Player Matchup

Morgan Le Fay
Morgan Le Fay
CCone
Morgan Le Fay
Level 158
God Stats
8W - 4L
1,767 SR
Queue Stats
228W - 172L
1,727 Elo+
Party 1
Cabrakan
Cabrakan
DenialRiver
Cabrakan
Level 154
God Stats
1W - 1L
1,851 SR
Queue Stats
183W - 163L
1,676 Elo+
Party 1
Sol
Sol
NightFurey
Sol
Level 103
God Stats
6W - 9L
1,755 SR
Queue Stats
104W - 115L
1,617 Elo+
Party 1
Mercury
Mercury
TerraAsian
Mercury
Level 145
God Stats
1W - 5L
1,367 SR
Queue Stats
189W - 128L
1,691 Elo+
Party 1
Hercules
Hercules
ferretsmiles
Hercules
Level 141
God Stats
5W - 10L
1,667 SR
Queue Stats
178W - 120L
1,715 Elo+
Party 1
Team Averages
Level 140
1,681 SR
1,685 Elo+

VS

Team Averages
Level 124
1,505 SR
1,612 Elo+
Hou Yi
Hou Yi
DJCity
Hou Yi
Level 127
God Stats
3W - 6L
1,539 SR
Queue Stats
238W - 240L
1,597 Elo+
Solo
Poseidon
Poseidon
ItsMrelk
Poseidon
Level 126
God Stats
1W - 2L
1,253 SR
Queue Stats
524W - 471L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
KANG9321
Gilgamesh
Level 127
God Stats
10W - 7L
1,578 SR
Queue Stats
78W - 78L
1,564 Elo+
Solo
Mulan
Mulan
SirSueno
Mulan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 2
Janus
Janus
oblanki
Janus
Level 106
God Stats
1W - 0L
1,654 SR
Queue Stats
15W - 8L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CCone
Morgan Le Fay
13
5 / 3 / 1
8,264
517
8,669
10,153
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
DenialRiver
Cabrakan
13
2 / 7 / 3
8,268
517
7,319
12,472
9,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,284
455
7,904
8,618
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
TerraAsian
Mercury
12
4 / 3 / 4
8,236
515
5,667
12,215
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
ferretsmiles
Hercules
11
2 / 6 / 3
7,242
453
6,925
15,992
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DJCity
Hou Yi
15
4 / 5 / 2
8,627
539
7,432
9,894
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ItsMrelk
Poseidon
14
5 / 1 / 7
8,587
537
9,775
11,140
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KANG9321
Gilgamesh
15
4 / 3 / 8
9,252
578
9,531
13,890
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
SirSueno
Mulan
12
3 / 3 / 8
7,828
489
7,147
10,055
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
oblanki
Janus
15
6 / 3 / 7
9,268
579
11,317
11,770
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
22
22
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CCone
Morgan Le Fay
5
3
1
1.83
W
Hou Yi
DJCity
Hou Yi
4
5
2
1
L
Cabrakan
DenialRiver
Cabrakan
2
7
3
0.5
W
Poseidon
ItsMrelk
Poseidon
5
1
7
8.5
W
Gilgamesh
KANG9321
Gilgamesh
4
3
8
2.67
L
2
3
3
1.17
W
Mulan
SirSueno
Mulan
3
3
8
2.33
L
Mercury
TerraAsian
Mercury
4
3
4
2
L
Hercules
ferretsmiles
Hercules
2
6
3
0.58
W
Janus
oblanki
Janus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,484
Damage
45,202
59,450
Taken
56,749
30,177
Mitigated
27,600
15,425
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CCone
Morgan Le Fay
8,669
930
0
3,056
10,153
4,280
0
1,180
8,913
47,345
3,482
W
Hou Yi
DJCity
Hou Yi
7,432
2,831
0
40
9,894
3,174
382
5,134
4,613
0
59,910
L
Cabrakan
DenialRiver
Cabrakan
7,319
744
0
1,950
12,472
9,961
0
4,279
7,773
38,332
0
W
Poseidon
ItsMrelk
Poseidon
9,775
2,094
0
3,940
11,140
3,401
0
2,815
8,207
64,626
0
W
Gilgamesh
KANG9321
Gilgamesh
9,531
3,162
0
5,114
13,890
10,406
923
7,766
6,034
135
50,487
L
7,904
1,498
0
2,585
8,618
2,762
0
3,081
5,477
38,924
0
W
Mulan
SirSueno
Mulan
7,147
1,568
0
2,554
10,055
6,224
0
4,725
5,206
736
19,782
L
Mercury
TerraAsian
Mercury
5,667
1,209
0
3,614
12,215
4,363
0
4,830
7,355
0
38,457
L
Hercules
ferretsmiles
Hercules
6,925
2,476
0
4,220
15,992
8,811
0
7,983
7,921
0
21,774
W
Janus
oblanki
Janus
11,317
864
110
2,899
11,770
4,395
0
2,610
8,956
66,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
43,562
369
Minions Killed
493
0
Camps Cleared
0
1,577,390
Distance Traveled
1,602,814
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,264
517
95
6
0
299,532
8
W
Hou Yi
8,627
539
101
6
0
275,972
8
L
Cabrakan
8,268
517
92
6
0
257,662
2
W
Poseidon
8,587
537
111
7
0
342,558
5
W
Gilgamesh
9,252
578
118
7
0
301,865
0
L
Sol
7,284
455
69
4
0
310,824
6
W
Mulan
7,828
489
37
2
0
331,241
1
L
Mercury
8,236
515
77
5
0
388,515
6
L
Hercules
7,242
453
36
2
0
320,857
4
W
Janus
9,268
579
126
8
0
351,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role