Player Matchup

Heimdallr
Heimdallr
DeletusThusFetus
Heimdallr
Level 29
God Stats
4W - 5L
1,554 SR
Queue Stats
80W - 78L
1,612 Elo+
Solo
Arachne
Arachne
GrinnellTheGOAT
Arachne
Level 21
God Stats
4W - 6L
1,417 SR
Queue Stats
40W - 30L
1,643 Elo+
Party 2
Vulcan
Vulcan
OGwr3x
Vulcan
Level 17
God Stats
18W - 10L
1,744 SR
Queue Stats
115W - 105L
1,613 Elo+
Solo
Kukulkan
Kukulkan
pigust7
Kukulkan
Level 16
God Stats
22W - 28L
1,514 SR
Queue Stats
108W - 103L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
superfruit87
Cthulhu
Level 56
God Stats
15W - 6L
1,757 SR
Queue Stats
241W - 195L
1,501 Elo+
Party 2
Team Averages
Level 28
1,597 SR
1,564 Elo+

VS

Team Averages
Level 23
1,629 SR
1,584 Elo+
Osiris
Osiris
DreggoThePckle
Osiris
Level 28
God Stats
4W - 2L
1,874 SR
Queue Stats
122W - 117L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hydragraphica
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,595 Elo+
Party 1
Arachne
Arachne
RiceDadnt
Arachne
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Geb
Geb
mojojojo46789
Geb
Level 14
God Stats
14W - 14L
1,472 SR
Queue Stats
39W - 33L
1,575 Elo+
Solo
Apollo
Apollo
moomoplayz
Apollo
Level 26
God Stats
18W - 20L
1,800 SR
Queue Stats
197W - 184L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
9 / 0 / 0
10,448
653
13,543
10,196
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 7 / 3
9,777
611
8,936
14,332
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
OGwr3x
Vulcan
15
4 / 6 / 5
9,725
608
11,086
9,519
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
pigust7
Kukulkan
12
0 / 4 / 0
7,635
477
3,018
7,615
2,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
superfruit87
Cthulhu
12
4 / 0 / 7
8,796
550
8,442
11,678
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,702
544
8,692
9,361
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Hydragraphica
Morgan Le Fay
13
4 / 5 / 5
7,895
493
10,448
10,420
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
RiceDadnt
Arachne
13
6 / 4 / 1
8,110
507
4,992
9,964
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 6
7,363
460
4,656
15,521
9,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
moomoplayz
Apollo
11
1 / 9 / 2
7,056
441
6,587
14,921
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
25
Kills
17
17
Deaths
25
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
9
0
0
9
L
6
1
2
7
W
8
7
3
1.36
L
Morgan Le Fay
Hydragraphica
Morgan Le Fay
4
5
5
1.3
W
Vulcan
OGwr3x
Vulcan
4
6
5
1.08
L
Arachne
RiceDadnt
Arachne
6
4
1
1.63
L
0
6
6
0.5
L
Apollo
moomoplayz
Apollo
1
9
2
0.22
W
Kukulkan
pigust7
Kukulkan
0
4
0
0
W
Cthulhu
superfruit87
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
35,375
53,340
Taken
60,187
26,049
Mitigated
29,535
15,465
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
13,543
9,541
0
5,977
10,196
4,681
5,394
2,094
8,102
0
81,749
L
8,692
1,581
0
868
9,361
8,549
0
4,760
4,601
0
44,987
W
8,936
5,422
0
3,281
14,332
6,525
9
3,561
10,651
0
49,199
L
Morgan Le Fay
Hydragraphica
Morgan Le Fay
10,448
647
0
1,960
10,420
3,653
0
4,541
5,879
43,297
0
W
Vulcan
OGwr3x
Vulcan
11,086
2,727
0
1,537
9,519
3,919
56
3,144
6,285
54,677
0
L
Arachne
RiceDadnt
Arachne
4,992
2,820
0
1,976
9,964
4,336
318
4,312
5,652
0
28,184
L
4,656
904
0
2,096
15,521
9,119
0
4,906
10,614
18,154
0
L
Apollo
moomoplayz
Apollo
6,587
4,256
0
3,426
14,921
3,878
266
4,027
10,891
0
36,482
W
Kukulkan
pigust7
Kukulkan
3,018
58
0
1,131
7,615
2,900
484
2,142
5,083
37,436
0
W
Cthulhu
superfruit87
Cthulhu
8,442
401
0
3,539
11,678
8,024
119
4,163
7,371
30,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
39,126
449
Minions Killed
332
0
Camps Cleared
0
1,502,812
Distance Traveled
1,637,121
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,448
653
148
9
0
282,048
1
L
Osiris
8,702
544
95
6
0
336,558
3
W
Arachne
9,777
611
84
5
0
319,982
1
L
Morgan Le Fay
7,895
493
86
5
0
291,530
0
W
Vulcan
9,725
608
100
6
0
306,860
2
L
Arachne
8,110
507
59
4
0
320,720
0
L
Geb
7,363
460
30
2
0
358,979
3
L
Apollo
7,056
441
62
4
0
329,334
2
W
Kukulkan
7,635
477
73
5
0
267,127
0
W
Cthulhu
8,796
550
44
3
0
326,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role