Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CoronaVirus01
Cupid
Level 25
God Stats
2W - 8L
1,379 SR
Queue Stats
18W - 55L
1,254 Elo+
Party 2
Achilles
Achilles
Miniamba
Achilles
Level 68
God Stats
49W - 59L
1,541 SR
Queue Stats
453W - 417L
1,531 Elo+
Solo
Poseidon
Poseidon
VEEEEEEERSACE
Poseidon
Level 105
God Stats
1W - 2L
1,237 SR
Queue Stats
62W - 43L
1,479 Elo+
Solo
Team Averages
Level 61
1,431 SR
1,453 Elo+

VS

Team Averages
Level 80
1,467 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Bawjin
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,507 Elo+
Solo
Persephone
Persephone
Pikos_87
Persephone
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 152L
1,421 Elo+
Party 1
Freya
Freya
adriano_420_
Freya
Level 109
God Stats
7W - 8L
1,411 SR
Queue Stats
452W - 525L
1,474 Elo+
Party 1
Ganesha
Ganesha
gusreyes
Ganesha
Level 66
God Stats
3W - 7L
1,362 SR
Queue Stats
94W - 122L
1,463 Elo+
Party 1
Nemesis
Nemesis
likelemon
Nemesis
Level 47
God Stats
27W - 19L
1,560 SR
Queue Stats
245W - 302L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 0
10,982
523
12,984
20,999
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
 
Thanatos
11
1 / 13 / 2
8,030
382
3,000
17,685
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 2
8,557
407
7,584
12,029
3,376
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Miniamba
Achilles
16
4 / 4 / 1
9,711
462
13,458
29,544
24,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
VEEEEEEERSACE
Poseidon
11
2 / 2 / 0
8,202
391
2,665
3,118
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bawjin
Sun Wukong
17
6 / 4 / 5
10,842
516
18,142
18,561
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Pikos_87
Persephone
19
8 / 1 / 7
12,233
583
13,196
10,478
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
5 / 2 / 5
11,916
567
10,572
16,363
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
gusreyes
Ganesha
16
0 / 4 / 19
9,671
461
7,556
17,591
19,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
likelemon
Nemesis
20
12 / 1 / 2
12,547
597
14,869
16,129
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
12
Kills
31
31
Deaths
12
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
0
0.8
L
Thanatos
 
Thanatos
1
13
2
0.15
W
Sun Wukong
Bawjin
Sun Wukong
6
4
5
2.13
L
1
7
2
0.29
L
Achilles
Miniamba
Achilles
4
4
1
1.13
W
Persephone
Pikos_87
Persephone
8
1
7
11.5
L
Poseidon
VEEEEEEERSACE
Poseidon
2
2
0
1
W
5
2
5
3.75
W
Ganesha
gusreyes
Ganesha
0
4
19
2.38
W
Nemesis
likelemon
Nemesis
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
64,335
83,375
Taken
79,122
46,604
Mitigated
62,378
25,716
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,984
3,371
0
4,570
20,999
13,315
0
9,966
10,931
0
53,936
L
Thanatos
 
Thanatos
3,000
1,035
0
6,216
17,685
4,641
0
5,605
11,686
0
30,899
W
Sun Wukong
Bawjin
Sun Wukong
18,142
5,705
0
5,624
18,561
20,633
329
628
17,887
0
64,719
L
7,584
4,203
776
586
12,029
3,376
0
8,623
3,318
0
34,838
L
Achilles
Miniamba
Achilles
13,458
4,147
0
13,023
29,544
24,494
0
5,098
23,352
0
54,808
W
Persephone
Pikos_87
Persephone
13,196
1,839
0
3,637
10,478
5,198
2,273
896
9,423
91,037
0
L
Poseidon
VEEEEEEERSACE
Poseidon
2,665
315
0
545
3,118
778
287
1,462
1,564
32,008
0
W
10,572
4,050
0
8,435
16,363
7,484
2,346
0
16,363
87,370
0
W
Ganesha
gusreyes
Ganesha
7,556
1,133
0
2,550
17,591
19,859
140
640
16,867
36,015
0
W
Nemesis
likelemon
Nemesis
14,869
7,856
0
4,215
16,129
9,204
759
168
15,917
0
94,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,482
Gold Earned
57,209
380
Minions Killed
586
0
Camps Cleared
0
1,553,708
Distance Traveled
2,040,223
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,982
523
81
4
0
350,962
1
L
Thanatos
8,030
382
69
3
0
330,313
1
W
Sun Wukong
10,842
516
106
5
0
393,141
5
L
Cupid
8,557
407
58
3
0
322,102
0
L
Achilles
9,711
462
93
4
0
366,471
1
W
Persephone
12,233
583
185
9
0
406,652
2
L
Poseidon
8,202
391
79
4
0
183,860
0
W
Freya
11,916
567
136
6
0
393,077
2
W
Ganesha
9,671
461
22
1
0
408,712
6
W
Nemesis
12,547
597
137
7
0
438,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role