Player Matchup

Hachiman
Hachiman
DAVE71
Hachiman
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
23W - 39L
1,263 Elo+
Solo
Guan Yu
Guan Yu
Fallon1105
Guan Yu
Level 4
God Stats
0W - 3L
1,271 SR
Queue Stats
4W - 7L
1,017 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HIDRA_Nick010318
Tsukuyomi
Level 5
God Stats
3W - 9L
1,232 SR
Queue Stats
13W - 23L
1,017 Elo+
Party 2
Terra
Terra
Juh52
Terra
Level 29
God Stats
3W - 6L
1,421 SR
Queue Stats
21W - 38L
1,277 Elo+
Solo
Cthulhu
Cthulhu
StebanStein
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,385 SR
1,215 Elo+

VS

Team Averages
Level 22
1,460 SR
1,374 Elo+
Hachiman
Hachiman
 
Hachiman
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chiipo
Morgan Le Fay
Level 25
God Stats
12W - 22L
1,401 SR
Queue Stats
81W - 92L
1,268 Elo+
Party 1
Pele
Pele
Hidefinitiontv
Pele
Level 26
God Stats
21W - 27L
1,353 SR
Queue Stats
79W - 88L
1,265 Elo+
Party 1
Sun Wukong
Sun Wukong
seispin
Sun Wukong
Level 29
God Stats
5W - 10L
1,544 SR
Queue Stats
62W - 79L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DAVE71
Hachiman
16
3 / 10 / 4
9,793
490
7,691
15,751
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Fallon1105
Guan Yu
3
0 / 0 / 1
5,859
293
0
237
40
Tsukuyomi
16
7 / 6 / 2
10,542
527
7,977
16,153
7,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Juh52
Terra
17
0 / 1 / 1
9,405
470
1,415
13,123
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
StebanStein
Cthulhu
15
3 / 6 / 1
9,310
466
6,717
19,851
20,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
1 / 1 / 3
12,121
606
11,105
9,647
4,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
 
Tyr
3
0 / 0 / 0
6,609
330
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
Chiipo
Morgan Le Fay
17
5 / 4 / 9
11,564
578
9,501
11,377
4,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 8 / 4
12,104
605
12,977
18,365
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
seispin
Sun Wukong
17
3 / 1 / 1
11,430
572
7,159
9,800
7,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
13
Kills
22
23
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
3
2.5
W
Tyr
 
Tyr
0
0
0
0
W
Morgan Le Fay
Chiipo
Morgan Le Fay
5
4
9
2.38
L
Hachiman
DAVE71
Hachiman
3
10
4
0.5
L
Guan Yu
Fallon1105
Guan Yu
0
0
1
0.5
L
Tsukuyomi
7
6
2
1.33
W
13
8
4
1.88
L
Terra
Juh52
Terra
0
1
1
0.5
L
Cthulhu
StebanStein
Cthulhu
3
6
1
0.58
W
Sun Wukong
seispin
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
40,742
65,115
Taken
49,189
44,474
Mitigated
24,657
3,292
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,105
7,366
0
4,026
9,647
4,505
2,791
2,067
7,580
0
86,890
W
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Chiipo
Morgan Le Fay
9,501
872
0
1,743
11,377
4,880
1,834
1,867
9,510
49,507
0
L
Hachiman
DAVE71
Hachiman
7,691
5,924
0
0
15,751
6,499
330
3,098
12,639
0
48,127
L
Guan Yu
Fallon1105
Guan Yu
0
0
0
0
237
40
0
0
237
0
0
L
Tsukuyomi
7,977
2,260
0
369
16,153
7,312
0
2,412
13,741
0
40,914
W
12,977
3,540
0
5,021
18,365
7,639
2,352
891
17,156
0
70,357
L
Terra
Juh52
Terra
1,415
166
110
2,295
13,123
10,256
1,112
237
12,886
41,042
0
L
Cthulhu
StebanStein
Cthulhu
6,717
1,126
0
518
19,851
20,367
348
3,754
15,948
43,361
0
W
Sun Wukong
seispin
Sun Wukong
7,159
1,846
0
2,449
9,800
7,633
2,502
3,307
6,493
0
68,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
53,828
296
Minions Killed
473
0
Camps Cleared
0
1,392,492
Distance Traveled
1,419,398
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,121
606
154
8
0
314,715
2
W
Tyr
6,609
330
0
0
0
15,849
0
W
Morgan Le Fay
11,564
578
87
4
0
327,569
2
L
Hachiman
9,793
490
88
4
0
311,593
0
L
Guan Yu
5,859
293
0
0
0
0
0
L
Tsukuyomi
10,542
527
62
3
0
322,931
2
W
Pele
12,104
605
100
5
0
367,512
1
L
Terra
9,405
470
81
4
0
401,514
2
L
Cthulhu
9,310
466
65
3
0
356,454
2
W
Sun Wukong
11,430
572
132
7
0
393,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role