Player Matchup

King Arthur
King Arthur
Azrhiel
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 51L
1,323 Elo+
Solo
Merlin
Merlin
Dockarp1987
Merlin
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
283W - 263L
1,461 Elo+
Party 2
Fenrir
Fenrir
cckarp
Fenrir
Level 15
God Stats
14W - 11L
1,521 SR
Queue Stats
24W - 43L
1,201 Elo+
Party 2
Kukulkan
Kukulkan
chaospty
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ezioscupcakee
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,209 SR
Queue Stats
91W - 93L
1,367 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,371 Elo+

VS

Team Averages
Level 26
1,384 SR
1,258 Elo+
Mercury
Mercury
Hazziel
Mercury
Level 24
God Stats
4W - 2L
1,147 SR
Queue Stats
4W - 3L
1,034 Elo+
Solo
Neith
Neith
Persuaded It
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Vidhez
Yemoja
Level 8
God Stats
8W - 5L
1,264 SR
Queue Stats
23W - 24L
1,065 Elo+
Solo
Nu Wa
Nu Wa
WET_WORKS187
Nu Wa
Level 29
God Stats
108W - 93L
1,590 SR
Queue Stats
320W - 361L
1,441 Elo+
Solo
Cthulhu
Cthulhu
ZinQMoDz111
Cthulhu
Level 66
God Stats
1W - 0L
1,418 SR
Queue Stats
11W - 12L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrhiel
King Arthur
19
4 / 4 / 6
13,571
905
9,646
27,598
27,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
1 / 7 / 10
13,465
898
17,271
27,083
11,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
cckarp
Fenrir
20
8 / 1 / 6
14,806
987
11,111
18,834
12,053
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
chaospty
Kukulkan
20
2 / 11 / 9
13,458
897
15,708
18,652
7,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ezioscupcakee
Morgan Le Fay
19
0 / 14 / 7
12,390
826
11,040
28,903
13,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hazziel
Mercury
20
21 / 4 / 10
16,817
1,121
39,889
20,854
9,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 5 / 10
12,165
811
4,762
9,945
4,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Vidhez
Yemoja
20
1 / 0 / 27
16,114
1,074
6,553
11,128
12,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 2 / 17
14,834
989
28,947
10,064
3,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ZinQMoDz111
Cthulhu
20
9 / 4 / 13
14,367
958
31,720
19,256
19,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
15
Kills
37
37
Deaths
15
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azrhiel
King Arthur
4
4
6
1.75
L
Merlin
1
7
10
0.86
W
Mercury
Hazziel
Mercury
21
4
10
6.5
W
0
5
10
1
W
Yemoja
Vidhez
Yemoja
1
0
27
14.5
W
6
2
17
7.25
W
Cthulhu
ZinQMoDz111
Cthulhu
9
4
13
3.88
L
Fenrir
cckarp
Fenrir
8
1
6
11
L
Kukulkan
chaospty
Kukulkan
2
11
9
0.59
L
Morgan Le Fay
ezioscupcakee
Morgan Le Fay
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,776
Damage
111,871
121,070
Taken
71,247
72,606
Mitigated
49,988
2,734
Healing
28,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azrhiel
King Arthur
9,646
535
0
138
27,598
27,747
0
14,981
12,617
369
30,029
L
Merlin
17,271
357
0
282
27,083
11,266
0
12,246
14,837
72,787
0
W
Mercury
Hazziel
Mercury
39,889
27,016
0
4,375
20,854
9,734
0
11,727
9,127
0
78,920
W
4,762
4,177
0
844
9,945
4,827
0
4,515
5,430
0
10,782
W
Yemoja
Vidhez
Yemoja
6,553
2,508
16,369
4,692
11,128
12,275
0
8,236
2,892
23,190
0
W
28,947
6,736
0
389
10,064
3,991
0
6,406
3,658
57,711
0
W
Cthulhu
ZinQMoDz111
Cthulhu
31,720
1,429
1,396
612
19,256
19,161
0
13,504
5,752
52,782
0
L
Fenrir
cckarp
Fenrir
11,111
1,270
0
0
18,834
12,053
0
10,683
8,151
0
24,247
L
Kukulkan
chaospty
Kukulkan
15,708
830
0
532
18,652
7,736
0
14,142
4,510
46,858
0
L
Morgan Le Fay
ezioscupcakee
Morgan Le Fay
11,040
2,850
0
1,782
28,903
13,804
0
15,168
13,735
29,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,690
Gold Earned
74,297
290
Minions Killed
280
4
Camps Cleared
7
1,261,245
Distance Traveled
1,292,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,571
905
32
2
0
274,403
0
L
Merlin
13,465
898
110
7
2
263,101
0
W
Mercury
16,817
1,121
127
8
1
344,970
2
W
Neith
12,165
811
9
1
0
153,333
0
W
Yemoja
16,114
1,074
37
2
4
268,635
0
W
Nu Wa
14,834
989
60
4
2
278,729
0
W
Cthulhu
14,367
958
47
3
0
246,703
0
L
Fenrir
14,806
987
31
2
1
311,998
2
L
Kukulkan
13,458
897
72
5
1
233,686
2
L
Morgan Le Fay
12,390
826
45
3
0
178,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role