Player Matchup

Nemesis
Nemesis
Blatham
Nemesis
Level 141
God Stats
2W - 2L
1,575 SR
Queue Stats
382W - 281L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
EggHatcher
Nu Wa
Level 28
God Stats
49W - 29L
1,636 SR
Queue Stats
85W - 76L
1,549 Elo+
Party 1
Freya
Freya
Isvar
Freya
Level 88
God Stats
43W - 16L
1,860 SR
Queue Stats
195W - 120L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
ZiIch
Sylvanus
Level 144
God Stats
17W - 12L
1,688 SR
Queue Stats
418W - 321L
1,616 Elo+
Party 1
Skadi
Skadi
darksucc
Skadi
Level 51
God Stats
14W - 12L
1,666 SR
Queue Stats
303W - 239L
1,562 Elo+
Party 1
Team Averages
Level 90
1,685 SR
1,587 Elo+

VS

Team Averages
Level 30
1,505 SR
1,503 Elo+
Danzaburou
Danzaburou
LordOflard01231
Danzaburou
Level 17
God Stats
0W - 2L
1,581 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 3
Nu Wa
Nu Wa
SlimJimmy25
Nu Wa
Level 60
God Stats
0W - 1L
1,703 SR
Queue Stats
25W - 27L
1,501 Elo+
Party 3
Ymir
Ymir
SmexiiLoKzii
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,569 Elo+
Party 2
Terra
Terra
SxZBlood
Terra
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
23W - 28L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wiserocky12
Tsukuyomi
Level 28
God Stats
21W - 12L
1,452 SR
Queue Stats
31W - 23L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blatham
Nemesis
17
1 / 1 / 19
10,824
722
11,428
13,113
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
17
1 / 2 / 18
10,342
689
16,044
5,318
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Isvar
Freya
20
18 / 3 / 10
14,887
992
36,147
18,387
8,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ZiIch
Sylvanus
16
1 / 2 / 22
10,548
703
11,728
15,937
15,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
darksucc
Skadi
18
7 / 3 / 7
12,189
813
14,422
11,239
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordOflard01231
Danzaburou
15
0 / 7 / 5
8,540
569
4,607
15,178
7,728
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

16
0 / 6 / 9
8,997
600
18,404
17,752
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 6
9,757
650
9,494
27,130
16,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Terra
SxZBlood
Terra
15
1 / 3 / 6
10,031
669
7,567
25,268
27,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
wiserocky12
Tsukuyomi
17
7 / 7 / 1
11,498
767
13,387
17,320
8,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
28
Kills
11
11
Deaths
28
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blatham
Nemesis
1
1
19
10.5
W
Nu Wa
1
2
18
5
W
Freya
Isvar
Freya
18
3
10
7.67
L
Danzaburou
LordOflard01231
Danzaburou
0
7
5
0.36
L
0
6
9
0.75
L
3
5
6
1.2
L
Terra
SxZBlood
Terra
1
3
6
1.33
W
Sylvanus
ZiIch
Sylvanus
1
2
22
6
W
Skadi
darksucc
Skadi
7
3
7
3.5
L
Tsukuyomi
wiserocky12
Tsukuyomi
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,769
Damage
53,459
63,994
Taken
102,648
37,200
Mitigated
67,460
25,093
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blatham
Nemesis
11,428
5,005
0
2,351
13,113
5,706
1,854
6,918
5,807
0
32,637
W
Nu Wa
16,044
3,102
0
404
5,318
2,118
889
3,513
1,577
45,168
0
W
Freya
Isvar
Freya
36,147
11,260
0
9,342
18,387
8,860
1,029
9,273
8,349
66,902
0
L
Danzaburou
LordOflard01231
Danzaburou
4,607
1,798
0
362
15,178
7,728
160
10,898
4,080
0
26,290
L
18,404
3,173
270
1,802
17,752
7,655
0
11,711
5,654
48,294
0
L
9,494
842
1,282
4,210
27,130
16,469
93
14,356
12,318
31,721
0
L
Terra
SxZBlood
Terra
7,567
1,499
4,988
4,658
25,268
27,325
60
14,350
10,031
18,968
0
W
Sylvanus
ZiIch
Sylvanus
11,728
2,545
5,747
4,939
15,937
15,909
803
9,145
6,322
21,558
0
W
Skadi
darksucc
Skadi
14,422
6,293
558
1,752
11,239
4,607
2,383
4,895
6,204
0
45,849
L
Tsukuyomi
wiserocky12
Tsukuyomi
13,387
3,529
0
1,017
17,320
8,283
237
10,501
6,352
0
33,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
48,823
325
Minions Killed
261
9
Camps Cleared
5
1,300,056
Distance Traveled
1,110,297
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,824
722
63
4
4
307,970
0
W
Nu Wa
10,342
689
81
5
0
239,375
2
W
Freya
14,887
992
72
5
4
263,993
0
L
Danzaburou
8,540
569
49
3
3
177,788
0
L
Nu Wa
8,997
600
90
6
1
222,690
0
L
Ymir
9,757
650
42
3
1
208,945
1
L
Terra
10,031
669
21
1
0
258,522
0
W
Sylvanus
10,548
703
24
2
0
251,465
2
W
Skadi
12,189
813
85
6
1
237,253
4
L
Tsukuyomi
11,498
767
59
4
0
242,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role