Player Matchup

Tsukuyomi
Tsukuyomi
Chamberlen
Tsukuyomi
Level 87
God Stats
1W - 3L
1,547 SR
Queue Stats
185W - 143L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Dento9
Hou Yi
Level 127
God Stats
26W - 14L
1,943 SR
Queue Stats
749W - 445L
1,789 Elo+
Party 1
Discordia
Discordia
FancyTramp
Discordia
Level 122
God Stats
2W - 1L
1,827 SR
Queue Stats
40W - 14L
1,917 Elo+
Party 1
Ravana
Ravana
HalseyXIII
Ravana
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
693W - 488L
1,755 Elo+
Party 1
Jormungandr
Jormungandr
MinnowSnipe
Jormungandr
Level 5
God Stats
3W - 1L
1,826 SR
Queue Stats
25W - 23L
1,699 Elo+
Party 1
Team Averages
Level 77
1,729 SR
1,745 Elo+

VS

Team Averages
Level 68
1,570 SR
1,631 Elo+
Gilgamesh
Gilgamesh
DovaScrib
Gilgamesh
Level 69
God Stats
5W - 1L
1,702 SR
Queue Stats
44W - 32L
1,664 Elo+
Party 2
Thanatos
Thanatos
Grussyman
Thanatos
Level 28
God Stats
12W - 10L
1,366 SR
Queue Stats
91W - 74L
1,619 Elo+
Party 2
Chronos
Chronos
Petsdcv
Chronos
Level 105
God Stats
3W - 1L
1,712 SR
Queue Stats
147W - 122L
1,683 Elo+
Party 3
Chiron
Chiron
Tarkalark
Chiron
Level 29
God Stats
4W - 4L
1,449 SR
Queue Stats
373W - 241L
1,630 Elo+
Party 3
Cthulhu
Cthulhu
Tunrfish
Cthulhu
Level 108
God Stats
68W - 46L
1,621 SR
Queue Stats
572W - 559L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chamberlen
Tsukuyomi
20
5 / 10 / 13
15,928
498
33,906
32,455
15,639
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Dento9
Hou Yi
20
18 / 9 / 9
19,465
608
43,378
31,983
14,210
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
FancyTramp
Discordia
20
9 / 7 / 7
16,609
519
26,727
23,373
11,139
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
HalseyXIII
Ravana
20
6 / 10 / 16
14,453
452
12,671
25,277
29,468
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
MinnowSnipe
Jormungandr
19
0 / 7 / 9
12,968
405
13,207
28,363
33,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DovaScrib
Gilgamesh
20
6 / 6 / 25
18,395
575
26,262
44,983
52,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Grussyman
Thanatos
20
13 / 8 / 11
18,946
592
15,465
30,920
17,480
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Petsdcv
Chronos
20
3 / 10 / 13
16,997
531
17,117
28,187
11,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Tarkalark
Chiron
20
14 / 10 / 11
20,363
636
32,348
38,059
15,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tunrfish
Cthulhu
20
7 / 4 / 16
17,048
533
23,346
34,115
44,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
119
38
Kills
43
43
Deaths
38
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chamberlen
Tsukuyomi
5
10
13
1.15
L
Hou Yi
Dento9
Hou Yi
18
9
9
2.5
W
Gilgamesh
DovaScrib
Gilgamesh
6
6
25
3.08
L
Discordia
FancyTramp
Discordia
9
7
7
1.79
W
Thanatos
Grussyman
Thanatos
13
8
11
2.31
L
Ravana
HalseyXIII
Ravana
6
10
16
1.4
L
Jormungandr
MinnowSnipe
Jormungandr
0
7
9
0.64
W
Chronos
Petsdcv
Chronos
3
10
13
0.95
W
Chiron
Tarkalark
Chiron
14
10
11
1.95
W
Cthulhu
Tunrfish
Cthulhu
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,889
Damage
114,538
141,451
Taken
176,264
103,993
Mitigated
142,442
34,902
Healing
68,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chamberlen
Tsukuyomi
33,906
6,119
0
7,695
32,455
15,639
758
5,149
26,945
0
154,019
L
Hou Yi
Dento9
Hou Yi
43,378
28,171
0
10,849
31,983
14,210
904
11,150
20,748
0
162,226
W
Gilgamesh
DovaScrib
Gilgamesh
26,262
4,359
0
7,972
44,983
52,814
573
12,691
31,689
5,014
66,784
L
Discordia
FancyTramp
Discordia
26,727
1,153
428
4,689
23,373
11,139
0
4,112
18,846
119,169
0
W
Thanatos
Grussyman
Thanatos
15,465
3,245
0
26,237
30,920
17,480
148
7,686
23,204
0
153,169
L
Ravana
HalseyXIII
Ravana
12,671
2,188
0
6,747
25,277
29,468
0
9,431
15,003
289
56,334
L
Jormungandr
MinnowSnipe
Jormungandr
13,207
2,895
0
4,494
28,363
33,537
0
13,079
15,198
72,219
0
W
Chronos
Petsdcv
Chronos
17,117
6,272
0
10,480
28,187
11,465
4,623
4,299
23,828
124,202
0
W
Chiron
Tarkalark
Chiron
32,348
14,390
1,225
14,078
38,059
15,839
3,990
7,237
30,762
0
148,922
W
Cthulhu
Tunrfish
Cthulhu
23,346
770
600
8,049
34,115
44,844
425
7,944
25,656
86,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,423
Gold Earned
91,749
781
Minions Killed
750
0
Camps Cleared
0
2,710,613
Distance Traveled
3,038,646
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,928
498
197
6
0
612,788
2
L
Hou Yi
19,465
608
208
7
0
485,778
0
W
Gilgamesh
18,395
575
87
3
0
666,275
6
L
Discordia
16,609
519
184
6
0
559,758
5
W
Thanatos
18,946
592
170
5
0
658,297
2
L
Ravana
14,453
452
60
2
0
564,590
3
L
Jormungandr
12,968
405
132
4
0
487,699
0
W
Chronos
16,997
531
146
5
0
561,444
8
W
Chiron
20,363
636
190
6
0
553,545
8
W
Cthulhu
17,048
533
157
5
0
599,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role