Player Matchup

Gilgamesh
Gilgamesh
BronksBombers
Gilgamesh
Level 24
God Stats
9W - 5L
1,362 SR
Queue Stats
115W - 113L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
PùssýDébrïs
Cabrakan
Level 48
God Stats
6W - 9L
1,561 SR
Queue Stats
274W - 298L
1,540 Elo+
Party 2
Ullr
Ullr
StunningFour
Ullr
Level 50
God Stats
1W - 0L
1,709 SR
Queue Stats
52W - 63L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itspayso
Morgan Le Fay
Level 109
God Stats
13W - 6L
1,847 SR
Queue Stats
633W - 619L
1,547 Elo+
Party 2
Chaac
Chaac
pluvio-nycto
Chaac
Level 108
God Stats
12W - 12L
1,376 SR
Queue Stats
643W - 641L
1,528 Elo+
Party 2
Team Averages
Level 68
1,571 SR
1,522 Elo+

VS

Team Averages
Level 53
1,603 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
Bleed_Blue_25
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,540 SR
Queue Stats
146W - 130L
1,572 Elo+
Party 3
Heimdallr
Heimdallr
FBRporcayo
Heimdallr
Level 44
God Stats
3W - 2L
1,900 SR
Queue Stats
91W - 101L
1,487 Elo+
Party 4
Sylvanus
Sylvanus
Olliechopper
Sylvanus
Level 94
God Stats
7W - 11L
1,572 SR
Queue Stats
572W - 501L
1,548 Elo+
Party 3
Hercules
Hercules
queks6
Hercules
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 217L
1,682 Elo+
Party 3
Anubis
Anubis
xXLeOnArD7u7Xx
Anubis
Level 28
God Stats
34W - 30L
1,505 SR
Queue Stats
90W - 79L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BronksBombers
Gilgamesh
10
6 / 0 / 0
5,859
586
3,312
5,031
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
9
0 / 1 / 1
4,937
494
4,610
8,032
4,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 0
5,249
525
1,147
4,196
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
itspayso
Morgan Le Fay
10
4 / 2 / 2
5,543
554
4,631
4,759
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 5
4,743
474
4,016
7,841
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bleed_Blue_25
Morgan Le Fay
7
0 / 4 / 1
4,685
469
4,507
5,818
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
FBRporcayo
Heimdallr
7
0 / 2 / 1
4,589
459
1,911
4,871
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Olliechopper
Sylvanus
9
1 / 2 / 0
5,304
530
5,438
7,760
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
queks6
Hercules
7
2 / 2 / 1
4,986
499
3,345
5,201
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
5,608
561
2,058
2,770
976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bleed_Blue_25
Morgan Le Fay
0
4
1
0.13
W
Gilgamesh
BronksBombers
Gilgamesh
6
0
0
6
L
Heimdallr
FBRporcayo
Heimdallr
0
2
1
0.25
L
Sylvanus
Olliechopper
Sylvanus
1
2
0
0.5
W
Cabrakan
0
1
1
0.5
W
1
0
0
1
W
Morgan Le Fay
itspayso
Morgan Le Fay
4
2
2
2.5
W
0
1
5
2.5
L
Hercules
queks6
Hercules
2
2
1
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,716
Damage
17,259
29,859
Taken
26,420
12,805
Mitigated
10,040
10,425
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bleed_Blue_25
Morgan Le Fay
4,507
250
0
1,493
5,818
1,844
0
2,530
3,036
20,749
0
W
Gilgamesh
BronksBombers
Gilgamesh
3,312
1,164
0
755
5,031
1,714
0
853
4,132
0
27,944
L
Heimdallr
FBRporcayo
Heimdallr
1,911
607
111
630
4,871
1,951
104
626
4,189
0
21,510
L
Sylvanus
Olliechopper
Sylvanus
5,438
2,188
0
3,392
7,760
3,426
0
4,581
3,135
24,471
4,166
W
Cabrakan
4,610
1,003
0
4,114
8,032
4,378
0
4,204
3,815
26,224
0
W
1,147
155
0
500
4,196
1,135
0
863
3,333
0
26,573
W
Morgan Le Fay
itspayso
Morgan Le Fay
4,631
394
0
1,300
4,759
1,454
0
1,761
2,822
24,279
0
W
4,016
1,165
0
3,756
7,841
4,124
0
3,281
4,292
0
11,735
L
Hercules
queks6
Hercules
3,345
1,239
0
1,626
5,201
1,843
0
1,114
4,049
0
15,622
L
2,058
133
0
1,380
2,770
976
108
0
2,770
29,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
25,172
237
Minions Killed
232
0
Camps Cleared
0
1,006,844
Distance Traveled
803,381
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,685
469
35
4
0
173,783
1
W
Gilgamesh
5,859
586
55
6
0
200,710
0
L
Heimdallr
4,589
459
51
5
0
150,591
1
L
Sylvanus
5,304
530
53
5
0
143,354
0
W
Cabrakan
4,937
494
60
6
0
205,448
2
W
Ullr
5,249
525
51
5
0
175,460
3
W
Morgan Le Fay
5,543
554
58
6
0
199,784
1
W
Chaac
4,743
474
13
1
0
225,442
2
L
Hercules
4,986
499
30
3
0
157,441
1
L
Anubis
5,608
561
63
6
0
178,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role