Player Matchup

Tiamat
Tiamat
DIEGOefe
Tiamat
Level 22
God Stats
1W - 2L
1,502 SR
Queue Stats
91W - 125L
1,269 Elo+
Party 3
Cupid
Cupid
G4M33SC0RT
Cupid
Level 23
God Stats
98W - 93L
1,478 SR
Queue Stats
142W - 157L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
JAIMEELCAPO25
Gilgamesh
Level 7
God Stats
27W - 20L
1,431 SR
Queue Stats
29W - 32L
1,370 Elo+
Party 3
Jing Wei
Jing Wei
Namonirako
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,436 Elo+
Solo
Merlin
Merlin
nmac268
Merlin
Level 17
God Stats
303W - 301L
1,476 SR
Queue Stats
320W - 340L
1,353 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,358 Elo+

VS

Team Averages
Level 56
1,498 SR
1,444 Elo+
Izanami
Izanami
Playz2800
Izanami
Level 10
God Stats
3W - 6L
1,338 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1
Zeus
Zeus
RarefiedGrub294
Zeus
Level 109
God Stats
6W - 5L
1,508 SR
Queue Stats
142W - 206L
1,454 Elo+
Party 1
Neith
Neith
SkittleSquirrel8
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ra
Ra
mastercontorted
Ra
Level 134
God Stats
1W - 0L
1,631 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
onegod2u
King Arthur
Level 26
God Stats
18W - 14L
1,514 SR
Queue Stats
159W - 182L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DIEGOefe
Tiamat
18
1 / 8 / 7
11,673
898
8,846
20,584
12,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
18
3 / 10 / 6
12,368
951
17,618
21,328
6,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
JAIMEELCAPO25
Gilgamesh
18
1 / 9 / 6
12,842
988
16,493
22,600
16,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Namonirako
Jing Wei
17
4 / 8 / 4
11,942
919
8,765
17,150
6,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
nmac268
Merlin
17
2 / 7 / 4
11,503
885
15,351
15,202
5,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Playz2800
Izanami
20
0 / 1 / 20
12,769
982
3,459
15,790
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 2 / 14
16,085
1,237
34,581
13,615
5,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 14
11,340
872
6,788
7,353
2,932
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
20 / 4 / 14
16,454
1,266
35,540
19,424
9,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
onegod2u
King Arthur
19
1 / 2 / 17
12,535
964
6,847
15,151
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
11
Kills
42
42
Deaths
11
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DIEGOefe
Tiamat
1
8
7
0.56
L
Cupid
3
10
6
0.6
L
Gilgamesh
JAIMEELCAPO25
Gilgamesh
1
9
6
0.44
L
Jing Wei
Namonirako
Jing Wei
4
8
4
0.75
W
Izanami
Playz2800
Izanami
0
1
20
10
W
19
2
14
13
W
2
2
14
4.5
W
20
4
14
6.75
L
Merlin
nmac268
Merlin
2
7
4
0.57
W
King Arthur
onegod2u
King Arthur
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
87,215
96,864
Taken
71,333
48,121
Mitigated
37,852
7,614
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DIEGOefe
Tiamat
8,846
720
0
1,870
20,584
12,753
0
15,514
4,823
27,414
0
L
Cupid
17,618
7,700
882
3,536
21,328
6,798
0
16,640
4,491
0
62,533
L
Gilgamesh
JAIMEELCAPO25
Gilgamesh
16,493
6,084
0
524
22,600
16,593
0
15,117
7,320
0
33,380
L
Jing Wei
Namonirako
Jing Wei
8,765
7,688
0
802
17,150
6,449
0
10,850
6,110
0
16,460
W
Izanami
Playz2800
Izanami
3,459
2,510
0
584
15,790
7,344
0
4,979
10,811
0
41,258
W
34,581
3,130
0
980
13,615
5,654
0
4,070
9,545
51,919
0
W
6,788
3,614
0
365
7,353
2,932
0
2,733
4,620
0
10,398
W
35,540
1,675
4,222
11,233
19,424
9,516
0
6,568
12,856
67,805
0
L
Merlin
nmac268
Merlin
15,351
590
0
0
15,202
5,528
0
11,009
3,999
40,403
0
W
King Arthur
onegod2u
King Arthur
6,847
1,121
0
1,153
15,151
12,406
0
5,847
9,304
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
69,183
238
Minions Killed
258
4
Camps Cleared
3
982,229
Distance Traveled
1,061,218
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,673
898
22
2
1
232,263
0
L
Cupid
12,368
951
111
9
1
173,000
0
L
Gilgamesh
12,842
988
33
3
0
162,810
1
L
Jing Wei
11,942
919
12
1
1
219,325
0
W
Izanami
12,769
982
97
7
1
244,244
0
W
Zeus
16,085
1,237
53
4
2
225,332
0
W
Neith
11,340
872
8
1
0
113,356
0
W
Ra
16,454
1,266
90
7
0
229,611
0
L
Merlin
11,503
885
60
5
1
194,831
0
W
King Arthur
12,535
964
10
1
0
248,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role