Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BboyPurple13
Fenrir
Level 50
God Stats
3W - 10L
1,312 SR
Queue Stats
3W - 12L
1,090 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_Connor66
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Zeus
Zeus
MitchButkis
Zeus
Level 42
God Stats
52W - 62L
1,452 SR
Queue Stats
870W - 977L
1,376 Elo+
Solo
Chang'e
Chang'e
SageYamzato
Chang'e
Level 125
God Stats
11W - 6L
1,768 SR
Queue Stats
74W - 75L
1,400 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,321 Elo+

VS

Team Averages
Level 86
1,346 SR
1,312 Elo+
Khepri
Khepri
Mystic Ice Folx
Khepri
Level 65
God Stats
3W - 1L
1,451 SR
Queue Stats
6W - 8L
1,320 Elo+
Solo
Set
Set
SemPai151
Set
Level 104
God Stats
4W - 2L
1,204 SR
Queue Stats
93W - 94L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilverhandJohny
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,260 SR
Queue Stats
27W - 20L
1,413 Elo+
Party 1
Chronos
Chronos
lildiabeetus1015
Chronos
Level 69
God Stats
3W - 5L
1,314 SR
Queue Stats
53W - 44L
1,384 Elo+
Party 1
Chernobog
Chernobog
moonlightorgonit
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 4 / 4
8,649
618
4,106
10,036
4,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
16
4 / 2 / 4
9,708
693
8,647
14,490
8,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
King_Connor66
Tsukuyomi
14
1 / 5 / 4
8,496
607
5,221
11,835
5,014
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 5 / 3
8,504
607
11,067
13,255
4,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SageYamzato
Chang'e
16
3 / 3 / 4
10,264
733
7,067
13,247
5,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,698
764
4,947
10,407
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 1 / 5
11,259
804
10,522
7,762
4,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SilverhandJohny
Morgan Le Fay
18
2 / 2 / 9
10,425
745
13,833
8,677
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 3
12,652
904
13,087
10,998
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
13
0 / 6 / 4
8,183
585
3,096
9,237
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
11
Kills
19
19
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
4
0.75
L
Fenrir
4
2
4
3
L
Tsukuyomi
King_Connor66
Tsukuyomi
1
5
4
0.6
L
2
5
3
0.7
W
1
1
9
5.5
L
Chang'e
SageYamzato
Chang'e
3
3
4
1.67
W
6
1
5
8.5
W
Morgan Le Fay
SilverhandJohny
Morgan Le Fay
2
2
9
3.25
W
10
1
3
11.5
W
Chernobog
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
45,485
62,863
Taken
47,081
28,567
Mitigated
28,653
13,152
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,106
1,759
0
1,321
10,036
4,646
0
4,326
5,594
0
27,334
L
Fenrir
8,647
1,195
0
1,615
14,490
8,592
26
7,020
7,176
0
17,261
L
Tsukuyomi
King_Connor66
Tsukuyomi
5,221
1,165
342
1,062
11,835
5,014
0
6,284
5,417
0
21,958
L
11,067
739
0
1,524
13,255
4,958
2
6,323
6,790
26,978
0
W
4,947
784
684
342
10,407
9,701
266
4,616
5,791
17,263
0
L
Chang'e
SageYamzato
Chang'e
7,067
550
2,878
4,410
13,247
5,357
80
7,138
5,949
29,235
0
W
10,522
3,751
0
627
7,762
4,451
185
3,074
4,688
0
33,969
W
Morgan Le Fay
SilverhandJohny
Morgan Le Fay
13,833
1,586
117
1,300
8,677
4,173
470
2,635
6,042
40,354
0
W
13,087
5,683
0
2,313
10,998
6,189
4,645
3,845
7,153
51,474
1,312
W
Chernobog
3,096
1,791
0
0
9,237
4,139
87
4,403
4,834
0
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
53,217
209
Minions Killed
274
9
Camps Cleared
7
1,176,911
Distance Traveled
1,170,993
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,649
618
58
4
4
251,123
3
L
Fenrir
9,708
693
24
2
1
277,169
4
L
Tsukuyomi
8,496
607
43
3
2
220,315
3
L
Zeus
8,504
607
37
3
1
192,200
4
W
Khepri
10,698
764
25
2
1
219,827
1
L
Chang'e
10,264
733
47
3
1
236,104
1
W
Set
11,259
804
55
4
2
264,931
2
W
Morgan Le Fay
10,425
745
71
5
2
238,445
0
W
Chronos
12,652
904
100
7
2
252,271
3
W
Chernobog
8,183
585
23
2
0
195,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role