Player Matchup

Xing Tian
Xing Tian
InvertedWounds
Xing Tian
Level 84
God Stats
4W - 6L
1,484 SR
Queue Stats
229W - 227L
1,529 Elo+
Party 1
Janus
Janus
Kheld
Janus
Level 119
God Stats
6W - 3L
1,724 SR
Queue Stats
130W - 132L
1,503 Elo+
Party 1
Arachne
Arachne
LiterallyNeith
Arachne
Level 86
God Stats
94W - 65L
1,655 SR
Queue Stats
341W - 380L
1,526 Elo+
Party 2
Mulan
Mulan
ThePrettyBunny
Mulan
Level 104
God Stats
31W - 31L
1,651 SR
Queue Stats
317W - 374L
1,510 Elo+
Party 2
Hachiman
Hachiman
Zeikkar
Hachiman
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,428 Elo+
Party 1
Team Averages
Level 101
1,603 SR
1,499 Elo+

VS

Team Averages
Level 98
1,622 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aribitor
Ymir
Level 53
God Stats
98W - 96L
1,506 SR
Queue Stats
155W - 164L
1,453 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordZoltag
Morgan Le Fay
Level 63
God Stats
14W - 9L
1,631 SR
Queue Stats
253W - 233L
1,537 Elo+
Party 3
Odin
Odin
Sliiderss
Odin
Level 109
God Stats
7W - 5L
1,794 SR
Queue Stats
419W - 396L
1,538 Elo+
Party 3
Fenrir
Fenrir
uniqueclevername
Fenrir
Level 154
God Stats
6W - 4L
1,680 SR
Queue Stats
35W - 30L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
InvertedWounds
Xing Tian
8
0 / 0 / 1
5,705
475
2,439
7,807
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Kheld
Janus
10
0 / 4 / 1
5,867
489
2,404
5,085
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
5,163
430
2,731
8,113
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,649
471
2,702
8,608
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Zeikkar
Hachiman
11
2 / 1 / 0
6,126
511
4,573
5,341
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 2 / 0
5,950
496
3,084
6,079
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
1 / 0 / 1
5,976
498
2,099
4,271
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
LordZoltag
Morgan Le Fay
12
0 / 0 / 5
6,896
575
5,123
5,194
2,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
5 / 0 / 1
7,405
617
6,351
6,791
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 2
6,909
576
4,430
6,617
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
Ymir
1
0
1
1.5
L
Xing Tian
InvertedWounds
Xing Tian
0
0
1
0.5
L
Janus
Kheld
Janus
0
4
1
0.13
L
0
3
0
0
W
Morgan Le Fay
LordZoltag
Morgan Le Fay
0
0
5
2.5
W
Odin
5
0
1
5.5
L
0
3
0
0
L
Hachiman
Zeikkar
Hachiman
2
1
0
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
21,087
34,954
Taken
28,952
11,987
Mitigated
11,649
9,223
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,084
847
0
1,923
6,079
1,641
0
433
5,646
0
43,203
W
Ymir
2,099
186
0
1,661
4,271
1,704
0
1,161
3,066
23,375
0
L
Xing Tian
InvertedWounds
Xing Tian
2,439
109
0
1,829
7,807
3,167
0
1,769
6,038
15,392
0
L
Janus
Kheld
Janus
2,404
334
0
360
5,085
1,495
0
2,315
2,770
32,031
0
L
2,731
2,145
0
1,856
8,113
2,371
0
1,753
6,360
0
25,665
W
Morgan Le Fay
LordZoltag
Morgan Le Fay
5,123
800
402
2,889
5,194
2,234
749
1,425
3,659
48,003
0
W
Odin
6,351
1,113
0
2,332
6,791
3,919
0
729
5,980
3,883
37,399
L
2,702
689
0
2,595
8,608
3,632
0
2,059
6,549
0
29,195
L
Hachiman
Zeikkar
Hachiman
4,573
2,276
0
2,583
5,341
1,322
0
375
4,966
0
39,691
W
4,430
930
0
2,336
6,617
2,151
180
859
5,758
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
33,136
309
Minions Killed
391
0
Camps Cleared
0
1,082,389
Distance Traveled
1,137,026
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,950
496
76
6
0
200,228
0
W
Ymir
5,976
498
49
4
0
249,361
6
L
Xing Tian
5,705
475
33
3
0
239,694
1
L
Janus
5,867
489
68
6
0
214,528
0
L
Arachne
5,163
430
46
4
0
218,984
5
W
Morgan Le Fay
6,896
575
90
8
0
206,122
3
W
Odin
7,405
617
97
8
0
218,553
4
L
Mulan
5,649
471
72
6
0
211,270
4
L
Hachiman
6,126
511
90
8
0
197,913
2
W
Fenrir
6,909
576
79
7
0
262,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role