Player Matchup

Yemoja
Yemoja
Alek345
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
BioCase
Da Ji
Level 26
God Stats
8W - 7L
1,491 SR
Queue Stats
192W - 200L
1,399 Elo+
Solo
Persephone
Persephone
OhhhMeVengo
Persephone
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Cabrakan
Cabrakan
lalumptoni
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,366 Elo+
Solo
Jing Wei
Jing Wei
你爹永远是神
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,361 Elo+

VS

Team Averages
Level 28
1,424 SR
1,353 Elo+
King Arthur
King Arthur
AlphaMKG
King Arthur
Level 29
God Stats
5W - 4L
1,463 SR
Queue Stats
96W - 81L
1,512 Elo+
Solo
Apollo
Apollo
DoTheRoar718
Apollo
Level 28
God Stats
42W - 48L
1,370 SR
Queue Stats
101W - 133L
1,313 Elo+
Party 1
Tyr
Tyr
DontjumpGS
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 242L
1,291 Elo+
Party 1
Neith
Neith
IronSide99
Neith
Level 28
God Stats
25W - 33L
1,387 SR
Queue Stats
275W - 313L
1,263 Elo+
Solo
Tsukuyomi
Tsukuyomi
hypokalemia
Tsukuyomi
Level 26
God Stats
12W - 10L
1,398 SR
Queue Stats
40W - 31L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alek345
Yemoja
9
0 / 10 / 1
6,206
388
4,978
11,920
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
BioCase
Da Ji
12
4 / 5 / 0
7,449
466
7,043
11,473
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
OhhhMeVengo
Persephone
6
0 / 2 / 0
5,677
355
3,158
3,134
539
Cabrakan
lalumptoni
Cabrakan
12
2 / 5 / 3
7,966
498
6,694
14,947
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 8 / 1
6,032
377
2,514
10,526
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaMKG
King Arthur
13
2 / 2 / 7
8,091
506
3,886
8,024
5,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
8 / 2 / 2
10,357
647
12,636
12,234
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 6
7,325
458
2,266
6,948
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
15
7 / 0 / 5
9,635
602
7,982
3,842
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
hypokalemia
Tsukuyomi
15
11 / 3 / 3
10,055
628
10,956
11,888
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
30
30
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alek345
Yemoja
0
10
1
0.05
W
King Arthur
AlphaMKG
King Arthur
2
2
7
2.75
L
Da Ji
BioCase
Da Ji
4
5
0
0.8
W
Apollo
8
2
2
4.5
W
2
0
6
5
W
Neith
7
0
5
9.5
L
Persephone
OhhhMeVengo
Persephone
0
2
0
0
W
Tsukuyomi
hypokalemia
Tsukuyomi
11
3
3
4.17
L
Cabrakan
lalumptoni
Cabrakan
2
5
3
0.7
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
37,726
52,000
Taken
42,936
29,229
Mitigated
21,205
5,516
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alek345
Yemoja
4,978
2,386
321
731
11,920
8,817
128
0
11,620
23,341
0
W
King Arthur
AlphaMKG
King Arthur
3,886
646
0
1,777
8,024
5,046
282
2,566
5,458
0
17,842
L
Da Ji
BioCase
Da Ji
7,043
1,971
0
660
11,473
3,987
287
0
11,473
0
33,854
W
Apollo
12,636
6,696
0
6,124
12,234
4,748
6,012
3,701
8,533
0
68,080
W
2,266
385
0
1,851
6,948
5,772
616
2,266
4,682
0
16,720
W
Neith
7,982
3,465
0
1,699
3,842
1,356
2,928
2,039
1,803
0
51,262
L
Persephone
OhhhMeVengo
Persephone
3,158
78
0
963
3,134
539
0
0
3,132
16,091
0
W
Tsukuyomi
hypokalemia
Tsukuyomi
10,956
3,970
0
2,761
11,888
4,283
2,533
4,258
7,630
0
55,502
L
Cabrakan
lalumptoni
Cabrakan
6,694
667
444
2,382
14,947
12,255
343
0
14,947
33,249
0
L
2,514
1,770
0
15
10,526
3,631
0
0
10,466
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
45,463
225
Minions Killed
365
0
Camps Cleared
0
1,119,408
Distance Traveled
1,342,510
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,206
388
28
2
0
252,392
3
W
King Arthur
8,091
506
28
2
0
281,555
1
L
Da Ji
7,449
466
58
4
0
246,415
0
W
Apollo
10,357
647
127
8
0
254,376
0
W
Tyr
7,325
458
19
1
0
246,402
2
W
Neith
9,635
602
99
6
0
222,836
0
L
Persephone
5,677
355
32
2
0
128,326
1
W
Tsukuyomi
10,055
628
92
6
0
337,341
0
L
Cabrakan
7,966
498
64
4
0
213,860
0
L
Jing Wei
6,032
377
43
3
0
278,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role