Player Matchup

Kukulkan
Kukulkan
Hatmn
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,784 Elo+
Party 1
Sobek
Sobek
MilkyMartinez
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,816 Elo+
Party 3
Tyr
Tyr
SatanLordofLies
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,784 Elo+
Party 1
Artemis
Artemis
SnackThePack
Artemis
Level 5
God Stats
0W - 1L
1,783 SR
Queue Stats
12W - 5L
1,784 Elo+
Party 3
Arachne
Arachne
brandog1
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 47L
1,659 Elo+
Solo
Team Averages
Level 12
1,557 SR
1,765 Elo+

VS

Team Averages
Level 23
1,578 SR
1,607 Elo+
Bakasura
Bakasura
 
Bakasura
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DJLoww
Chiron
Level 29
God Stats
23W - 9L
1,779 SR
Queue Stats
108W - 77L
1,697 Elo+
Party 2
Ymir
Ymir
Dachexmexy
Ymir
Level 18
God Stats
11W - 12L
1,529 SR
Queue Stats
31W - 31L
1,627 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noesau
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,583 SR
Queue Stats
149W - 103L
1,709 Elo+
Solo
Ah Puch
Ah Puch
xafaelx
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hatmn
Kukulkan
15
1 / 8 / 9
9,604
418
7,010
13,350
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 6
11,599
504
10,825
23,978
19,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 18 / 3
7,398
322
2,540
18,547
19,136
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SnackThePack
Artemis
19
13 / 6 / 2
12,504
544
28,615
20,517
8,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
brandog1
Arachne
15
9 / 8 / 3
10,574
460
15,256
17,058
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
17 / 1 / 1
16,643
724
14,733
16,620
9,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
DJLoww
Chiron
19
7 / 8 / 4
13,200
574
15,308
20,009
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 8
11,445
498
7,838
19,996
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Noesau
Ah Muzen Cab
20
15 / 3 / 4
15,265
664
24,103
16,808
10,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
xafaelx
Ah Puch
13
2 / 9 / 5
10,436
454
5,410
13,290
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
28
Kills
45
45
Deaths
28
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
17
1
1
17.5
W
Chiron
DJLoww
Chiron
7
8
4
1.13
W
4
7
8
1.14
L
Kukulkan
Hatmn
Kukulkan
1
8
9
0.69
L
4
5
6
1.4
W
Ah Muzen Cab
Noesau
Ah Muzen Cab
15
3
4
5.67
L
1
18
3
0.14
L
Artemis
SnackThePack
Artemis
13
6
2
2.33
L
Arachne
brandog1
Arachne
9
8
3
1.31
W
Ah Puch
xafaelx
Ah Puch
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,246
Damage
67,392
93,450
Taken
86,723
59,434
Mitigated
50,837
24,262
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,733
11,546
0
6,157
16,620
9,521
1,122
2,365
14,207
0
138,735
W
Chiron
DJLoww
Chiron
15,308
6,361
35
4,319
20,009
7,761
2,870
1,186
18,600
0
80,696
W
7,838
1,314
342
1,479
19,996
18,598
198
2,991
16,894
33,177
0
L
Kukulkan
Hatmn
Kukulkan
7,010
1,438
0
525
13,350
4,849
312
1,901
11,309
45,289
0
L
10,825
1,598
0
10,627
23,978
19,158
65
3,871
19,750
68,867
0
W
Ah Muzen Cab
Noesau
Ah Muzen Cab
24,103
9,955
0
7,141
16,808
10,446
9,673
6,159
10,184
0
138,372
L
2,540
962
0
0
18,547
19,136
135
4,064
14,288
0
13,588
L
Artemis
SnackThePack
Artemis
28,615
20,141
0
7,871
20,517
8,806
1,198
2,322
18,125
0
83,037
L
Arachne
brandog1
Arachne
15,256
9,625
0
5,239
17,058
7,485
782
1,090
15,157
0
69,365
W
Ah Puch
xafaelx
Ah Puch
5,410
371
0
566
13,290
4,511
637
4,317
8,867
33,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,679
Gold Earned
66,989
498
Minions Killed
713
0
Camps Cleared
0
1,762,230
Distance Traveled
2,039,445
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,643
724
241
10
0
524,820
1
W
Chiron
13,200
574
151
7
0
364,584
2
W
Ymir
11,445
498
31
1
0
418,133
2
L
Kukulkan
9,604
418
96
4
0
361,683
6
L
Sobek
11,599
504
139
6
0
426,600
2
W
Ah Muzen Cab
15,265
664
214
9
0
441,416
3
L
Tyr
7,398
322
24
1
0
306,457
5
L
Artemis
12,504
544
127
6
0
362,282
4
L
Arachne
10,574
460
112
5
0
305,208
3
W
Ah Puch
10,436
454
76
3
0
290,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role