Player Matchup

Ymir
Ymir
BrandonSaysYeet
Ymir
Level 16
God Stats
4W - 2L
1,218 SR
Queue Stats
109W - 101L
1,518 Elo+
Party 1
Chang'e
Chang'e
Catholicjuice
Chang'e
Level 9
God Stats
16W - 11L
1,558 SR
Queue Stats
65W - 67L
1,502 Elo+
Party 1
Achilles
Achilles
PulsePsycho87
Achilles
Level 105
God Stats
2W - 1L
1,583 SR
Queue Stats
55W - 48L
1,529 Elo+
Party 1
Ra
Ra
UNCLE_TOPHAT2
Ra
Level 104
God Stats
1W - 0L
1,273 SR
Queue Stats
26W - 26L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
teh_mokkers
Sylvanus
Level 105
God Stats
1W - 1L
1,314 SR
Queue Stats
41W - 35L
1,604 Elo+
Party 1
Team Averages
Level 68
1,389 SR
1,511 Elo+

VS

Team Averages
Level 42
1,601 SR
1,399 Elo+
Osiris
Osiris
Astraea_08
Osiris
Level 26
God Stats
1W - 2L
1,458 SR
Queue Stats
42W - 85L
1,279 Elo+
Party 2
Anubis
Anubis
HanzoYasuo
Anubis
Level 49
God Stats
28W - 10L
1,728 SR
Queue Stats
50W - 38L
1,447 Elo+
Party 3
Zeus
Zeus
TYSER_DA_GOAT
Zeus
Level 44
God Stats
13W - 8L
1,803 SR
Queue Stats
107W - 123L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
Level 23
God Stats
47W - 21L
1,616 SR
Queue Stats
53W - 29L
1,519 Elo+
Party 3
Athena
Athena
starshine1997
Athena
Level 66
God Stats
2W - 5L
1,399 SR
Queue Stats
46W - 93L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
11,638
970
6,736
17,351
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
18
6 / 4 / 20
11,369
947
10,334
12,990
4,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PulsePsycho87
Achilles
20
12 / 0 / 26
14,330
1,194
21,333
21,293
26,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
19 / 1 / 20
15,282
1,274
25,467
13,134
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
teh_mokkers
Sylvanus
19
4 / 1 / 25
12,040
1,003
14,656
14,676
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Astraea_08
Osiris
17
1 / 13 / 8
10,472
873
6,863
21,825
13,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
HanzoYasuo
Anubis
18
2 / 7 / 8
11,037
920
14,941
13,682
6,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 8 / 6
11,807
984
27,586
12,265
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
17
3 / 6 / 4
11,131
928
16,114
14,317
6,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 8 / 8
10,858
905
9,099
22,500
19,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
45
42
Kills
11
11
Deaths
42
110
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
Astraea_08
Osiris
1
13
8
0.38
W
1
5
19
2.1
W
Chang'e
6
4
20
4
L
Anubis
HanzoYasuo
Anubis
2
7
8
0.86
W
Achilles
PulsePsycho87
Achilles
12
0
26
25
L
4
8
6
0.88
W
19
1
20
29
L
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
3
6
4
0.83
L
1
8
8
0.63
W
Sylvanus
teh_mokkers
Sylvanus
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,526
Damage
74,603
79,444
Taken
84,589
53,139
Mitigated
50,762
34,455
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Astraea_08
Osiris
6,863
2,959
0
0
21,825
13,200
0
15,670
5,908
0
11,882
W
6,736
1,751
0
1,557
17,351
7,994
0
14,320
3,031
9,383
0
W
Chang'e
10,334
2,612
5,702
3,650
12,990
4,242
0
10,200
2,790
19,599
0
L
Anubis
HanzoYasuo
Anubis
14,941
581
0
1,828
13,682
6,522
0
9,837
3,845
43,992
0
W
Achilles
PulsePsycho87
Achilles
21,333
6,477
0
2,836
21,293
26,860
0
11,303
9,990
0
43,285
L
27,586
1,180
0
479
12,265
5,181
0
6,545
5,680
61,099
0
W
25,467
2,384
6,189
6,399
13,134
6,694
0
7,250
5,884
59,521
0
L
Ah Muzen Cab
l DRG l Orion
Ah Muzen Cab
16,114
9,075
0
1,922
14,317
6,309
0
8,811
5,501
0
38,560
L
9,099
2,216
0
0
22,500
19,550
0
15,272
6,944
22,952
0
W
Sylvanus
teh_mokkers
Sylvanus
14,656
4,288
3,161
4,961
14,676
7,349
0
8,553
6,123
35,091
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,659
Gold Earned
55,305
236
Minions Killed
221
6
Camps Cleared
5
988,714
Distance Traveled
1,029,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,472
873
8
1
0
205,053
0
W
Ymir
11,638
970
14
1
0
145,832
0
W
Chang'e
11,369
947
38
3
0
165,218
0
L
Anubis
11,037
920
72
6
1
193,881
0
W
Achilles
14,330
1,194
51
4
2
252,368
0
L
Zeus
11,807
984
69
6
1
206,964
0
W
Ra
15,282
1,274
72
6
2
239,594
0
L
Ah Muzen Cab
11,131
928
43
4
1
220,936
0
L
Athena
10,858
905
29
2
2
202,339
0
W
Sylvanus
12,040
1,003
61
5
2
185,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role