Player Matchup

Ah Puch
Ah Puch
Sleepyash10
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,211 Elo+
Solo
Osiris
Osiris
WeeMannnnnn
Osiris
Level 23
God Stats
17W - 18L
1,292 SR
Queue Stats
129W - 140L
1,323 Elo+
Party 1
Hel
Hel
chico killer566
Hel
Level 21
God Stats
1W - 6L
1,173 SR
Queue Stats
25W - 29L
1,297 Elo+
Party 1
Jing Wei
Jing Wei
molleja-lobo1
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,012 Elo+
Solo
Xing Tian
Xing Tian
nadinesmasher
Xing Tian
Level 27
God Stats
58W - 48L
1,472 SR
Queue Stats
305W - 326L
1,340 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,237 Elo+

VS

Team Averages
Level 24
1,508 SR
1,402 Elo+
Jormungandr
Jormungandr
Andreattajao
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
DHBKira
Ra
Level 24
God Stats
59W - 80L
1,345 SR
Queue Stats
66W - 94L
1,243 Elo+
Solo
Tyr
Tyr
Tikblang
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brutalfun
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 4L
1,529 Elo+
Solo
Neith
Neith
nimei213
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 28L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sleepyash10
Ah Puch
18
0 / 4 / 3
11,573
890
10,609
24,562
17,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
17
3 / 6 / 1
11,514
886
11,731
27,738
22,917
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 7 / 2
11,014
847
18,415
21,270
10,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
molleja-lobo1
Jing Wei
14
0 / 1 / 0
9,720
748
156
731
240
Xing Tian
nadinesmasher
Xing Tian
18
1 / 9 / 3
11,646
896
12,454
28,374
35,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andreattajao
Jormungandr
19
3 / 1 / 15
12,484
960
17,347
16,918
15,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 0 / 13
13,644
1,050
18,952
8,919
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 1 / 13
11,794
907
6,858
11,104
12,962
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
brutalfun
Morgan Le Fay
19
4 / 3 / 9
13,256
1,020
23,538
15,524
5,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
nimei213
Neith
20
11 / 0 / 11
14,207
1,093
26,316
6,401
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
5
Kills
27
27
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andreattajao
Jormungandr
3
1
15
10.5
W
7
0
13
13.5
L
Ah Puch
Sleepyash10
Ah Puch
0
4
3
0.38
W
2
1
13
8.5
L
Osiris
3
6
1
0.58
W
Morgan Le Fay
brutalfun
Morgan Le Fay
4
3
9
2.83
L
1
7
2
0.29
L
Jing Wei
molleja-lobo1
Jing Wei
0
1
0
0
L
Xing Tian
nadinesmasher
Xing Tian
1
9
3
0.28
W
Neith
nimei213
Neith
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,365
Damage
93,011
102,675
Taken
58,866
87,030
Mitigated
40,660
15,071
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andreattajao
Jormungandr
17,347
4,691
258
958
16,918
15,915
0
11,594
5,324
32,544
0
W
18,952
869
1,092
3,089
8,919
3,310
0
6,190
2,729
44,490
0
L
Ah Puch
Sleepyash10
Ah Puch
10,609
1,264
884
4,148
24,562
17,704
0
15,569
8,993
41,489
0
W
6,858
1,904
0
591
11,104
12,962
0
7,568
3,536
0
10,958
L
Osiris
11,731
4,936
0
0
27,738
22,917
0
17,407
10,331
0
17,992
W
Morgan Le Fay
brutalfun
Morgan Le Fay
23,538
4,655
0
2,131
15,524
5,878
0
11,153
4,371
60,337
0
L
18,415
2,699
4,557
5,482
21,270
10,170
0
13,504
7,766
32,443
0
L
Jing Wei
molleja-lobo1
Jing Wei
156
156
0
0
731
240
0
731
0
0
156
L
Xing Tian
nadinesmasher
Xing Tian
12,454
1,372
0
0
28,374
35,999
0
12,626
15,748
45,333
0
W
Neith
nimei213
Neith
26,316
16,321
0
1,828
6,401
2,595
0
4,973
1,428
0
50,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
65,385
185
Minions Killed
319
4
Camps Cleared
7
939,385
Distance Traveled
1,195,449
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,484
960
38
3
0
243,228
0
W
Ra
13,644
1,050
83
6
0
268,640
0
L
Ah Puch
11,573
890
70
5
0
180,371
0
W
Tyr
11,794
907
13
1
0
253,345
0
L
Osiris
11,514
886
9
1
2
277,267
1
W
Morgan Le Fay
13,256
1,020
85
7
5
224,853
1
L
Hel
11,014
847
32
2
1
220,085
0
L
Jing Wei
9,720
748
0
0
0
15,091
0
L
Xing Tian
11,646
896
74
6
1
246,571
4
W
Neith
14,207
1,093
100
8
2
205,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role