Player Matchup

Hachiman
Hachiman
Hyexona
Hachiman
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,778 Elo+
Solo
Discordia
Discordia
PoppaRox
Discordia
Level 26
God Stats
58W - 32L
1,715 SR
Queue Stats
71W - 42L
1,685 Elo+
Solo
Vamana
Vamana
TheDeprived
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Fenrir
Fenrir
TurntSenpai
Fenrir
Level 6
God Stats
2W - 1L
1,269 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 1
Ra
Ra
ÒwÓUwUÕwÕ
Ra
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Team Averages
Level 26
1,448 SR
1,491 Elo+

VS

Team Averages
Level 18
1,438 SR
1,551 Elo+
Artio
Artio
AyPsychopomp
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 125L
1,551 Elo+
Solo
Nox
Nox
Featherking
Nox
Level 15
God Stats
3W - 5L
1,517 SR
Queue Stats
53W - 44L
1,566 Elo+
Solo
Jormungandr
Jormungandr
PlaneGoZoom
Jormungandr
Level 29
God Stats
52W - 71L
1,296 SR
Queue Stats
435W - 583L
1,368 Elo+
Solo
Hachiman
Hachiman
VenusFlyTrapius
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,771 Elo+
Solo
Guan Yu
Guan Yu
iS4MUEL
Guan Yu
Level 15
God Stats
2W - 4L
1,375 SR
Queue Stats
187W - 171L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hyexona
Hachiman
20
8 / 3 / 26
12,808
1,067
14,782
12,180
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
PoppaRox
Discordia
20
15 / 0 / 23
15,329
1,277
38,935
8,209
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
20
16 / 1 / 25
14,934
1,245
24,064
15,314
7,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
4 / 5 / 33
12,732
1,061
13,451
17,073
10,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 8 / 26
12,471
1,039
23,752
13,344
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 10
12,419
1,035
13,094
35,137
36,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 6 / 6
12,683
1,057
13,523
13,041
6,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PlaneGoZoom
Jormungandr
18
4 / 8 / 10
11,902
992
14,212
29,623
38,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
17
0 / 13 / 8
10,477
873
8,714
25,583
10,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
iS4MUEL
Guan Yu
17
4 / 7 / 8
11,481
957
10,099
22,037
24,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
59
47
Kills
17
17
Deaths
47
133
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
13
10
0.62
L
6
6
6
1.5
W
Hachiman
Hyexona
Hachiman
8
3
26
7
L
Jormungandr
PlaneGoZoom
Jormungandr
4
8
10
1.13
W
Discordia
PoppaRox
Discordia
15
0
23
26.5
W
Vamana
16
1
25
28.5
W
Fenrir
4
5
33
4.1
L
Hachiman
0
13
8
0.31
L
Guan Yu
iS4MUEL
Guan Yu
4
7
8
1.14
W
4
8
26
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,984
Damage
59,642
66,120
Taken
125,421
31,190
Mitigated
116,500
11,301
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,094
1,850
2,501
5,818
35,137
36,228
0
20,763
14,374
25,906
0
L
13,523
1,440
527
1,248
13,041
6,519
0
3,372
9,669
46,105
0
W
Hachiman
Hyexona
Hachiman
14,782
9,005
0
2,130
12,180
4,642
0
8,147
4,033
0
38,544
L
Jormungandr
PlaneGoZoom
Jormungandr
14,212
3,583
425
608
29,623
38,843
0
17,093
12,530
49,975
0
W
Discordia
PoppaRox
Discordia
38,935
2,566
246
1,373
8,209
3,188
0
4,797
3,412
70,422
0
W
Vamana
24,064
19,542
0
2,330
15,314
7,201
0
8,561
6,753
0
42,877
W
Fenrir
13,451
6,537
0
1,412
17,073
10,947
0
10,537
6,536
0
19,288
L
Hachiman
8,714
3,596
0
674
25,583
10,080
0
11,170
14,413
0
35,386
L
Guan Yu
iS4MUEL
Guan Yu
10,099
1,751
2,499
2,110
22,037
24,830
0
10,289
11,748
0
21,192
W
23,752
4,403
1,929
1,881
13,344
5,212
0
8,787
4,557
44,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,274
Gold Earned
58,962
234
Minions Killed
242
9
Camps Cleared
3
1,124,314
Distance Traveled
1,092,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,419
1,035
26
2
0
225,116
1
L
Nox
12,683
1,057
91
8
1
205,824
2
W
Hachiman
12,808
1,067
54
5
1
206,464
0
L
Jormungandr
11,902
992
57
5
0
212,976
0
W
Discordia
15,329
1,277
69
6
0
279,844
1
W
Vamana
14,934
1,245
33
3
6
242,702
1
W
Fenrir
12,732
1,061
12
1
2
216,081
0
L
Hachiman
10,477
873
46
4
0
214,071
1
L
Guan Yu
11,481
957
22
2
2
234,526
0
W
Ra
12,471
1,039
66
6
0
179,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role