Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EmilsGaming
Tiamat
Level 39
God Stats
41W - 39L
1,546 SR
Queue Stats
332W - 382L
1,375 Elo+
Party 3
Medusa
Medusa
JeanPaulzefrench
Medusa
Level 31
God Stats
1W - 1L
1,329 SR
Queue Stats
189W - 139L
1,634 Elo+
Party 1
Thanatos
Thanatos
Toast1185
Thanatos
Level 21
God Stats
40W - 38L
1,513 SR
Queue Stats
117W - 122L
1,363 Elo+
Party 3
Yemoja
Yemoja
xXCuTiE_NeKoXx
Yemoja
Level 29
God Stats
18W - 9L
1,744 SR
Queue Stats
37W - 26L
1,650 Elo+
Party 1
Team Averages
Level 30
1,526 SR
1,504 Elo+

VS

Team Averages
Level 21
1,619 SR
1,488 Elo+
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 17
God Stats
17W - 42L
1,429 SR
Queue Stats
104W - 202L
1,351 Elo+
Party 2
Janus
Janus
M_99killer
Janus
Level 4
God Stats
1W - 2L
1,696 SR
Queue Stats
6W - 10L
1,642 Elo+
Solo
Arachne
Arachne
Sprawny_Lelek
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 99L
1,578 Elo+
Solo
Sol
Sol
factoni23
Sol
Level 44
God Stats
96W - 163L
1,460 SR
Queue Stats
106W - 203L
1,356 Elo+
Party 2
Nemesis
Nemesis
p_o_b
Nemesis
Level 14
God Stats
8W - 1L
2,008 SR
Queue Stats
27W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 0 / 5
10,939
608
7,779
9,480
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
6 / 3 / 5
9,890
549
11,430
7,197
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
14 / 0 / 5
10,474
582
17,687
8,747
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Toast1185
Thanatos
15
3 / 4 / 2
9,485
527
3,495
11,146
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 12
9,227
513
7,110
8,501
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,692
372
3,998
14,269
11,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
11
1 / 9 / 1
6,674
371
4,159
12,180
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
6 / 4 / 1
7,716
429
5,935
8,998
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 11 / 0
6,621
368
6,080
14,295
3,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
p_o_b
Nemesis
12
0 / 3 / 4
7,540
419
1,989
10,141
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
7
7
Deaths
34
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
5
7.5
L
0
7
1
0.07
W
Tiamat
6
3
5
2.83
W
14
0
5
16.5
L
Janus
1
9
1
0.17
L
Arachne
6
4
1
1.63
W
Thanatos
Toast1185
Thanatos
3
4
2
1
L
0
11
0
0
L
Nemesis
p_o_b
Nemesis
0
3
4
0.67
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
22,161
45,071
Taken
59,883
31,378
Mitigated
24,686
24,035
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,779
1,447
0
2,971
9,480
13,824
328
1,382
7,959
4,026
65,705
L
3,998
249
369
1,808
14,269
11,116
170
6,229
7,404
16,582
0
W
Tiamat
11,430
634
0
2,371
7,197
4,022
2,361
1,445
5,558
60,494
0
W
17,687
7,547
0
2,991
8,747
3,242
2,465
3,541
5,106
0
78,533
L
Janus
4,159
0
0
1,374
12,180
3,264
0
4,441
7,257
28,067
0
L
Arachne
5,935
4,415
0
1,582
8,998
3,201
0
1,082
7,682
0
27,160
W
Thanatos
Toast1185
Thanatos
3,495
707
0
9,552
11,146
3,920
493
1,689
9,395
0
52,724
L
6,080
1,768
99
2,500
14,295
3,396
57
3,588
10,241
38,242
0
L
Nemesis
p_o_b
Nemesis
1,989
610
0
1,713
10,141
3,709
0
2,452
7,505
0
33,070
W
7,110
775
1,931
4,219
8,501
6,370
593
5,702
2,705
29,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,015
Gold Earned
35,243
528
Minions Killed
268
0
Camps Cleared
0
1,571,120
Distance Traveled
1,475,364
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,939
608
147
8
0
342,058
2
L
Bacchus
6,692
372
13
1
0
329,022
0
W
Tiamat
9,890
549
105
6
0
317,441
3
W
Medusa
10,474
582
114
6
0
281,520
1
L
Janus
6,674
371
54
3
0
289,645
0
L
Arachne
7,716
429
44
2
0
251,188
2
W
Thanatos
9,485
527
110
6
0
349,063
0
L
Sol
6,621
368
78
4
0
273,199
1
L
Nemesis
7,540
419
79
4
0
332,310
5
W
Yemoja
9,227
513
52
3
0
281,038
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role