Player Matchup

Raijin
Raijin
Badtr1p12
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,653 Elo+
Solo
Ymir
Ymir
EliteSG112
Ymir
Level 8
God Stats
10W - 9L
1,774 SR
Queue Stats
85W - 81L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
InfernalCobra06
Cthulhu
Level 60
God Stats
10W - 11L
1,507 SR
Queue Stats
408W - 348L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpringNumber480
Morgan Le Fay
Level 5
God Stats
4W - 0L
1,834 SR
Queue Stats
16W - 3L
1,810 Elo+
Party 1
Jing Wei
Jing Wei
YeepEw
Jing Wei
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
18W - 3L
1,712 Elo+
Party 1
Team Averages
Level 24
1,584 SR
1,658 Elo+

VS

Team Averages
Level 16
1,521 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
Buhprr
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Solo
Rama
Rama
Mr_Shrimper23
Rama
Level 26
God Stats
3W - 2L
1,774 SR
Queue Stats
21W - 19L
1,531 Elo+
Solo
Nemesis
Nemesis
MsGranger
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,757 Elo+
Solo
Tyr
Tyr
Terban
Tyr
Level 28
God Stats
2W - 2L
1,329 SR
Queue Stats
132W - 136L
1,651 Elo+
Solo
Ra
Ra
balazo-bendito3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Badtr1p12
Raijin
15
4 / 4 / 6
9,874
520
6,187
10,684
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 6
7,734
407
1,790
10,624
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 0 / 0
9,989
526
6,221
8,393
8,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SpringNumber480
Morgan Le Fay
18
11 / 2 / 5
11,425
601
17,563
10,511
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
YeepEw
Jing Wei
15
4 / 4 / 5
9,258
487
6,785
11,830
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Buhprr
Cu Chulainn
14
5 / 5 / 3
9,106
479
12,872
16,617
8,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 8 / 2
9,844
518
8,913
15,845
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MsGranger
Nemesis
16
1 / 3 / 2
9,279
488
4,889
11,315
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Terban
Tyr
17
2 / 1 / 1
10,086
531
6,380
11,543
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 8 / 1
5,953
313
1,542
5,254
1,628
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
24
Kills
14
15
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
Badtr1p12
Raijin
4
4
6
1.75
L
Cu Chulainn
Buhprr
Cu Chulainn
5
5
3
1.3
W
0
5
6
0.6
W
5
0
0
5
L
6
8
2
0.88
L
Nemesis
MsGranger
Nemesis
1
3
2
0.67
W
Morgan Le Fay
SpringNumber480
Morgan Le Fay
11
2
5
6.75
L
Tyr
Terban
Tyr
2
1
1
2.5
W
Jing Wei
YeepEw
Jing Wei
4
4
5
1.63
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
34,596
52,042
Taken
60,574
30,488
Mitigated
30,268
12,805
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Badtr1p12
Raijin
6,187
840
0
2,921
10,684
4,089
55
146
10,453
61,380
0
L
Cu Chulainn
Buhprr
Cu Chulainn
12,872
5,146
0
5,100
16,617
8,326
0
7,899
8,544
0
61,572
W
1,790
493
0
621
10,624
8,562
0
135
10,459
21,987
0
W
6,221
476
278
3,259
8,393
8,353
768
940
7,087
54,105
0
L
8,913
7,998
0
3,738
15,845
4,815
88
9,413
6,282
0
48,430
L
Nemesis
MsGranger
Nemesis
4,889
2,183
0
426
11,315
3,795
1,212
5,187
6,096
0
70,492
W
Morgan Le Fay
SpringNumber480
Morgan Le Fay
17,563
3,435
0
2,300
10,511
4,993
616
250
10,261
74,899
0
L
Tyr
Terban
Tyr
6,380
1,117
0
3,556
11,543
11,704
968
5,657
5,696
162
59,934
W
Jing Wei
YeepEw
Jing Wei
6,785
5,454
0
3,426
11,830
4,491
147
155
11,675
0
49,307
L
1,542
501
133
199
5,254
1,628
12
2,977
2,195
11,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
44,268
481
Minions Killed
477
0
Camps Cleared
0
1,712,915
Distance Traveled
1,542,717
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,874
520
115
6
0
318,953
1
L
Cu Chulainn
9,106
479
86
5
0
337,687
4
W
Ymir
7,734
407
54
3
0
307,247
0
W
Cthulhu
9,989
526
113
6
0
386,555
7
L
Rama
9,844
518
96
5
0
312,474
0
L
Nemesis
9,279
488
137
7
0
389,189
1
W
Morgan Le Fay
11,425
601
122
6
0
370,020
7
L
Tyr
10,086
531
147
8
0
327,484
3
W
Jing Wei
9,258
487
77
4
0
330,140
3
L
Ra
5,953
313
11
1
0
175,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role