Player Matchup

Loki
Loki
IvanMireles
Loki
Level 127
God Stats
12W - 5L
1,404 SR
Queue Stats
161W - 127L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
JamZKarma
The Morrigan
Level 160
God Stats
6W - 1L
1,728 SR
Queue Stats
239W - 114L
1,766 Elo+
Party 1
Cthulhu
Cthulhu
Mantiiiiis
Cthulhu
Level 158
God Stats
1W - 4L
1,384 SR
Queue Stats
129W - 101L
1,735 Elo+
Party 1
Merlin
Merlin
NightlyKata
Merlin
Level 160
God Stats
1W - 6L
1,577 SR
Queue Stats
282W - 183L
1,765 Elo+
Party 1
Horus
Horus
xxThedemonxx666
Horus
Level 146
God Stats
4W - 4L
1,721 SR
Queue Stats
59W - 61L
1,595 Elo+
Party 1
Team Averages
Level 150
1,563 SR
1,690 Elo+

VS

Team Averages
Level 160
1,787 SR
1,755 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
David MO0re
Loki
Level 160
God Stats
89W - 23L
2,035 SR
Queue Stats
90W - 26L
1,855 Elo+
Party 2
Sobek
Sobek
Hiyaman
Sobek
Level 160
God Stats
1W - 1L
1,679 SR
Queue Stats
216W - 81L
1,776 Elo+
Party 2
Awilix
Awilix
StonedKorean
Awilix
Level 160
God Stats
43W - 11L
1,807 SR
Queue Stats
989W - 345L
1,853 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXlAsianManlXx
Cu Chulainn
Level 158
God Stats
9W - 0L
1,912 SR
Queue Stats
396W - 172L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,154
515
1,663
3,747
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
JamZKarma
The Morrigan
9
0 / 3 / 0
5,344
534
4,460
4,427
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mantiiiiis
Cthulhu
10
1 / 1 / 0
5,854
585
5,552
7,698
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
0 / 1 / 0
5,573
557
1,345
4,014
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
5,227
523
1,156
6,407
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 2
6,569
657
4,233
2,950
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 2
5,695
570
1,717
5,056
1,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
Hiyaman
Sobek
8
1 / 0 / 2
5,156
516
3,245
5,686
2,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
11
4 / 0 / 2
6,478
648
2,305
5,528
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
xXlAsianManlXx
Cu Chulainn
11
0 / 1 / 1
5,895
590
4,919
7,824
3,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
0
0
2
1
W
Sobek
Hiyaman
Sobek
1
0
2
2
L
0
1
0
0
L
The Morrigan
JamZKarma
The Morrigan
0
3
0
0
L
Cthulhu
Mantiiiiis
Cthulhu
1
1
0
1
L
Merlin
0
1
0
0
W
Awilix
4
0
2
5
W
Cu Chulainn
xXlAsianManlXx
Cu Chulainn
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
16,419
26,293
Taken
27,044
13,142
Mitigated
10,032
9,568
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,233
468
0
710
2,950
921
0
555
2,259
41,811
0
W
1,717
323
0
250
5,056
1,234
0
2,450
2,382
0
26,239
W
Sobek
Hiyaman
Sobek
3,245
191
0
2,746
5,686
2,350
0
1,503
3,941
12,613
0
L
1,663
184
0
2,056
3,747
1,015
0
1,191
2,469
0
23,606
L
The Morrigan
JamZKarma
The Morrigan
4,460
611
0
470
4,427
1,296
0
1,163
3,260
33,381
0
L
Cthulhu
Mantiiiiis
Cthulhu
5,552
1,044
0
3,655
7,698
6,928
0
262
7,436
33,656
0
L
Merlin
1,345
42
0
670
4,014
1,200
0
2,104
1,645
36,967
0
W
Awilix
2,305
767
0
2,985
5,528
1,732
0
820
4,648
0
34,248
W
Cu Chulainn
xXlAsianManlXx
Cu Chulainn
4,919
2,140
0
2,276
7,824
3,795
0
4,767
2,457
0
34,793
L
1,156
649
927
1,790
6,407
2,703
0
2,367
4,005
0
8,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
29,793
305
Minions Killed
312
0
Camps Cleared
0
1,052,328
Distance Traveled
1,079,909
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,569
657
87
9
0
205,247
2
W
Loki
5,695
570
51
5
0
210,301
1
W
Sobek
5,156
516
19
2
0
222,491
2
L
Loki
5,154
515
64
6
0
223,456
3
L
The Morrigan
5,344
534
64
6
0
176,446
0
L
Cthulhu
5,854
585
66
7
0
239,705
3
L
Merlin
5,573
557
96
10
0
197,141
2
W
Awilix
6,478
648
77
8
0
229,820
2
W
Cu Chulainn
5,895
590
78
8
0
212,050
6
L
Horus
5,227
523
15
2
0
215,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role