Player Matchup

Bakasura
Bakasura
Evil Kitten6338
Bakasura
Level 15
God Stats
3W - 4L
1,655 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 2
Horus
Horus
JAKUR0
Horus
Level 23
God Stats
7W - 14L
1,438 SR
Queue Stats
16W - 27L
1,282 Elo+
Party 2
Hera
Hera
Sxc Kota
Hera
Level 28
God Stats
14W - 13L
1,514 SR
Queue Stats
178W - 243L
1,288 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,279 Elo+

VS

Team Averages
Level 82
1,477 SR
1,347 Elo+
Zeus
Zeus
Snorlax43
Zeus
Level 64
God Stats
22W - 27L
1,462 SR
Queue Stats
85W - 116L
1,351 Elo+
Party 1
Chang'e
Chang'e
americanspirit33
Chang'e
Level 104
God Stats
29W - 15L
1,490 SR
Queue Stats
406W - 464L
1,370 Elo+
Party 1
Chiron
Chiron
joshuavillalva99
Chiron
Level 79
God Stats
23W - 25L
1,479 SR
Queue Stats
280W - 363L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 5 / 2
10,036
717
9,684
11,736
5,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
JAKUR0
Horus
11
1 / 8 / 7
8,825
630
5,279
16,283
13,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
14
3 / 6 / 5
9,656
690
9,036
12,588
7,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 3 / 10
10,538
753
9,856
7,552
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 5 / 11
10,796
771
7,889
14,852
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 9
11,095
793
11,808
10,451
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
19
19
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
5
2
1.6
L
Horus
JAKUR0
Horus
1
8
7
0.56
W
Zeus
6
3
10
3.67
L
Hera
3
6
5
0.92
W
5
5
11
2.1
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
29,553
40,607
Taken
32,855
27,177
Mitigated
10,223
6,832
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,684
6,025
0
2,036
11,736
5,616
0
5,699
5,891
0
30,084
L
Horus
JAKUR0
Horus
5,279
2,591
577
1,073
16,283
13,851
0
5,939
10,012
0
18,254
W
Zeus
9,856
742
414
820
7,552
2,078
0
2,240
4,896
34,256
0
L
Hera
9,036
2,560
270
2,876
12,588
7,710
0
5,349
6,959
44,169
0
W
7,889
547
2,233
6,831
14,852
4,545
138
3,317
11,223
29,858
0
W
11,808
4,598
1,352
4,208
10,451
3,600
2,291
3,459
6,732
0
44,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
32,429
125
Minions Killed
160
0
Camps Cleared
0
598,048
Distance Traveled
660,923
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,036
717
47
3
0
208,139
3
L
Horus
8,825
630
22
2
0
211,094
0
W
Zeus
10,538
753
54
4
0
211,696
1
L
Hera
9,656
690
56
4
0
178,815
4
W
Chang'e
10,796
771
51
4
0
233,638
0
W
Chiron
11,095
793
55
4
0
215,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role