Player Matchup

Gilgamesh
Gilgamesh
GenyuMezame
Gilgamesh
Level 41
God Stats
2W - 4L
1,471 SR
Queue Stats
21W - 33L
1,295 Elo+
Party 4
Achilles
Achilles
PantherLily3714
Achilles
Level 124
God Stats
3W - 4L
1,570 SR
Queue Stats
668W - 672L
1,450 Elo+
Party 1
Vulcan
Vulcan
Sinocolo
Vulcan
Level 17
God Stats
2W - 4L
1,558 SR
Queue Stats
272W - 297L
1,498 Elo+
Party 1
Chronos
Chronos
ThePhantom200
Chronos
Level 65
God Stats
2W - 4L
1,478 SR
Queue Stats
152W - 141L
1,403 Elo+
Party 4
Tiamat
Tiamat
sonicph34r
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 4
Team Averages
Level 54
1,515 SR
1,412 Elo+

VS

Team Averages
Level 62
1,508 SR
1,363 Elo+
Yemoja
Yemoja
BIG_BLACK_442
Yemoja
Level 68
God Stats
5W - 3L
1,639 SR
Queue Stats
72W - 92L
1,304 Elo+
Party 2
Nox
Nox
BoozStreamz
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 203L
1,389 Elo+
Party 2
Mercury
Mercury
chancey899
Mercury
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 345L
1,392 Elo+
Party 3
Cupid
Cupid
chasey899
Cupid
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 266L
1,353 Elo+
Party 3
Bellona
Bellona
lilestyle
Bellona
Level 85
God Stats
2W - 5L
1,400 SR
Queue Stats
248W - 286L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GenyuMezame
Gilgamesh
6
2 / 4 / 2
4,234
529
3,578
5,665
2,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
9
5 / 1 / 0
5,709
714
2,346
4,189
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Sinocolo
Vulcan
7
1 / 5 / 2
4,656
582
2,869
4,494
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
6
1 / 3 / 2
4,246
531
4,273
5,786
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
sonicph34r
Tiamat
1
0 / 0 / 0
3,120
390
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 5
5,318
665
3,580
5,389
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 4
4,958
620
3,533
3,725
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
chancey899
Mercury
9
6 / 1 / 4
5,888
736
2,529
5,044
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
chasey899
Cupid
7
1 / 3 / 5
4,739
592
2,632
4,407
1,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
lilestyle
Bellona
10
2 / 1 / 0
5,726
716
738
2,750
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
13
13
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
1
2
4
1.5
L
Gilgamesh
GenyuMezame
Gilgamesh
2
4
2
0.75
L
Achilles
5
1
0
5
L
Vulcan
Sinocolo
Vulcan
1
5
2
0.4
L
Chronos
1
3
2
0.67
W
Mercury
chancey899
Mercury
6
1
4
8
W
Cupid
chasey899
Cupid
1
3
5
1.17
W
Bellona
lilestyle
Bellona
2
1
0
2
L
Tiamat
sonicph34r
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
13,012
20,134
Taken
21,315
7,134
Mitigated
7,775
3,866
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,580
1,113
327
542
5,389
2,641
0
1,827
3,562
12,748
0
W
3,533
454
0
0
3,725
1,142
333
1,303
2,342
15,519
0
L
Gilgamesh
GenyuMezame
Gilgamesh
3,578
915
165
242
5,665
2,075
0
1,774
3,891
0
8,661
L
Achilles
2,346
872
0
991
4,189
2,226
0
1,266
2,923
0
19,034
L
Vulcan
Sinocolo
Vulcan
2,869
1,597
0
0
4,494
1,389
0
2,280
2,214
12,767
0
L
Chronos
4,273
1,586
0
2,468
5,786
1,444
0
1,793
3,993
16,991
0
W
Mercury
chancey899
Mercury
2,529
1,177
0
545
5,044
1,412
0
1,071
3,959
0
23,957
W
Cupid
chasey899
Cupid
2,632
1,867
68
1,189
4,407
1,021
0
2,172
2,211
0
10,256
W
Bellona
lilestyle
Bellona
738
80
0
943
2,750
1,559
2,125
611
2,099
0
28,220
L
Tiamat
sonicph34r
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
26,629
96
Minions Killed
187
0
Camps Cleared
0
665,472
Distance Traveled
839,254
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,318
665
18
2
0
149,999
0
W
Nox
4,958
620
26
3
0
154,556
0
L
Gilgamesh
4,234
529
11
1
0
174,143
1
L
Achilles
5,709
714
39
5
0
170,182
3
L
Vulcan
4,656
582
26
3
0
167,324
0
L
Chronos
4,246
531
20
3
0
153,823
1
W
Mercury
5,888
736
47
6
0
182,870
1
W
Cupid
4,739
592
19
2
0
186,268
1
W
Bellona
5,726
716
77
10
0
165,561
0
L
Tiamat
3,120
390
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role