Player Matchup

Horus
Horus
AKRocker008
Horus
Level 145
God Stats
10W - 2L
1,775 SR
Queue Stats
160W - 115L
1,678 Elo+
Party 3
Ra
Ra
BreadBoxAlpha
Ra
Level 86
God Stats
4W - 1L
1,746 SR
Queue Stats
97W - 65L
1,676 Elo+
Party 3
Mercury
Mercury
CloudlessZombie
Mercury
Level 159
God Stats
4W - 3L
1,560 SR
Queue Stats
204W - 186L
1,546 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KingXers
Morgan Le Fay
Level 48
God Stats
29W - 15L
1,606 SR
Queue Stats
189W - 137L
1,611 Elo+
Party 3
Bacchus
Bacchus
Rage_Harderlol
Bacchus
Level 29
God Stats
3W - 6L
1,589 SR
Queue Stats
155W - 139L
1,516 Elo+
Party 3
Team Averages
Level 93
1,655 SR
1,605 Elo+

VS

Team Averages
Level 98
1,665 SR
1,537 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BANNANA HANDS1
Zeus
Level 49
God Stats
4W - 1L
1,724 SR
Queue Stats
712W - 629L
1,547 Elo+
Party 1
Arachne
Arachne
Dragon Noot
Arachne
Level 142
God Stats
21W - 17L
1,721 SR
Queue Stats
639W - 576L
1,580 Elo+
Party 1
Hachiman
Hachiman
TuMama21367
Hachiman
Level 22
God Stats
2W - 3L
1,539 SR
Queue Stats
39W - 43L
1,502 Elo+
Party 2
Sobek
Sobek
mrlee2001
Sobek
Level 118
God Stats
6W - 4L
1,839 SR
Queue Stats
680W - 599L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 7
7,288
561
5,599
10,138
4,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 5
8,592
661
5,444
3,101
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 4
6,504
500
1,616
5,011
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
KingXers
Morgan Le Fay
14
9 / 1 / 4
8,128
625
8,260
7,277
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 13
6,514
501
6,920
7,131
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 1 / 3
7,379
568
2,412
6,258
4,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 2
7,208
554
3,309
7,970
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dragon Noot
Arachne
12
3 / 4 / 1
7,081
545
2,939
11,139
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TuMama21367
Hachiman
11
1 / 7 / 6
6,809
524
6,480
8,930
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
mrlee2001
Sobek
9
2 / 6 / 1
6,858
528
4,201
10,856
7,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
8
8
Deaths
24
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
3
1.5
W
6
3
7
3.17
L
2
6
2
0.5
W
6
0
5
8.5
W
0
1
4
2
L
Arachne
Dragon Noot
Arachne
3
4
1
0.88
W
Morgan Le Fay
KingXers
Morgan Le Fay
9
1
4
11
W
2
3
13
2.83
L
Hachiman
TuMama21367
Hachiman
1
7
6
0.57
L
Sobek
mrlee2001
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
19,341
32,658
Taken
45,153
15,232
Mitigated
20,408
12,601
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,412
315
0
2,390
6,258
4,170
52
2,453
3,769
43,898
0
W
5,599
3,301
341
3,359
10,138
4,126
519
3,219
6,919
0
33,436
L
3,309
466
0
1,254
7,970
2,396
0
4,099
3,691
34,929
0
W
5,444
960
1,578
2,094
3,101
1,202
0
902
2,199
53,005
0
W
1,616
340
0
565
5,011
2,160
0
1,487
3,524
0
33,572
L
Arachne
Dragon Noot
Arachne
2,939
1,637
0
4,890
11,139
4,418
0
3,727
7,340
0
44,170
W
Morgan Le Fay
KingXers
Morgan Le Fay
8,260
768
150
3,710
7,277
2,890
408
2,185
5,092
48,907
0
W
6,920
1,179
0
804
7,131
4,854
246
2,129
5,002
22,749
0
L
Hachiman
TuMama21367
Hachiman
6,480
2,661
0
750
8,930
2,423
0
4,954
3,894
0
32,972
L
Sobek
mrlee2001
Sobek
4,201
715
0
2,590
10,856
7,001
0
4,959
5,835
13,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
35,335
365
Minions Killed
323
0
Camps Cleared
0
1,311,054
Distance Traveled
1,178,144
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,379
568
99
8
0
222,395
2
W
Horus
7,288
561
61
5
0
245,470
1
L
Zeus
7,208
554
74
6
0
218,339
2
W
Ra
8,592
661
120
9
0
286,563
4
W
Mercury
6,504
500
65
5
0
268,628
2
L
Arachne
7,081
545
76
6
0
273,123
8
W
Morgan Le Fay
8,128
625
92
7
0
275,496
3
W
Bacchus
6,514
501
27
2
0
234,897
3
L
Hachiman
6,809
524
60
5
0
240,423
2
L
Sobek
6,858
528
14
1
0
223,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role