Player Matchup

Neith
Neith
GotchaBiech
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,079 Elo+
Party 3
Yemoja
Yemoja
Lehvei
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Prosaiuwu
Amaterasu
Level 3
God Stats
1W - 1L
1,207 SR
Queue Stats
1W - 1L
1,137 Elo+
Party 2
Thanatos
Thanatos
SAK325
Thanatos
Level 3
God Stats
2W - 2L
1,207 SR
Queue Stats
2W - 2L
1,137 Elo+
Party 2
Kukulkan
Kukulkan
josved
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,137 Elo+
Party 2
Team Averages
Level 3
1,383 SR
1,198 Elo+

VS

Team Averages
Level 14
1,441 SR
1,315 Elo+
Neith
Neith
Aulu
Neith
Level 28
God Stats
6W - 8L
1,458 SR
Queue Stats
90W - 88L
1,495 Elo+
Solo
Bakasura
Bakasura
ItsSimple0982
Bakasura
Level 24
God Stats
4W - 7L
1,324 SR
Queue Stats
134W - 137L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
daperfectgabriel
Sun Wukong
Level 6
God Stats
4W - 6L
1,793 SR
Queue Stats
32W - 59L
1,399 Elo+
Solo
Fenrir
Fenrir
dawnmane
Fenrir
Level 6
God Stats
1W - 5L
1,342 SR
Queue Stats
3W - 11L
1,017 Elo+
Party 1
Jormungandr
Jormungandr
digitalchristian
Jormungandr
Level 4
God Stats
1W - 3L
1,286 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
15,436
498
29,471
29,088
16,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Lehvei
Yemoja
20
14 / 2 / 15
18,458
595
12,690
21,198
28,082
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Prosaiuwu
Amaterasu
19
2 / 7 / 8
13,269
428
6,471
19,896
14,850
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SAK325
Thanatos
20
7 / 12 / 8
14,594
471
9,240
34,433
16,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
josved
Kukulkan
20
13 / 4 / 12
16,476
531
31,598
15,586
14,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aulu
Neith
20
8 / 6 / 5
15,616
504
23,424
26,029
9,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
ItsSimple0982
Bakasura
20
9 / 7 / 8
15,581
503
24,137
29,668
14,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
daperfectgabriel
Sun Wukong
18
5 / 5 / 4
13,806
445
9,770
17,828
17,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
dawnmane
Fenrir
17
1 / 16 / 5
12,199
394
7,804
27,858
15,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
digitalchristian
Jormungandr
17
2 / 14 / 5
12,192
393
9,468
26,395
25,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
45
Kills
25
28
Deaths
48
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Aulu
Neith
8
6
5
1.75
W
9
3
17
5.83
L
Bakasura
ItsSimple0982
Bakasura
9
7
8
1.86
W
Yemoja
Lehvei
Yemoja
14
2
15
10.75
W
Amaterasu
Prosaiuwu
Amaterasu
2
7
8
0.86
W
Thanatos
SAK325
Thanatos
7
12
8
0.92
L
Sun Wukong
daperfectgabriel
Sun Wukong
5
5
4
1.4
L
Fenrir
dawnmane
Fenrir
1
16
5
0.22
L
Jormungandr
digitalchristian
Jormungandr
2
14
5
0.32
W
Kukulkan
josved
Kukulkan
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,470
Damage
74,603
120,201
Taken
127,778
90,840
Mitigated
82,982
55,495
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aulu
Neith
23,424
12,757
0
7,559
26,029
9,947
4,623
11,629
14,400
0
102,904
W
29,471
20,124
0
15,517
29,088
16,816
3,811
2,180
26,228
0
102,890
L
Bakasura
ItsSimple0982
Bakasura
24,137
18,717
0
10,574
29,668
14,985
152
8,527
21,141
0
89,445
W
Yemoja
Lehvei
Yemoja
12,690
4,647
11,147
7,656
21,198
28,082
1,064
2,054
18,567
46,812
0
W
Amaterasu
Prosaiuwu
Amaterasu
6,471
2,625
0
3,331
19,896
14,850
2,301
2,265
16,958
0
58,473
W
Thanatos
SAK325
Thanatos
9,240
4,414
0
16,291
34,433
16,473
1,098
4,132
29,589
0
79,902
L
Sun Wukong
daperfectgabriel
Sun Wukong
9,770
2,536
0
1,543
17,828
17,362
1,210
4,069
13,759
0
63,882
L
Fenrir
dawnmane
Fenrir
7,804
1,668
0
4,082
27,858
15,491
64
9,899
17,959
0
72,938
L
Jormungandr
digitalchristian
Jormungandr
9,468
3,073
0
321
26,395
25,197
569
10,164
16,231
56,656
0
W
Kukulkan
josved
Kukulkan
31,598
3,843
0
1,553
15,586
14,619
3,636
1,435
13,096
131,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,233
Gold Earned
69,394
594
Minions Killed
549
0
Camps Cleared
0
2,590,417
Distance Traveled
2,548,847
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,616
504
143
5
0
552,859
4
W
Neith
15,436
498
134
4
0
499,944
2
L
Bakasura
15,581
503
133
4
0
624,059
4
W
Yemoja
18,458
595
67
2
0
566,504
17
W
Amaterasu
13,269
428
93
3
0
523,719
5
W
Thanatos
14,594
471
120
4
0
449,304
0
L
Sun Wukong
13,806
445
121
4
0
434,717
0
L
Fenrir
12,199
394
74
2
0
479,629
2
L
Jormungandr
12,192
393
78
3
0
457,583
0
W
Kukulkan
16,476
531
180
6
0
550,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role