Player Matchup

Chronos
Chronos
CelestrialEnigma
Chronos
Level 29
God Stats
5W - 2L
1,861 SR
Queue Stats
119W - 108L
1,593 Elo+
Solo
Rama
Rama
Deus-Ex_Ragnarok
Rama
Level 27
God Stats
5W - 4L
1,515 SR
Queue Stats
188W - 208L
1,593 Elo+
Solo
Xing Tian
Xing Tian
Eric3139
Xing Tian
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,751 Elo+
Solo
Gilgamesh
Gilgamesh
Icebird77
Gilgamesh
Level 7
God Stats
3W - 2L
1,670 SR
Queue Stats
29W - 18L
1,671 Elo+
Solo
Vamana
Vamana
JUST_DlFFERENT-
Vamana
Level 22
God Stats
1W - 1L
1,742 SR
Queue Stats
56W - 54L
1,564 Elo+
Solo
Team Averages
Level 17
1,658 SR
1,634 Elo+

VS

Team Averages
Level 17
1,466 SR
1,587 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Broex
Erlang Shen
Level 21
God Stats
26W - 19L
1,614 SR
Queue Stats
58W - 38L
1,648 Elo+
Party 1
Neith
Neith
GutoMartins22
Neith
Level 8
God Stats
2W - 1L
1,629 SR
Queue Stats
6W - 7L
1,504 Elo+
Solo
Ymir
Ymir
Ishimora2
Ymir
Level 5
God Stats
1W - 1L
1,361 SR
Queue Stats
11W - 14L
1,634 Elo+
Solo
Chang'e
Chang'e
JD4D
Chang'e
Level 24
God Stats
10W - 6L
1,226 SR
Queue Stats
134W - 100L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,261
545
8,601
10,715
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 9 / 1
8,546
503
4,164
14,543
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Eric3139
Xing Tian
11
2 / 4 / 2
6,898
406
5,026
16,142
6,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Icebird77
Gilgamesh
15
6 / 2 / 3
9,591
564
14,744
15,084
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 1 / 3
10,629
625
11,544
14,036
7,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 5
8,320
489
8,110
13,125
8,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Broex
Erlang Shen
15
0 / 3 / 3
8,100
476
8,683
13,208
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 9
8,796
517
10,356
7,996
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
4 / 5 / 10
8,061
474
8,194
16,516
12,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
JD4D
Chang'e
16
8 / 2 / 3
10,355
609
12,958
12,103
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
20
20
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
5
1.83
W
Erlang Shen
Broex
Erlang Shen
0
3
3
0.5
L
2
4
6
1.25
L
0
9
1
0.06
L
Xing Tian
Eric3139
Xing Tian
2
4
2
0.75
W
5
1
9
9.5
L
Gilgamesh
Icebird77
Gilgamesh
6
2
3
3.75
W
Ymir
4
5
10
1.8
W
Chang'e
JD4D
Chang'e
8
2
3
4.75
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
48,301
70,520
Taken
62,948
30,184
Mitigated
34,261
19,943
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,110
2,155
0
1,307
13,125
8,965
0
2,522
10,505
0
50,275
W
Erlang Shen
Broex
Erlang Shen
8,683
3,858
0
5,905
13,208
6,757
0
222
12,986
0
53,446
L
8,601
1,920
0
1,982
10,715
4,112
194
4,119
6,596
60,531
0
L
4,164
3,196
0
2,977
14,543
4,945
2,121
2,711
11,832
0
58,810
L
Xing Tian
Eric3139
Xing Tian
5,026
222
87
3,577
16,142
6,928
396
6,551
9,591
23,018
0
W
10,356
3,550
0
1,768
7,996
2,472
527
2,081
5,865
0
37,265
L
Gilgamesh
Icebird77
Gilgamesh
14,744
2,748
0
4,572
15,084
6,430
0
7,049
8,035
0
73,312
W
Ymir
8,194
1,453
0
2,782
16,516
12,353
180
4,805
11,622
34,269
0
W
Chang'e
JD4D
Chang'e
12,958
1,298
2,135
4,859
12,103
3,714
639
3,528
8,343
53,700
0
L
11,544
5,085
0
6,748
14,036
7,769
0
722
13,314
0
80,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
43,632
530
Minions Killed
402
0
Camps Cleared
0
1,600,948
Distance Traveled
1,606,378
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,320
489
96
6
0
359,586
2
W
Erlang Shen
8,100
476
102
6
0
331,920
0
L
Chronos
9,261
545
112
7
0
319,321
4
L
Rama
8,546
503
106
6
0
273,273
4
L
Xing Tian
6,898
406
34
2
0
304,089
0
W
Neith
8,796
517
68
4
0
295,609
0
L
Gilgamesh
9,591
564
125
7
0
344,090
2
W
Ymir
8,061
474
45
3
0
283,448
4
W
Chang'e
10,355
609
91
5
0
335,815
4
L
Vamana
10,629
625
153
9
0
360,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role