Player Matchup

Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EmerrePuntoSal
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,777 Elo+
Solo
Tiamat
Tiamat
Negroider
Tiamat
Level 5
God Stats
8W - 3L
1,675 SR
Queue Stats
123W - 94L
1,664 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chichitodelboom
Cu Chulainn
Level 28
God Stats
3W - 6L
1,484 SR
Queue Stats
131W - 102L
1,563 Elo+
Solo
Jing Wei
Jing Wei
itachiUy
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,756 Elo+
Party 1
Team Averages
Level 34
1,532 SR
1,652 Elo+

VS

Team Averages
Level 22
1,573 SR
1,547 Elo+
Terra
Terra
Dreytn
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,481 Elo+
Solo
Tiamat
Tiamat
GonzaVZC
Tiamat
Level 16
God Stats
13W - 11L
1,599 SR
Queue Stats
78W - 73L
1,555 Elo+
Solo
Tyr
Tyr
ImTheCapo
Tyr
Level 25
God Stats
4W - 2L
1,561 SR
Queue Stats
113W - 77L
1,518 Elo+
Solo
Ravana
Ravana
tadeo-jg-
Ravana
Level 13
God Stats
67W - 90L
1,519 SR
Queue Stats
152W - 189L
1,629 Elo+
Solo
Danzaburou
Danzaburou
xXxAru28xXx
Danzaburou
Level 28
God Stats
12W - 10L
1,684 SR
Queue Stats
165W - 85L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 1 / 3
7,581
583
5,051
5,785
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 5
5,942
457
3,403
6,954
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Negroider
Tiamat
11
2 / 4 / 4
6,483
499
5,377
6,507
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
chichitodelboom
Cu Chulainn
11
0 / 1 / 4
6,479
498
6,353
11,645
5,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
itachiUy
Jing Wei
13
3 / 1 / 4
7,785
599
5,663
6,404
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dreytn
Terra
10
0 / 4 / 0
5,762
443
1,889
9,405
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
GonzaVZC
Tiamat
11
4 / 4 / 0
6,984
537
7,885
8,173
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,618
509
6,451
10,851
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
tadeo-jg-
Ravana
11
3 / 3 / 3
6,920
532
5,344
6,735
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xXxAru28xXx
Danzaburou
2
0 / 0 / 0
4,147
319
185
881
131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
8
8
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
3
8.5
L
Terra
Dreytn
Terra
0
4
0
0
W
1
1
5
3.5
L
Tiamat
GonzaVZC
Tiamat
4
4
0
1
L
1
2
0
0.5
W
Tiamat
Negroider
Tiamat
2
4
4
1
W
Cu Chulainn
chichitodelboom
Cu Chulainn
0
1
4
2
W
Jing Wei
itachiUy
Jing Wei
3
1
4
5
L
Ravana
tadeo-jg-
Ravana
3
3
3
1.5
L
Danzaburou
xXxAru28xXx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
21,754
37,295
Taken
36,045
18,636
Mitigated
20,081
10,320
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,051
1,909
0
1,406
5,785
2,152
547
2,441
3,344
0
30,421
L
Terra
Dreytn
Terra
1,889
484
23
1,849
9,405
3,768
0
1,783
7,575
23,528
0
W
3,403
1,120
0
1,219
6,954
5,816
163
1,881
5,013
9,530
0
L
Tiamat
GonzaVZC
Tiamat
7,885
1,011
0
1,236
8,173
4,740
99
2,534
5,455
43,507
0
L
6,451
851
0
3,794
10,851
8,810
0
1,724
9,069
0
35,891
W
Tiamat
Negroider
Tiamat
5,377
764
0
1,489
6,507
3,349
694
2,517
3,990
33,422
0
W
Cu Chulainn
chichitodelboom
Cu Chulainn
6,353
1,543
0
5,704
11,645
5,228
124
942
10,141
0
35,689
W
Jing Wei
itachiUy
Jing Wei
5,663
5,151
0
502
6,404
2,091
940
1,993
4,411
0
49,439
L
Ravana
tadeo-jg-
Ravana
5,344
1,359
0
1,195
6,735
2,632
0
2,198
4,354
0
26,610
L
Danzaburou
xXxAru28xXx
Danzaburou
185
0
0
250
881
131
0
69
812
0
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
30,431
293
Minions Killed
294
0
Camps Cleared
0
1,204,484
Distance Traveled
959,601
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,581
583
49
4
0
260,985
1
L
Terra
5,762
443
50
4
0
216,712
1
W
Ymir
5,942
457
20
2
0
241,251
3
L
Tiamat
6,984
537
84
6
0
215,061
0
L
Tyr
6,618
509
82
6
0
234,805
3
W
Tiamat
6,483
499
57
4
0
241,089
0
W
Cu Chulainn
6,479
498
53
4
0
209,308
2
W
Jing Wei
7,785
599
114
9
0
251,851
3
L
Ravana
6,920
532
67
5
0
257,955
0
L
Danzaburou
4,147
319
11
1
0
35,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role