Player Matchup

Nemesis
Nemesis
DonPoteo
Nemesis
Level 4
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 2L
1,552 Elo+
Party 1
Izanami
Izanami
Teyitto
Izanami
Level 15
God Stats
12W - 4L
1,684 SR
Queue Stats
25W - 17L
1,538 Elo+
Party 1
Scylla
Scylla
Th3loP3Xx
Scylla
Level 123
God Stats
2W - 0L
1,737 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
ibubakush
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 1
Ares
Ares
robertisho
Ares
Level 24
God Stats
2W - 0L
1,764 SR
Queue Stats
49W - 24L
1,625 Elo+
Party 1
Team Averages
Level 36
1,678 SR
1,591 Elo+

VS

Team Averages
Level 16
1,403 SR
1,496 Elo+
Fenrir
Fenrir
Billy8552
Fenrir
Level 13
God Stats
24W - 19L
1,589 SR
Queue Stats
50W - 50L
1,517 Elo+
Solo
Tyr
Tyr
SolocarryTL
Tyr
Level 6
God Stats
2W - 6L
1,336 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Rama
Rama
Thepoisoner
Rama
Level 27
God Stats
3W - 8L
1,325 SR
Queue Stats
43W - 59L
1,367 Elo+
Solo
Artemis
Artemis
owlman98
Artemis
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
15W - 11L
1,896 Elo+
Solo
Anubis
Anubis
ppcZesk
Anubis
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
51W - 51L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonPoteo
Nemesis
18
9 / 4 / 22
12,355
1,123
14,066
14,452
7,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Teyitto
Izanami
20
18 / 5 / 21
14,270
1,297
30,214
12,757
6,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Th3loP3Xx
Scylla
20
21 / 2 / 17
14,656
1,332
26,835
9,975
4,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ibubakush
Ah Puch
19
1 / 1 / 34
11,468
1,043
14,010
8,877
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 35
10,979
998
11,243
15,724
16,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Billy8552
Fenrir
17
3 / 12 / 10
11,668
1,061
12,102
37,405
36,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 10
11,176
1,016
7,927
16,607
13,597
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 9 / 8
10,954
996
10,978
15,946
6,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
owlman98
Artemis
17
5 / 8 / 10
11,757
1,069
12,606
14,772
5,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ppcZesk
Anubis
17
3 / 15 / 10
11,471
1,043
11,628
20,125
10,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
66
49
Kills
18
18
Deaths
49
129
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Billy8552
Fenrir
3
12
10
0.67
W
Nemesis
DonPoteo
Nemesis
9
4
22
5
L
4
5
10
1.8
W
Izanami
Teyitto
Izanami
18
5
21
5.7
W
Scylla
Th3loP3Xx
Scylla
21
2
17
14.75
L
3
9
8
0.78
W
Ah Puch
ibubakush
Ah Puch
1
1
34
18
L
Artemis
owlman98
Artemis
5
8
10
1.25
L
Anubis
ppcZesk
Anubis
3
15
10
0.53
W
0
6
35
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,368
Damage
55,241
61,785
Taken
104,855
38,194
Mitigated
71,933
8,509
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Billy8552
Fenrir
12,102
3,454
0
585
37,405
36,986
0
13,426
23,979
0
17,180
W
Nemesis
DonPoteo
Nemesis
14,066
7,888
0
1,844
14,452
7,307
0
2,669
11,592
0
26,386
L
7,927
893
0
1,218
16,607
13,597
0
8,763
7,844
743
24,574
W
Izanami
Teyitto
Izanami
30,214
25,073
0
2,830
12,757
6,487
0
1,993
10,496
0
55,387
W
Scylla
Th3loP3Xx
Scylla
26,835
2,487
0
340
9,975
4,406
0
1,855
8,120
39,603
0
L
10,978
8,269
0
330
15,946
6,242
0
7,030
8,916
0
30,455
W
Ah Puch
ibubakush
Ah Puch
14,010
1,885
0
1,175
8,877
3,901
0
1,614
7,263
32,747
0
L
Artemis
owlman98
Artemis
12,606
8,428
0
401
14,772
5,002
0
7,730
7,042
0
36,802
L
Anubis
ppcZesk
Anubis
11,628
809
0
1,943
20,125
10,106
0
15,139
4,986
28,443
0
W
11,243
785
0
2,320
15,724
16,093
0
4,200
11,524
14,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,728
Gold Earned
57,026
183
Minions Killed
193
8
Camps Cleared
7
967,503
Distance Traveled
856,592
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,668
1,061
7
1
0
194,788
3
W
Nemesis
12,355
1,123
30
3
2
217,697
1
L
Tyr
11,176
1,016
37
3
2
171,182
0
W
Izanami
14,270
1,297
66
6
2
164,337
0
W
Scylla
14,656
1,332
34
3
2
211,156
0
L
Rama
10,954
996
51
5
1
166,961
0
W
Ah Puch
11,468
1,043
45
4
2
206,693
0
L
Artemis
11,757
1,069
42
4
4
161,972
0
L
Anubis
11,471
1,043
56
5
0
161,689
1
W
Ares
10,979
998
8
1
0
167,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role