Player Matchup

Achilles
Achilles
AzureValiant
Achilles
Level 65
God Stats
18W - 21L
1,507 SR
Queue Stats
379W - 309L
1,574 Elo+
Party 1
Chernobog
Chernobog
Icarus917
Chernobog
Level 29
God Stats
8W - 7L
1,593 SR
Queue Stats
68W - 72L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Lanierius
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,509 Elo+
Party 1
Janus
Janus
VizualCrow
Janus
Level 25
God Stats
0W - 3L
1,293 SR
Queue Stats
45W - 44L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
iAMtheONEwhoNOX
Gilgamesh
Level 159
God Stats
1W - 4L
1,218 SR
Queue Stats
80W - 60L
1,580 Elo+
Party 1
Team Averages
Level 57
1,422 SR
1,541 Elo+

VS

Team Averages
Level 52
1,378 SR
1,366 Elo+
Serqet
Serqet
DanteI4
Serqet
Level 124
God Stats
1W - 0L
1,281 SR
Queue Stats
18W - 23L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
DirtyMeheecan
Danzaburou
Level 29
God Stats
42W - 32L
1,635 SR
Queue Stats
146W - 156L
1,453 Elo+
Party 3
Tyr
Tyr
DrGrmreap3r
Tyr
Level 45
God Stats
5W - 5L
1,268 SR
Queue Stats
355W - 320L
1,500 Elo+
Party 3
Tiamat
Tiamat
Kapzzit
Tiamat
Level 6
God Stats
2W - 0L
1,281 SR
Queue Stats
21W - 20L
1,418 Elo+
Party 2
Chang'e
Chang'e
lKubel
Chang'e
Level 57
God Stats
6W - 12L
1,424 SR
Queue Stats
21W - 21L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzureValiant
Achilles
18
4 / 11 / 7
12,943
431
22,594
28,737
16,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Icarus917
Chernobog
19
0 / 9 / 4
12,720
424
3,974
21,808
12,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Lanierius
Kuzenbo
15
1 / 10 / 9
11,483
383
11,115
24,993
36,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
1 / 8 / 6
12,222
407
9,899
16,289
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
iAMtheONEwhoNOX
Gilgamesh
20
14 / 6 / 3
16,621
554
27,697
24,030
20,424
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DanteI4
Serqet
20
12 / 6 / 14
16,194
540
21,508
25,871
12,248
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DirtyMeheecan
Danzaburou
20
7 / 4 / 11
16,774
559
17,168
19,281
9,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 3 / 10
16,128
538
21,625
34,502
36,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Kapzzit
Tiamat
20
8 / 5 / 10
16,146
538
17,141
18,914
13,368
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
lKubel
Chang'e
20
6 / 2 / 13
13,978
466
11,793
21,412
17,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
20
Kills
44
44
Deaths
20
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzureValiant
Achilles
4
11
7
0.68
W
Serqet
DanteI4
Serqet
12
6
14
3.17
W
Danzaburou
DirtyMeheecan
Danzaburou
7
4
11
3.13
W
11
3
10
5.33
L
Chernobog
Icarus917
Chernobog
0
9
4
0.22
W
Tiamat
Kapzzit
Tiamat
8
5
10
2.6
L
Kuzenbo
Lanierius
Kuzenbo
1
10
9
0.55
L
Janus
1
8
6
0.5
L
Gilgamesh
iAMtheONEwhoNOX
Gilgamesh
14
6
3
2.58
W
Chang'e
lKubel
Chang'e
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,279
Damage
89,235
115,857
Taken
119,980
93,106
Mitigated
88,802
13,300
Healing
54,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzureValiant
Achilles
22,594
8,021
0
4,858
28,737
16,918
520
6,036
22,283
0
77,604
W
Serqet
DanteI4
Serqet
21,508
6,592
0
8,595
25,871
12,248
1,731
4,851
20,828
0
96,787
W
Danzaburou
DirtyMeheecan
Danzaburou
17,168
10,348
0
5,872
19,281
9,885
4,074
3,834
15,447
0
130,985
W
21,625
1,701
0
14,705
34,502
36,140
1,088
5,271
29,085
0
96,895
L
Chernobog
Icarus917
Chernobog
3,974
2,127
0
2,628
21,808
12,830
1,030
3,266
18,416
0
68,469
W
Tiamat
Kapzzit
Tiamat
17,141
1,276
0
3,684
18,914
13,368
2,711
7,235
11,484
113,779
0
L
Kuzenbo
Lanierius
Kuzenbo
11,115
2,933
0
1,467
24,993
36,718
16
7,228
17,053
23,381
0
L
Janus
9,899
1,483
0
130
16,289
6,216
63
5,915
9,772
76,619
0
L
Gilgamesh
iAMtheONEwhoNOX
Gilgamesh
27,697
9,411
0
4,217
24,030
20,424
141
5,498
17,745
0
141,355
W
Chang'e
lKubel
Chang'e
11,793
880
9,121
12,642
21,412
17,161
2,188
4,912
16,350
45,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
79,220
644
Minions Killed
713
0
Camps Cleared
0
2,557,572
Distance Traveled
2,814,080
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,943
431
114
4
0
508,682
3
W
Serqet
16,194
540
121
4
0
611,896
1
W
Danzaburou
16,774
559
176
6
0
475,352
1
W
Tyr
16,128
538
157
5
0
625,588
5
L
Chernobog
12,720
424
147
5
0
463,413
10
W
Tiamat
16,146
538
186
6
0
518,653
3
L
Kuzenbo
11,483
383
25
1
0
532,397
4
L
Janus
12,222
407
161
5
0
478,629
2
L
Gilgamesh
16,621
554
197
7
0
574,451
8
W
Chang'e
13,978
466
73
2
0
582,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role