,128
0
739
8,346
2,703
1,352
2,120
5,978
0
53,179
W
6,811
1,757
0
5,076
8,135
5,406
0
854
7,281
0
48,839
L
Cupid
pluboludo
Cupid
2,011
940
28
945
6,555
1,853
0
465
6,090
0
25,770
L
Nemesis
pxndx123rock
Nemesis
2,316
741
417
3,476
9,573
2,646
0
3,142
6,101
0
12,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
30,450
373
Minions Killed
221
0
Camps Cleared
0
1,286,301
Distance Traveled
1,154,190
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,701
550
80
6
0
302,566
0
L
Mulan
5,328
381
19
1
0
113,698
0
L
Jormungandr
5,754
411
18
1
0
246,970
1
W
Cerberus
7,480
534
44
3
0
254,854
4
W
Danzaburou
8,273
591
81
6
0
221,285
1
W
Tiamat
7,893
564
69
5
0
225,626
0
L
Mercury
7,389
528
107
8
0
303,263
0
W
Tyr
8,256
590
99
7
0
281,970
4
L
Cupid
6,432
459
56
4
0
258,887
2
L
Nemesis
5,547
396
21
2
0
231,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role