Player Matchup

Cerberus
Cerberus
Silver I
Obrollacháin
Cerberus
Silver I
Level 68
God Stats
10W - 10L
1,486 SR
Queue Stats
37W - 34L
1,192 MMR
Party 2
Tiamat
Tiamat
Gold V
Randomdude23216
Tiamat
Gold V
Level 126
God Stats
24W - 23L
1,581 SR
Queue Stats
43W - 38L
1,251 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Reconist42
Cu Chulainn
Gold V
Level 104
God Stats
3W - 4L
1,335 SR
Queue Stats
44W - 38L
1,251 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,467 SR
1,231 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,427 SR
1,239 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Dyeguy99
Cernunnos
Bronze III
Level 51
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 9L
1,161 MMR
Party 1
Hades
Hades
Bronze IV
GeneraWoffle
Hades
Bronze IV
Level 67
God Stats
0W - 4L
1,440 SR
Queue Stats
0W - 9L
1,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Obrollacháin
Cerberus
15
5 / 2 / 16
11,658
686
13,553
17,153
10,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
12 / 1 / 6
13,108
771
19,686
9,388
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Reconist42
Cu Chulainn
14
5 / 4 / 13
11,356
668
16,760
16,477
18,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bans
YmirDanzaburouAh PuchMerlinChaac

VS

Bans
AnubisKukulkanHerculesSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 5 / 3
11,372
669
6,355
24,530
22,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Dyeguy99
Cernunnos
15
1 / 7 / 2
9,991
588
11,544
17,127
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 1
10,921
642
14,068
19,937
13,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
7
7
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
3
0.7
L
Cernunnos
Dyeguy99
Cernunnos
1
7
2
0.29
L
4
10
1
0.45
W
Cerberus
Obrollacháin
Cerberus
5
2
16
6.5
W
12
1
6
15
W
Cu Chulainn
Reconist42
Cu Chulainn
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,999
Damage
31,967
43,018
Taken
61,594
39,219
Mitigated
41,486
6,988
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,355
1,454
0
3,572
24,530
22,063
0
12,738
11,792
37,813
0
L
Cernunnos
Dyeguy99
Cernunnos
11,544
6,742
903
4,176
17,127
6,028
15
9,762
7,365
0
51,980
L
14,068
1,117
830
4,295
19,937
13,395
0
11,811
8,126
37,872
0
W
Cerberus
Obrollacháin
Cerberus
13,553
533
0
3,868
17,153
10,225
435
8,488
8,665
33,503
0
W
19,686
2,626
0
3,120
9,388
10,089
1,339
5,001
4,387
54,244
0
W
Cu Chulainn
Reconist42
Cu Chulainn
16,760
3,585
0
0
16,477
18,905
374
6,934
9,543
1,936
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
32,284
198
Minions Killed
170
0
Camps Cleared
0
909,773
Distance Traveled
794,888
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,372
669
43
3
0
301,363
2
L
Cernunnos
9,991
588
73
4
0
252,303
1
L
Hades
10,921
642
54
3
0
241,222
2
W
Cerberus
11,658
686
68
4
0
310,503
0
W
Tiamat
13,108
771
73
4
0
310,195
3
W
Cu Chulainn
11,356
668
57
3
0
289,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role