Player Matchup

Neith
Neith
ImNotBatman1785
Neith
Level 4
God Stats
2W - 2L
1,327 SR
Queue Stats
3W - 4L
1,098 Elo+
Solo
Anubis
Anubis
Nublet611
Anubis
Level 26
God Stats
26W - 16L
1,552 SR
Queue Stats
69W - 54L
1,352 Elo+
Solo
Arachne
Arachne
R4p5b3rry
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tjformaro
Tsukuyomi
Level 6
God Stats
2W - 1L
1,209 SR
Queue Stats
6W - 5L
1,329 Elo+
Solo
Cthulhu
Cthulhu
cadoliyo
Cthulhu
Level 19
God Stats
36W - 31L
1,526 SR
Queue Stats
68W - 56L
1,345 Elo+
Solo
Team Averages
Level 15
1,423 SR
1,268 Elo+

VS

Team Averages
Level 17
1,503 SR
1,337 Elo+
Neith
Neith
EvidentNine5074
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Sus Shikaku
Skadi
Level 15
God Stats
0W - 1L
1,213 SR
Queue Stats
17W - 24L
1,269 Elo+
Party 1
Fafnir
Fafnir
Sus Skeletor
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,297 Elo+
Party 1
Tiamat
Tiamat
TacoSnickerz
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,276 Elo+
Solo
Chernobog
Chernobog
VooDooPreachr
Chernobog
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
98W - 104L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,727
515
4,367
7,310
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nublet611
Anubis
17
11 / 0 / 4
10,231
682
17,736
7,067
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
R4p5b3rry
Arachne
11
3 / 5 / 0
7,375
492
2,550
11,249
3,702
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Tjformaro
Tsukuyomi
11
3 / 2 / 5
7,154
477
4,916
7,807
2,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
cadoliyo
Cthulhu
13
2 / 1 / 4
7,675
512
8,683
9,640
5,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,205
480
7,793
9,076
2,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 1
7,125
475
5,685
10,013
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
1 / 3 / 3
7,689
513
2,698
11,100
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
11
1 / 8 / 0
6,372
425
3,622
11,410
3,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
VooDooPreachr
Chernobog
11
1 / 3 / 3
6,532
435
4,705
8,990
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
23
Kills
10
11
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
4
3
2
1.67
W
Anubis
Nublet611
Anubis
11
0
4
13
W
Arachne
R4p5b3rry
Arachne
3
5
0
0.6
L
3
4
1
0.88
L
Fafnir
1
3
3
0.83
L
Tiamat
1
8
0
0.13
W
Tsukuyomi
Tjformaro
Tsukuyomi
3
2
5
2.75
L
Chernobog
VooDooPreachr
Chernobog
1
3
3
0.83
W
Cthulhu
cadoliyo
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
24,503
43,073
Taken
50,589
17,269
Mitigated
22,642
14,604
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,793
4,241
0
632
9,076
2,863
1,310
4,386
4,547
0
30,986
W
4,367
2,125
0
2,978
7,310
2,145
2,533
2,387
4,923
0
33,758
W
Anubis
Nublet611
Anubis
17,736
566
0
5,228
7,067
3,344
1,342
1,871
5,196
78,212
0
W
Arachne
R4p5b3rry
Arachne
2,550
1,929
0
2,566
11,249
3,702
288
1,565
9,684
0
32,193
L
5,685
2,348
0
864
10,013
3,567
362
3,411
6,602
0
37,342
L
Fafnir
2,698
949
0
1,891
11,100
9,648
0
4,240
6,860
17,994
0
L
Tiamat
3,622
145
0
1,576
11,410
3,777
446
7,898
3,512
29,254
0
W
Tsukuyomi
Tjformaro
Tsukuyomi
4,916
1,036
0
3,076
7,807
2,597
1,567
497
7,310
0
18,329
L
Chernobog
VooDooPreachr
Chernobog
4,705
3,227
528
3,006
8,990
2,787
220
6,251
2,649
0
25,441
W
Cthulhu
cadoliyo
Cthulhu
8,683
508
87
669
9,640
5,481
0
0
9,640
39,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
34,923
341
Minions Killed
260
0
Camps Cleared
0
1,397,599
Distance Traveled
1,277,156
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,205
480
56
4
0
261,898
0
W
Neith
7,727
515
59
4
0
242,530
1
W
Anubis
10,231
682
124
8
0
263,716
1
W
Arachne
7,375
492
62
4
0
245,247
2
L
Skadi
7,125
475
69
5
0
252,048
0
L
Fafnir
7,689
513
35
2
0
281,981
0
L
Tiamat
6,372
425
45
3
0
244,104
0
W
Tsukuyomi
7,154
477
32
2
0
313,455
0
L
Chernobog
6,532
435
55
4
0
237,125
0
W
Cthulhu
7,675
512
64
4
0
332,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role