Player Matchup

Kali
Kali
Highrise230
Kali
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 138L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sedlan
Morgan Le Fay
Level 109
God Stats
12W - 12L
1,487 SR
Queue Stats
530W - 485L
1,566 Elo+
Party 3
Chiron
Chiron
Sonkeythebear
Chiron
Level 28
God Stats
1W - 0L
1,863 SR
Queue Stats
47W - 40L
1,527 Elo+
Party 3
King Arthur
King Arthur
Tzefa
King Arthur
Level 46
God Stats
3W - 1L
1,781 SR
Queue Stats
23W - 16L
1,525 Elo+
Party 1
Terra
Terra
maghelas
Terra
Level 99
God Stats
5W - 6L
1,500 SR
Queue Stats
365W - 317L
1,612 Elo+
Party 3
Team Averages
Level 66
1,626 SR
1,535 Elo+

VS

Team Averages
Level 65
1,618 SR
1,453 Elo+
Artemis
Artemis
Daraki582
Artemis
Level 87
God Stats
8W - 14L
1,604 SR
Queue Stats
218W - 278L
1,505 Elo+
Party 2
Hel
Hel
EternalMoody
Hel
Level 43
God Stats
6W - 3L
1,558 SR
Queue Stats
21W - 24L
1,391 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
EternalPardon
Morgan Le Fay
Level 108
God Stats
9W - 5L
1,581 SR
Queue Stats
286W - 280L
1,448 Elo+
Party 4
Serqet
Serqet
JamHdez
Serqet
Level 61
God Stats
2W - 1L
1,471 SR
Queue Stats
168W - 230L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
daniellara7
Ah Puch
Level 27
God Stats
0W - 1L
1,876 SR
Queue Stats
45W - 69L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 9
14,799
493
9,960
23,635
10,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Sedlan
Morgan Le Fay
20
21 / 2 / 7
19,311
644
46,764
23,948
10,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 7 / 10
16,939
565
22,530
24,736
9,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Tzefa
King Arthur
20
5 / 4 / 12
15,650
522
20,185
28,862
36,338
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
maghelas
Terra
20
2 / 5 / 27
17,057
569
11,870
30,074
38,539
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daraki582
Artemis
20
6 / 11 / 7
15,547
518
19,254
25,005
8,347
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 12 / 4
12,783
426
13,359
25,308
11,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
EternalPardon
Morgan Le Fay
20
9 / 5 / 10
15,403
513
25,387
33,368
27,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Serqet
JamHdez
Serqet
18
6 / 9 / 9
13,149
438
13,209
25,211
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
daniellara7
Ah Puch
19
5 / 9 / 6
13,232
441
16,321
32,872
12,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
46
Kills
29
29
Deaths
46
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
Daraki582
Artemis
6
11
7
0.86
L
3
12
4
0.42
L
Morgan Le Fay
EternalPardon
Morgan Le Fay
9
5
10
2.8
W
3
11
9
0.68
L
Serqet
JamHdez
Serqet
6
9
9
1.17
W
Morgan Le Fay
Sedlan
Morgan Le Fay
21
2
7
12.25
W
15
7
10
2.86
W
King Arthur
Tzefa
King Arthur
5
4
12
2.75
L
Ah Puch
daniellara7
Ah Puch
5
9
6
0.89
W
Terra
maghelas
Terra
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,309
Damage
87,530
131,255
Taken
141,764
105,894
Mitigated
68,944
42,799
Healing
51,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Daraki582
Artemis
19,254
9,296
0
5,526
25,005
8,347
2,538
5,143
19,862
0
94,080
L
13,359
1,756
7,046
8,781
25,308
11,160
1,417
9,848
15,460
85,986
0
L
Morgan Le Fay
EternalPardon
Morgan Le Fay
25,387
3,423
1,032
14,313
33,368
27,774
303
14,313
19,055
111,278
0
W
9,960
5,855
0
2,267
23,635
10,530
153
8,208
14,686
0
94,083
L
Serqet
JamHdez
Serqet
13,209
2,349
844
1,313
25,211
9,068
0
11,552
13,659
0
66,022
W
Morgan Le Fay
Sedlan
Morgan Le Fay
46,764
2,026
751
10,800
23,948
10,872
3,892
11,771
10,905
186,332
0
W
22,530
10,564
1,575
6,041
24,736
9,615
5,768
12,723
11,334
0
118,345
W
King Arthur
Tzefa
King Arthur
20,185
1,668
0
9,032
28,862
36,338
931
13,157
15,705
1,427
69,041
L
Ah Puch
daniellara7
Ah Puch
16,321
825
0
12,505
32,872
12,595
607
19,164
13,708
67,738
0
W
Terra
maghelas
Terra
11,870
1,387
3,171
9,162
30,074
38,539
117
12,668
16,494
49,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,756
Gold Earned
70,114
649
Minions Killed
571
0
Camps Cleared
0
2,735,866
Distance Traveled
2,331,370
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,547
518
103
3
0
368,520
3
L
Hel
12,783
426
122
4
0
488,969
3
L
Morgan Le Fay
15,403
513
178
6
0
457,283
1
W
Kali
14,799
493
106
4
0
477,215
3
L
Serqet
13,149
438
91
3
0
561,784
0
W
Morgan Le Fay
19,311
644
214
7
0
579,407
4
W
Chiron
16,939
565
172
6
0
487,088
6
W
King Arthur
15,650
522
104
3
0
593,852
0
L
Ah Puch
13,232
441
77
3
0
454,814
0
W
Terra
17,057
569
53
2
0
598,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role